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How to change the stats or make a stronger clone of a player?

You can increase atk by editing min\max atk formula, also you can increase HP to make clone stronger

int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16 y, const char *event, int master_id, int mode, int flag, unsigned int duration)

...

status->rhw.atk2= status->dex + status->rhw.atk + status->rhw.atk2; //Max ATK

status->rhw.atk = status->dex; //Min ATK

...

status->hp = status->max_hp; //Max HP

Posted

How to change the stats or make a stronger clone of a player?

You can increase atk by editing min\max atk formula, also you can increase HP to make clone stronger

>int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16 y, const char *event, int master_id, int mode, int flag, unsigned int duration)

...

status->rhw.atk2= status->dex + status->rhw.atk + status->rhw.atk2; //Max ATK

status->rhw.atk = status->dex; //Min ATK

...

status->hp = status->max_hp; //Max HP

 

hahaha, I dont have any idea how to increase this, Can you make it that the clone have Big HP lets say 10m HP then it can damage pretty high like 10k something. Maybe I should put this in request section. I change the stats of dummy but it does nothing.

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