Mr BrycE Posted October 11, 2013 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 595 Reputation: 24 Joined: 02/23/12 Last Seen: April 1, 2018 Share Posted October 11, 2013 Hi, i replace the rune with a custom but, there's an X. how to i change that null to its sprite. here's an SS Quote Link to comment Share on other sites More sharing options...
Adel Posted October 18, 2013 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 566 Reputation: 349 Joined: 11/20/11 Last Seen: November 27, 2024 Share Posted October 18, 2013 Is your client reading the itemInfo.lub? If it is, make sure the the following parts are correctly filled with you sprite info: [itemID] = {unidentifiedDisplayName = "read the table name",unidentifiedResourceName = "sprite/act/texture filename when unidentified",unidentifiedDescriptionName = {identifiedDisplayName = "read the table name",identifiedResourceName = "sprite/act/texture filename when identified",identifiedDescriptionName = { If your client is reading the following txt files: idnum2itemdesctable idnum2itemdisplaynametable idnum2itemresnametable num2itemdesctable num2itemdisplaynametable num2itemresnametable Make sure all the information of your custom sprite is correctly in them. May be there is a spelling mistake, that's my guess. Quote Link to comment Share on other sites More sharing options...
Sunzuke Posted October 11, 2013 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 76 Reputation: 3 Joined: 02/24/12 Last Seen: October 19, 2013 Share Posted October 11, 2013 change 4705#¿ëÀǺ¸ÁÖ_È«# in your idnum2itemresnametable.txt and add the wished .bmp in \data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\item\ (don't forget the sprites, but I think this display is just the missing bmp image) Quote Link to comment Share on other sites More sharing options...
Mr BrycE Posted October 12, 2013 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 595 Reputation: 24 Joined: 02/23/12 Last Seen: April 1, 2018 Author Share Posted October 12, 2013 (edited) does it mean that, setting up a new custom item does't work? because, i already have the bmp for the quints. ( i added them with complete, sprites and textures ) Edited October 12, 2013 by Mr BrycE Quote Link to comment Share on other sites More sharing options...
Mr BrycE Posted October 17, 2013 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 595 Reputation: 24 Joined: 02/23/12 Last Seen: April 1, 2018 Author Share Posted October 17, 2013 bump Quote Link to comment Share on other sites More sharing options...
Mr BrycE Posted October 19, 2013 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 595 Reputation: 24 Joined: 02/23/12 Last Seen: April 1, 2018 Author Share Posted October 19, 2013 ohhh.. i don't usually put something in these files but i guess this one needs it.. num2itemdesctable num2itemdisplaynametable num2itemresnametable i can see it now. thanks guys. Quote Link to comment Share on other sites More sharing options...
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Mr BrycE
Hi, i replace the rune with a custom but, there's an X. how to i change that null to its sprite. here's an SS
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