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Q>about cursed water


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i dont get your question at all DDD:

 

item bonus (?)

 

http://ratemyserver.net/index.php?iname=cursed+water&page=item_db&quick=1&isearch=Search

 

this also makes the weapong dark properity

bonus bAtkEle,Ele_Dark;

 

for example, you can put that OnEquip

{}.{ bonus bAtkEle,Ele_Dark; }.{}

 

And that will make your weapon dark element, but if you want it to return it as normallity then use this OnUnequip

{}.{ bonus bAtkEle,Ele_Dark; }.{ bonus bAtkEle,Ele_Neutral; }

 

i don't know why now RMS display the enchants like this:

rvk1.png

because now the scripter can't control the time of the duration of the consumable at all, since it casts a skill that turn the weapon on that element

 

what sandbox was trying to say (i guess lol) it's that you have to look, for example, how to set a duration to the item, just like food items

cj0x.png

 

that's where you see the those bonus as an example, also the link that sandbox gave you

 

http://eathena-project.googlecode.com/svn/trunk/doc/item_bonus.txt

 

well since you use rAthena maybe this link corresponds more

 

http://svn.rathena.org/svn/rathena/trunk/doc/item_bonus.txt

 

hope this helps you D:

 

just an extra link that you may like to read, it's about scripts, use it for further references

http://rathena.org/wiki/Category:Script_Command

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