Blue Jem Posted February 22, 2014 Group: Members Topic Count: 151 Topics Per Day: 0.04 Content Count: 393 Reputation: 3 Joined: 09/16/13 Last Seen: June 4, 2014 Share Posted February 22, 2014 if the LK / PALADIN have peco peco the movement is increase movement by 5% Quote Link to comment Share on other sites More sharing options...
Blue Jem Posted February 23, 2014 Group: Members Topic Count: 151 Topics Per Day: 0.04 Content Count: 393 Reputation: 3 Joined: 09/16/13 Last Seen: June 4, 2014 Author Share Posted February 23, 2014 up.. Quote Link to comment Share on other sites More sharing options...
sandbox Posted March 10, 2014 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 949 Reputation: 174 Joined: 06/12/12 Last Seen: Friday at 12:25 PM Share Posted March 10, 2014 In src/map/status.c Increase val to desired amount. // GetMoveHasteValue2() if( sc->data[SC_FUSION] ) val = 25; else if( sd ) { if( pc_isriding(sd) || sd->sc.option&OPTION_DRAGON ) val = 25; // Same bonus else if( pc_isridingwug(sd) ) val = 15 + 5 * pc_checkskill(sd, RA_WUGRIDER); else if( pc_ismadogear(sd) ) { val = -(50 - 10 * pc_checkskill(sd,NC_MADOLICENCE)); if( sc->data[SC_ACCELERATION] ) val += 25; } Quote Link to comment Share on other sites More sharing options...
Cydh Posted April 4, 2014 Group: Developer Topic Count: 153 Topics Per Day: 0.03 Content Count: 2285 Reputation: 748 Joined: 06/16/12 Last Seen: February 21 Share Posted April 4, 2014 how about? - script PCCALCEVENT -1,{ OnPCStatCalcEvent: if (checkoption(0x20) && (Class == Job_Lord_Knight || Class == Job_Paladin)) { dispbottom "here"; bonus bSpeedAddRate,5; } end; } Quote Link to comment Share on other sites More sharing options...
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Blue Jem
if the LK / PALADIN have peco peco the movement is increase movement by 5%
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