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Using 'Aegis_Name' as a constant


Question

Posted (edited)

Is it currently possible to use an item's Aegis_Name in place of the item ID? If so, at which revision was this implemented?

 

Example:

getitem Red_Potion, 1;    // Equivalent to: getitem 501, 1;
Edited by Mumbles

6 answers to this question

Recommended Posts

Posted (edited)

did you already tried it?

 

Evidently not. I'm a bit opposed to downloading the entire emulator to test one feature, and I would much rather someone provide the answer(s) if they are able and willing.

Edited by Mumbles

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