Infinite ART Posted August 15, 2013 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 84 Reputation: 1 Joined: 09/14/12 Last Seen: April 11, 2022 Share Posted August 15, 2013 I have some questions,I hope someone answers. Please indicate what number you answered thanks 1. Does anyone have any guides on making the: "drop" spr , "collection" image and "item" image for an item? If there is please post the links 2. How to make animated sprites? 3. How to make the act of a weapon for all classes? 4. Is it possible to make a custom job sprite with custom attack animations? 4. Who wants to see my work? Quote Link to comment Share on other sites More sharing options...
DevilEvil Posted August 15, 2013 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 802 Reputation: 394 Joined: 11/09/11 Last Seen: September 27, 2022 Share Posted August 15, 2013 No guide is really necessary for that 1.1 Drop SPR is a basic sprite made up of 1 frame, the 24x24px bmp item image. Act is the same that other sprites use for drop sprites. 1.2 Collection image is a BMP image of 75x100px size 1.3 24x24px 8 bit BMP image, with a #FF00FF color as BG color (that must also be the first color in the color table. Make sure it is, otherwise there will be an error probably) 2. Use another official/custom sprite&act as reference. 3. You can't. Each job use it's own act. 4. If you are using a reference, yes. 4-2. Showcase section . Quote Link to comment Share on other sites More sharing options...
Infinite ART Posted August 16, 2013 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 84 Reputation: 1 Joined: 09/14/12 Last Seen: April 11, 2022 Author Share Posted August 16, 2013 Thanks for replying sir Devil I have some more questions:1. I made a custom job already, how do I make the act? I know how to use the actOR and actOR 2 for items but not jobs. 2. I noticed there are some CUSTOM weapons for 2 or more classes, are the act file the same? 3. Is there a standard body size for a job? I'm planning to make a custom attack animation for my custom. 4. Is it ok to make a job with different animations from another job? Example: Walk animation- Assassin Attack animation-Taekwon Quote Link to comment Share on other sites More sharing options...
Bloxed Posted August 16, 2013 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 13 Reputation: 2 Joined: 06/30/13 Last Seen: July 29, 2015 Share Posted August 16, 2013 (edited) Thanks for replying sir Devil I have some more questions: 1. I made a custom job already, how do I make the act? I know how to use the actOR and actOR 2 for items but not jobs. 2. I noticed there are some CUSTOM weapons for 2 or more classes, are the act file the same? 3. Is there a standard body size for a job? I'm planning to make a custom attack animation for my custom. 4. Is it ok to make a job with different animations from another job? Example: Walk animation- Assassin Attack animation-Taekwon This is the least what my knowledge about spriting can give you... xD (thanks to Sir DevilEvil's Tutorials ) 1. You can copy an official RO job sprites then paste it to your custom RO job folder, then using actOR replace it by "Saving as or just Save". 2. Maybe the sprites are the same but the .act files not. There are act files for each jobs. 3. Use an official RO Designs as a body Reference. 4. Yes Thanks... xD Edited August 16, 2013 by Bloxed Quote Link to comment Share on other sites More sharing options...
Infinite ART Posted August 16, 2013 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 84 Reputation: 1 Joined: 09/14/12 Last Seen: April 11, 2022 Author Share Posted August 16, 2013 Another: Where and how do you make your signatures/banners? T^T I wanna make one. Quote Link to comment Share on other sites More sharing options...
Neo-Mind Posted August 16, 2013 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 806 Reputation: 222 Joined: 03/13/12 Last Seen: September 17, 2024 Share Posted August 16, 2013 well usually what you do is add an extra bmp image with your signature/banner and ofcourse same palette as your sprite to your spr file at the end. dont refer this image in your act file and it wont show up in the game but it will be there if you directly view the spr file (using sprconview for e.g.) Quote Link to comment Share on other sites More sharing options...
Infinite ART Posted August 16, 2013 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 84 Reputation: 1 Joined: 09/14/12 Last Seen: April 11, 2022 Author Share Posted August 16, 2013 well usually what you do is add an extra bmp image with your signature/banner and ofcourse same palette as your sprite to your spr file at the end. dont refer this image in your act file and it wont show up in the game but it will be there if you directly view the spr file (using sprconview for e.g.) Banner, I mean the signature here in the forum like sir DevilEvil's Academia de Spriting. and How to get a sprite badge? XD Quote Link to comment Share on other sites More sharing options...
Bloxed Posted August 16, 2013 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 13 Reputation: 2 Joined: 06/30/13 Last Seen: July 29, 2015 Share Posted August 16, 2013 Another: Where and how do you make your signatures/banners? T^T I wanna make one. Include it to your sprite as your last frame and of course same pallete as your sprite.. well usually what you do is add an extra bmp image with your signature/banner and ofcourse same palette as your sprite to your spr file at the end. dont refer this image in your act file and it wont show up in the game but it will be there if you directly view the spr file (using sprconview for e.g.) Banner, I mean the signature here in the forum like sir DevilEvil's Academia de Spriting. and How to get a sprite badge? XD oh that.. xD just use photoshop xD Quote Link to comment Share on other sites More sharing options...
DevilEvil Posted August 16, 2013 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 802 Reputation: 394 Joined: 11/09/11 Last Seen: September 27, 2022 Share Posted August 16, 2013 There are guides about userbars everywhere (*points at google*) Spriting badge lv1 -> 10 non-redundant (ie no recolors) sprites released to rA (free) Quote Link to comment Share on other sites More sharing options...
Infinite ART Posted August 21, 2013 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 84 Reputation: 1 Joined: 09/14/12 Last Seen: April 11, 2022 Author Share Posted August 21, 2013 (edited) Another: 1.How do I recolor an item without editing all frames? 2. Is it legal to sell my OWN sprites for real currency? Edited August 21, 2013 by Ultra Electro Magnetic Pop Quote Link to comment Share on other sites More sharing options...
DevilEvil Posted August 21, 2013 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 802 Reputation: 394 Joined: 11/09/11 Last Seen: September 27, 2022 Share Posted August 21, 2013 Open SPR in SPR Conview: Palette > Open > Open the palette which changes the color of your frames. Lesson III of the spriting academy has a video for that (even if you don't understand the language, you can still see the process, which is quite easy) Quote Link to comment Share on other sites More sharing options...
Infinite ART Posted August 21, 2013 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 84 Reputation: 1 Joined: 09/14/12 Last Seen: April 11, 2022 Author Share Posted August 21, 2013 Open SPR in SPR Conview: Palette > Open > Open the palette which changes the color of your frames. Lesson III of the spriting academy has a video for that (even if you don't understand the language, you can still see the process, which is quite easy) can you please send the link of the video Quote Link to comment Share on other sites More sharing options...
DevilEvil Posted August 21, 2013 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 802 Reputation: 394 Joined: 11/09/11 Last Seen: September 27, 2022 Share Posted August 21, 2013 Here you go: http://www.youtube.com/watch?feature=player_embedded&v=kUieLLXA5X0 Quote Link to comment Share on other sites More sharing options...
Infinite ART Posted August 22, 2013 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 84 Reputation: 1 Joined: 09/14/12 Last Seen: April 11, 2022 Author Share Posted August 22, 2013 I cant understand the video at all haha but I tried to Open a new palette but this error keeps popping out Quote Link to comment Share on other sites More sharing options...
DevilEvil Posted August 22, 2013 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 802 Reputation: 394 Joined: 11/09/11 Last Seen: September 27, 2022 Share Posted August 22, 2013 Is that a normal palette, or was it taken from the RO palette folder? Quote Link to comment Share on other sites More sharing options...
Infinite ART Posted August 22, 2013 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 84 Reputation: 1 Joined: 09/14/12 Last Seen: April 11, 2022 Author Share Posted August 22, 2013 Is that a normal palette, or was it taken from the RO palette folder? I made the palette sir. Like how I made its original palette Quote Link to comment Share on other sites More sharing options...
Taeko Posted August 23, 2013 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 313 Reputation: 60 Joined: 02/16/12 Last Seen: March 21, 2021 Share Posted August 23, 2013 there are pallet from photoshop and graphics gale pallets, try it with Photoshop pallet and enjoy!! excuse me my english Quote Link to comment Share on other sites More sharing options...
Infinite ART Posted August 23, 2013 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 84 Reputation: 1 Joined: 09/14/12 Last Seen: April 11, 2022 Author Share Posted August 23, 2013 there are pallet from photoshop and graphics gale pallets, try it with Photoshop pallet and enjoy!! excuse me my english That's what I use sir What I do is: Recolor a frame of the item. Convert it to Indexed mode Save the palette then Save the frame as Bmp Quote Link to comment Share on other sites More sharing options...
Infinite ART Posted August 27, 2013 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 84 Reputation: 1 Joined: 09/14/12 Last Seen: April 11, 2022 Author Share Posted August 27, 2013 Question:Is there any faster way to add the frames of an animated headgear? I finished the act00 already. And I want all the frames and coordinates be the same as the other actxx Is it possible? Sorry if my post doesn't make any sense Question:Is there any faster way to add the frames of an animated headgear? I finished the act00 already. And I want all the frames and coordinates be the same as the other actxx Is it possible? Sorry if my post doesn't make any sense Oh nevermind I found it XD Quote Link to comment Share on other sites More sharing options...
Question
Infinite ART
I have some questions,I hope someone answers.
Please indicate what number you answered thanks
1. Does anyone have any guides on making the:
"drop" spr ,
"collection" image
and "item" image for an item?
If there is please post the links
2. How to make animated sprites?
3. How to make the act of a weapon for all classes?
4. Is it possible to make a custom job sprite with custom attack animations?
4. Who wants to see my work?
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Share on other sites
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