Jump to content
  • 0

Attacking, Why do weapon not see


Question

8 answers to this question

Recommended Posts

Posted

You're using xray?  That's probably what the problem is lol.

 

Unless it's a custom weapon.  Those have to be a certain ID for the weapon sprite to show.

What's mean?  plz ex.

Posted

Not sure if it applies to xray as well but old clients using the txt tables (instead of ItemInfo.lua) did not have view id (ClassNum) for weapons. So all the weapon types were designed to be within certain item id ranges - it is a client limitation. You can find the list in my signature.

 

You can try my WeeDiff Patch (not sure it is needed or works on xray)

http://rathena.org/board/topic/84439-wdgremoveweaponidlimits-plugin/

Posted

Not sure if it applies to xray as well but old clients using the txt tables (instead of ItemInfo.lua) did not have view id (ClassNum) for weapons. So all the weapon types were designed to be within certain item id ranges - it is a client limitation. You can find the list in my signature.

 

You can try my WeeDiff Patch (not sure it is needed or works on xray)

http://rathena.org/board/topic/84439-wdgremoveweaponidlimits-plugin/

thx. but my athena is ver11348... i don't use it.

Posted

Not sure if it applies to xray as well but old clients using the txt tables (instead of ItemInfo.lua) did not have view id (ClassNum) for weapons. So all the weapon types were designed to be within certain item id ranges - it is a client limitation. You can find the list in my signature.

 

You can try my WeeDiff Patch (not sure it is needed or works on xray)

http://rathena.org/board/topic/84439-wdgremoveweaponidlimits-plugin/

thx. but my athena is ver11348... i don't use it.

 

Are you using eAthena or rAthena?

 

It's not a problem with your SVN.  It's the client behavior.  If you're using an old client (or xray) you will probably have lots of difficulty with this.

Posted (edited)

 

Not sure if it applies to xray as well but old clients using the txt tables (instead of ItemInfo.lua) did not have view id (ClassNum) for weapons. So all the weapon types were designed to be within certain item id ranges - it is a client limitation. You can find the list in my signature.

 

You can try my WeeDiff Patch (not sure it is needed or works on xray)

http://rathena.org/board/topic/84439-wdgremoveweaponidlimits-plugin/

thx. but my athena is ver11348... i don't use it.

 

Are you using eAthena or rAthena?

 

It's not a problem with your SVN.  It's the client behavior.  If you're using an old client (or xray) you will probably have lots of difficulty with this.

i use ea. and my client ver20071017(not RE). so my client  can't use WDGRemoveWeaponIDLimits.dll .

Edited by dma2

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...