I can't seem to get it off the ground and I'm not quite sure what I missed but here:
my char_athena
// Login Server IP
// The character server connects to the login server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
login_ip: 192.x.x.x
// The character server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
bind_ip: 192.x.x.x
// Login Server Port
login_port: 6900
// Character Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
char_ip: 66.108.x.x
// Character Server Port
char_port: 6121
my login_athena:
// The login server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
bind_ip: 192.x.x.x
// Login Server Port
login_port: 6900
my map_athena:
// Character Server IP
// The map server connects to the character server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
char_ip: 192.168.1.4
// The map server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
bind_ip: 192.168.1.4
// Character Server Port
char_port: 6121
// Map Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
map_ip: 66.108.x.x
// Map Server Port
map_port: 5121
Question
ScriptingPhailure
I can't seem to get it off the ground and I'm not quite sure what I missed but here:
my char_athena
my login_athena:
my map_athena:
my subnet_athena:
my client.info:
Also I forwarded all my ports. login: 6900, char: 6121, map: 5121
Edited by ScriptingPhailure8 answers to this question
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