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Everything posted by R a g n a r o k
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need healp about custom weapon client 2013-08-07
R a g n a r o k replied to Diss's question in Graphics Support
Same Problem here..... -
what line did you change?
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Well... On his question, there's no clue whether the player enter the castle during WOE or not nanakiwurtz sorry its my bad. well thank you all guys really appreciate
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euphy woe controller set .CastleWarp,0; // 1: Always enable all castle warps. | 0: Warp only to active castles. set .AutoKick,1; // Automatically kick players from inactive castles during WOE? (1:yes / 0:no) set .NoOwner,0; // Automatically kick players from unconquered castles outside of WOE? (1:yes / 0:no) set .ExitWarp,0; // Warp all players from castles when WOE ends? (1:yes / 0:no) set .GMAccess,99; // GM level required to access Session Manager. no command for autokick when player ENter to WOE castle with no guild..
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hello rathena, can i request Autokick Player when player ENter to WOE castle with no guild..
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is this for clown? what line sir? thx.
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How can i reduce the Bard/Clown flee rate?
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Hello rathena. im using 2010-07-30 client date. when i do rightclick player character/monster . it floods charcter details . look at the picture. plz help me to solve this. thx advance.
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bump
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can i ask how to update my revision to latest rev. coz every time im visit to rathena theres new update. im tired to download new trunk every update. if theres a way to update rev. to new updated revison? . . . . . Help plz. thx.
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I just want to add script display name when emperium break by player.. SVN: 17524 im using Euphy's WOE Controller. version 1.5 i already disable. //== npc\guild\agit_controller.txt //== npc\guild2\agit_start_se.txt then i edit: agit_main announce "The [" + getcastlename(strnpcinfo(2)) + "] castle has been conquered by the [" + getguildName(.@GID) + "] guild.",bc_all|bc_woe; to: announce "[" + strcharinfo(0) + "] conquered [" + getcastlename(strnpcinfo(2)) + "] castle for [" + getguildName(.@GID) + "] guild!",bc_all|bc_woe; and when i break emperium error from mapserver.
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can anyone know how to continuing attack when you use injustice card ? even it cast sonic blow on the enemy?
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Request Soul link skill effect change
R a g n a r o k replied to R a g n a r o k's question in Source Requests
help pls? im not good in src editing -
Request Soul link skill effect change
R a g n a r o k replied to R a g n a r o k's question in Source Requests
any one help me out? -
Requesting for A Talisman Effect Script
R a g n a r o k replied to Quick's question in Source Requests
+1 me too -
any new 3rd job grf sprite? like new rune knight sprite?
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Different Soul Link Effect For Jobs
R a g n a r o k replied to whine06's question in Source Requests
bump -
Request Soul link skill effect change
R a g n a r o k replied to R a g n a r o k's question in Source Requests
bump -
request to modify the skill Soul Link for Assassin , Rouge , Sniper , Lord Knight , Prof/Sage , High Wizard , Star Gladiator , Creator , Priest/HP . Assassin: Boosting their Sonic Blow by 50% Rouge: Boosting their Double Strafe by 150% , can by pass FCP not FS , only single strip 5% and 1 glistening coat per attempt Sniper: Boosting their Sharp Shooting by 150% Lord Knight: when Link can use skill lvl 10 Parrying with one handed Sword and One hand Quicken High Wizard: Boosting their Magic crusher by doubling its damage. Prof/Sage: when Link add 30% maxHP Star Gladiator: when Link can use skills lvl 10 Parrying, increase damage on boss monster and holy monster 100% Creator: when link give more damage in Acid Demo 100% and Increase effectiveness of potion pitcher 50% Priest/HP: when link increase damage of Holy Light by 200% and give 10% reflect damage on melee enemy
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