R a g n a r o k Posted January 14, 2014 Posted January 14, 2014 hello rathena, can i request Autokick Player when player ENter to WOE castle with no guild.. Quote
Patskie Posted January 14, 2014 Posted January 14, 2014 Try this one : [paste=6d2yag18te7k] @nanakiwurtz your script will be triggered even the woe is not initiated. Quote
1 nanakiwurtz Posted January 14, 2014 Posted January 14, 2014 - script CastleBlocker -1,{ OnInit: // Add more castle maps here: setarray .map$,"prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05"; set .map_size,getarraysize(.map$); for (.@i = 0; .@i < .map_size; .@i++) setmapflag .map$[.@i],mf_loadevent; end; OnPCLoadMapEvent: for (.@i = 0; .@i < .map_size; .@i++) if (strcharinfo(3) == .map$[.@i]) { if(!getcharid(2)) { mes "Sorry, you are not in a guild!"; close2; warp "prontera",155,180; } break; } end; } Quote
-1 AnnieRuru Posted January 14, 2014 Posted January 14, 2014 (edited) hahaha, me want join in too ~ - script kjdhfkjshf -1,{ OnPCLoadMapEvent: if ( getmapflag( strcharinfo(3), mf_gvg_castle ) && ( agitcheck() || agitcheck2() ) && !getcharid(2) ) { mes "You are not in a guild"; close2; warp "Save", 0,0; } end; OnInit: setarray .castles$[0], "prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05", "payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05", "gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05", "aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05", "arug_cas01","arug_cas02","arug_cas03","arug_cas04","arug_cas05", "schg_cas01","schg_cas02","schg_cas03","schg_cas04","schg_cas05"; for ( .@i = 0; .@i < 30; .@i++ ) setmapflag .castles$[.@i], mf_loadevent; end; } https://github.com/rathena/rathena/blob/master/npc/custom/woe_controller.txt#L97euphy woe controller already setmapflag mf_loadevent all those castle maps ... or maybe not there's 2 setting that needs to turn on to enable it Edited January 14, 2014 by AnnieRuru 2 Quote
R a g n a r o k Posted January 14, 2014 Author Posted January 14, 2014 euphy woe controller set .CastleWarp,0; // 1: Always enable all castle warps. | 0: Warp only to active castles. set .AutoKick,1; // Automatically kick players from inactive castles during WOE? (1:yes / 0:no) set .NoOwner,0; // Automatically kick players from unconquered castles outside of WOE? (1:yes / 0:no) set .ExitWarp,0; // Warp all players from castles when WOE ends? (1:yes / 0:no) set .GMAccess,99; // GM level required to access Session Manager. no command for autokick when player ENter to WOE castle with no guild.. Quote
nanakiwurtz Posted January 14, 2014 Posted January 14, 2014 @nanakiwurtz your script will be triggered even the woe is not initiated. Well... On his question, there's no clue whether the player enter the castle during WOE or not Quote
R a g n a r o k Posted January 14, 2014 Author Posted January 14, 2014 @nanakiwurtz your script will be triggered even the woe is not initiated. Well... On his question, there's no clue whether the player enter the castle during WOE or not nanakiwurtz sorry its my bad. well thank you all guys really appreciate Quote
Question
R a g n a r o k
hello rathena,
can i request Autokick Player when player ENter to WOE castle with no guild..
7 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.