Jump to content
  • 0

R>Color change of my Sword sprite


miczster

Question


  • Group:  Members
  • Topic Count:  40
  • Topics Per Day:  0.01
  • Content Count:  275
  • Reputation:   7
  • Joined:  10/08/12
  • Last Seen:  

Hi everyone...I just tried converting a weapon from another gamefor the 1st time (not from RO) and I edited it based on a working RO sword sprite (dimensions/act/etc). The problem is after compiling the bmps to sprite....the background(magenta) still appears in sprViewer and in game....How do I fix it and make it look normal on RO and my sprViewer/Actor????

 

post-8638-0-30283000-1391154506_thumb.jpg

 

Here is my sprite and act below...THX n ADvance!!!

sword.rar

Edited by miczster
Link to comment
Share on other sites

6 answers to this question

Recommended Posts


  • Group:  Members
  • Topic Count:  22
  • Topics Per Day:  0.00
  • Content Count:  313
  • Reputation:   59
  • Joined:  02/16/12
  • Last Seen:  

hi again miczter!! :) for your sprites you should put the transparent color as first color in all your pallets! and the .act no working in my actOR 1/2 choice a .act similar to your sprite :) bless!!

 

 

Desktop.rar

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  22
  • Topics Per Day:  0.00
  • Content Count:  806
  • Reputation:   220
  • Joined:  03/13/12
  • Last Seen:  

for a color to become invisible in a sprite it should either be pure magenta (#FF00FF = Full Red, Full Blue, No Green) or it must be the first color in the sprite's palette.

In your case it looks like the Magenta might not be pure magenta.

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  40
  • Topics Per Day:  0.01
  • Content Count:  275
  • Reputation:   7
  • Joined:  10/08/12
  • Last Seen:  

for a color to become invisible in a sprite it should either be pure magenta (#FF00FF = Full Red, Full Blue, No Green) or it must be the first color in the sprite's palette.

In your case it looks like the Magenta might not be pure magenta.

THX for the advice dude...I got it almost perfect except that one frame still appeared magenta in Actor but it seems fine in sprViewer...I did the same on the 4 pictures and I dont know what's up now....

 

post-8638-0-25251800-1391173507_thumb.jpg

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  22
  • Topics Per Day:  0.00
  • Content Count:  806
  • Reputation:   220
  • Joined:  03/13/12
  • Last Seen:  

did u try using it in game. since its ok in sprviewer odds are it should be fine in game as well.

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  40
  • Topics Per Day:  0.01
  • Content Count:  275
  • Reputation:   7
  • Joined:  10/08/12
  • Last Seen:  

I kinda messed up my offline server days ago...can't make it work smoothly like before so can't test it atm (im planning to rebuild a new one)

I wanna ask you if you can test it in game for me...if its okay that is....

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  40
  • Topics Per Day:  0.01
  • Content Count:  275
  • Reputation:   7
  • Joined:  10/08/12
  • Last Seen:  

hi again miczter!! :) for your sprites you should put the transparent color as first color in all your pallets! and the .act no working in my actOR 1/2 choice a .act similar to your sprite :) bless!!

THX Taeko...

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...