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No critical damage


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Posted (edited)

Is it possible to change textures crit damage on non-interfering, say for example a transparent, so you can see only the numbers (without any red labels). If so, who do not share difficult or at least tell me the name of the file.

Edited by Break

6 answers to this question

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Posted

I think I found it. The file name is 'msg.spr'. It's located in Data/sprite/ÀÌÆÑÆ®
You should open it up in actor and make it transparent.

  • Upvote 1
Posted

I'm not sure exactly what the file is called, but you should be able to find it in Data/Texture/Effect folder. I looked in there and I don't think it's a bmp, since  I couldn't find any bmps that looked like that.

So it must be a .tga. You should check out all the tga files in that folder.

Posted

I'm not sure exactly what the file is called, but you should be able to find it in Data/Texture/Effect folder. I looked in there and I don't think it's a bmp, since  I couldn't find any bmps that looked like that.

So it must be a .tga. You check out all the tga files in that folder.

Among .tga files too, there's nothing.

Posted

I think I found it. The file name is 'msg.spr'. It's located in Data/sprite/ÀÌÆÑÆ®

You should open it up in actor and make it transparent.

post-6008-0-41134400-1382522562_thumb.jpg

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