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BrowEdit Shadow Accuracy


Azura Skyy

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Alright, I have my lighting to a beautifully warm hue, and my shadows are cast as long/short as I desire, but I still has some issues.


In this first image, we see Payon in all its glory. The shadows match the object perfectly. The light shines through all the right parts, right?


EaTon7N.jpg



Now, my map. We can see that there are a few objects that have transparent bits. The fence and the grate on the metal should leave lit up area within the shadow, but they do not. Is this something on my end or just the object's properties?

XkWxie8.jpg




As always, thanks in advance,
~Azura Skyy

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Take a look at this tutorial by Syouji:

 

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That the properties of the model, you can edit the shadows using photo editing tools like photoshop.

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That the properties of the model, you can edit the shadows using photo editing tools like photoshop.

That's the only option? :X

I'm afraid I'm not an artistic person. Haha.

~Azura Skyy

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As far as I know that is the only way.

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As far as I know that is the only way.

Is there a step by step guide on how to do this sort of thing?

~AzuraSkyy

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I tried to reply to his early via phone, but it appears it didn't go through.

I watched the video and it was quite helpful.

When I read this,

 

That the properties of the model, you can edit the shadows using photo editing tools like photoshop.

 

I was under the impression that I'd need to be a Photoshop God. This is much simpler and I think I can handle it. Thanks you so much.

~AzuraSkyy

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