Myth Posted July 13, 2013 Group: Members Topic Count: 59 Topics Per Day: 0.01 Content Count: 225 Reputation: 5 Joined: 05/30/12 Last Seen: March 21 Share Posted July 13, 2013 how can i change the effect of inspiration skill of Royal Guard which is +12 i will turn it into +25 help bump here's the skill.c of inspiration case LG_INSPIRATION: if( sd && !map[sd->bl.m].flag.noexppenalty && sd->status.base_level != MAX_LEVEL ) { sd->status.base_exp -= min(sd->status.base_exp, pc_nextbaseexp(sd) * 1 / 100); // 1% penalty. sd->status.job_exp -= min(sd->status.job_exp, pc_nextjobexp(sd) * 1 / 100); clif_updatestatus(sd,SP_BASEEXP); clif_updatestatus(sd,SP_JOBEXP); } clif_skill_nodamage(bl,src,skill_id,skill_lv, sc_start(src,bl, type, 100, skill_lv, skill_get_time(skill_id, skill_lv))); break; Quote Link to comment Share on other sites More sharing options...
QQfoolsorellina Posted July 13, 2013 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 587 Reputation: 105 Joined: 11/19/11 Last Seen: July 7, 2019 Share Posted July 13, 2013 (edited) try to modify status.c case SC_INSPIRATION: if( sd ) { val2 = (40 * val1) + (3 * sd->status.job_level); // ATK bonus - val3 = (sd->status.job_level / 10) * 2 + 12; // All stat bonus + val3 = 25 ; // All stat bonus } val4 = tick / 1000; tick_time = 1000; // [GodLesZ] tick time status_change_clear_buffs(bl,3); //Remove buffs/debuffs break; Edited July 13, 2013 by QQfoolsorellina 1 Quote Link to comment Share on other sites More sharing options...
Myth Posted July 15, 2013 Group: Members Topic Count: 59 Topics Per Day: 0.01 Content Count: 225 Reputation: 5 Joined: 05/30/12 Last Seen: March 21 Author Share Posted July 15, 2013 Thanks Quote Link to comment Share on other sites More sharing options...
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Myth
how can i change the effect of inspiration skill of Royal Guard which is +12 i will turn it into +25
help bump
here's the skill.c of inspiration
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