rqueen Posted September 12, 2013 Posted September 12, 2013 Hello. Any source mod I can do so when a Professor casts Spider Web on a Champion, he won't be able to move away using Body Relocation? Quote
chowking Posted September 13, 2013 Posted September 13, 2013 Hello i've sent you a fix regarding this 1 Quote
Patskie Posted September 13, 2013 Posted September 13, 2013 Hello i've sent you a fix regarding this It would be good if you post this on public. Quote
chowking Posted September 13, 2013 Posted September 13, 2013 Since you've been such a good friend patskie Find: case MO_BODYRELOCATION: if (unit_movepos(src, x, y, 1, 1)) { clif_skill_poseffect(src,skillid,skilllv,src->x,src->y,tick); // clif_slide(src, src->x, src->y); //Poseffect is the one that makes the char snap on the client... if (sd) skill_blockpc_start (sd, MO_EXTREMITYFIST, 2000); It Becomes: case MO_BODYRELOCATION: if( sd && sd->sc.data[SC_SPIDERWEB] ){ clif_skill_fail(sd,skillid,USESKILL_FAIL_LEVEL,0); } if (unit_movepos(src, x, y, 1, 1)) { clif_skill_poseffect(src,skillid,skilllv,src->x,src->y,tick); // clif_slide(src, src->x, src->y); //Poseffect is the one that makes the char snap on the client... if (sd) skill_blockpc_start (sd, MO_EXTREMITYFIST, 2000); I took that snip of code from HEAD rev of eA, since topic starter uses eA emulator, hope it works 3 Quote
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rqueen
Hello. Any source mod I can do so when a Professor casts Spider Web on a Champion, he won't be able to move away using Body Relocation?
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