youtube Posted July 2, 2013 Posted July 2, 2013 guys i got error safety zone event i dunno what is the problem.. and i wanna change to activeted by GM or staff http://pastebin.com/9MLBYaLu this is the script of safezone Quote
Skorm Posted July 4, 2013 Posted July 4, 2013 (edited) wait madam wrong SS but madam Alright now I've got a headacheDoes it work or not???? This version is working for me as far as I can tell without the maps.... prontera,162,173,4 script SafeZoneEvent 100,{ if(.event==2)end; if(!.event&&getgmlevel()<10) { mes "Sorry but the event isn't active right now."; mes "Please come back at a later time."; close; } else if (!.event&&getgmlevel()>10) { mes "Would you like to start the event?"; next; if(select("Yes:No")&2) { mes "Alright, maybe later then."; emotion e_sigh,0; close; } set .event,1; initnpctimer; announce "["+strcharinfo(0)+"] Started the safe zone event in Prontera!",bc_all|bc_yellow; close; } select("[Join]"); warp "ggpro",19,19; close; OnTimer5000: mapannounce "ggpro","[System]:Game Start",bc_map; sleep 3000; for(set .@i,1;.@i<=10;set .@i,.@i+1) callsub Start; mapannounce "ggpro","[System]:Game Over",bc_map; sleep 3000; callsub WarpNoSafe; end; Start: set .event,2; set .e_x,rand(1,35); set .e_y,rand(1,35); set .e_t,5; callsub WarpShow,.e_x,.e_y; while(1) { sleep 1000; if(set(.e_t,.e_t-1) < 0) break; else callsub ShowEffect; } callsub WarpNoSafe,.e_x,.e_y; sleep 1000; return; OnInit: callsub WarpNoSafe; end; WarpNoSafe: if(!getarg(0,0)&&!getarg(1,0)) { mapwarp "ggpro","kurag",155,166; set .event,0; set .e_x,0; set .e_y,0; set .e_t,0; return; } areawarp "ggpro",0,0,40,getarg(1)-1,"prontera",150,180; areawarp "ggpro",0,getarg(1)+3,40,40,"prontera",150,180; areawarp "ggpro",0,getarg(1),getarg(0)-1,getarg(1)+2,"prontera",150,180; areawarp "ggpro",getarg(0)+3,getarg(1),40,getarg(1)+2,"prontera",150,180; return; ShowEffect: for(set .@i,1; .@i<=8; set .@i,.@i+1) initnpctimer "SafeZoneEvent#Effect"+.@i; return; WarpShow: movenpc "SafeZoneEvent#Effect1",getarg(0),getarg(1); movenpc "SafeZoneEvent#Effect2",getarg(0)+1,getarg(1); movenpc "SafeZoneEvent#Effect3",getarg(0)+2,getarg(1); movenpc "SafeZoneEvent#Effect4",getarg(0),getarg(1)+1; movenpc "SafeZoneEvent#Effect5",getarg(0),getarg(1)+2; movenpc "SafeZoneEvent#Effect6",getarg(0)+1,getarg(1)+2; movenpc "SafeZoneEvent#Effect7",getarg(0)+2,getarg(1)+2; movenpc "SafeZoneEvent#Effect8",getarg(0)+2,getarg(1)+1; return; OnMinute00: if(!.event ) { announce "SafeZoneEvent started in Prontera!",bc_all|bc_yellow; set .event,1; initnpctimer; } end; } ggpro,1,1,0 script SafeZoneEvent#Effect1 139,{ OnTimer1: specialeffect 59; end; } ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect2 139 ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect3 139 ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect4 139 ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect5 139 ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect6 139 ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect7 139 ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect8 139 Edited July 4, 2013 by Skorm Quote
0 Poring King Posted August 25, 2020 Posted August 25, 2020 On 7/4/2013 at 1:02 PM, Skorm said: Alright now I've got a headache Does it work or not???? This version is working for me as far as I can tell without the maps.... prontera,162,173,4 script SafeZoneEvent 100,{ if(.event==2)end; if(!.event&&getgmlevel()<10) { mes "Sorry but the event isn't active right now."; mes "Please come back at a later time."; close; } else if (!.event&&getgmlevel()>10) { mes "Would you like to start the event?"; next; if(select("Yes:No")&2) { mes "Alright, maybe later then."; emotion e_sigh,0; close; } set .event,1; initnpctimer; announce "["+strcharinfo(0)+"] Started the safe zone event in Prontera!",bc_all|bc_yellow; close; } select("[Join]"); warp "ggpro",19,19; close; OnTimer5000: mapannounce "ggpro","[System]:Game Start",bc_map; sleep 3000; for(set .@i,1;.@i<=10;set .@i,.@i+1) callsub Start; mapannounce "ggpro","[System]:Game Over",bc_map; sleep 3000; callsub WarpNoSafe; end; Start: set .event,2; set .e_x,rand(1,35); set .e_y,rand(1,35); set .e_t,5; callsub WarpShow,.e_x,.e_y; while(1) { sleep 1000; if(set(.e_t,.e_t-1) < 0) break; else callsub ShowEffect; } callsub WarpNoSafe,.e_x,.e_y; sleep 1000; return; OnInit: callsub WarpNoSafe; end; WarpNoSafe: if(!getarg(0,0)&&!getarg(1,0)) { mapwarp "ggpro","kurag",155,166; set .event,0; set .e_x,0; set .e_y,0; set .e_t,0; return; } areawarp "ggpro",0,0,40,getarg(1)-1,"prontera",150,180; areawarp "ggpro",0,getarg(1)+3,40,40,"prontera",150,180; areawarp "ggpro",0,getarg(1),getarg(0)-1,getarg(1)+2,"prontera",150,180; areawarp "ggpro",getarg(0)+3,getarg(1),40,getarg(1)+2,"prontera",150,180; return; ShowEffect: for(set .@i,1; .@i<=8; set .@i,.@i+1) initnpctimer "SafeZoneEvent#Effect"+.@i; return; WarpShow: movenpc "SafeZoneEvent#Effect1",getarg(0),getarg(1); movenpc "SafeZoneEvent#Effect2",getarg(0)+1,getarg(1); movenpc "SafeZoneEvent#Effect3",getarg(0)+2,getarg(1); movenpc "SafeZoneEvent#Effect4",getarg(0),getarg(1)+1; movenpc "SafeZoneEvent#Effect5",getarg(0),getarg(1)+2; movenpc "SafeZoneEvent#Effect6",getarg(0)+1,getarg(1)+2; movenpc "SafeZoneEvent#Effect7",getarg(0)+2,getarg(1)+2; movenpc "SafeZoneEvent#Effect8",getarg(0)+2,getarg(1)+1; return; OnMinute00: if(!.event ) { announce "SafeZoneEvent started in Prontera!",bc_all|bc_yellow; set .event,1; initnpctimer; } end; } ggpro,1,1,0 script SafeZoneEvent#Effect1 139,{ OnTimer1: specialeffect 59; end; } ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect2 139 ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect3 139 ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect4 139 ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect5 139 ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect6 139 ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect7 139 ggpro,1,1,0 duplicate(SafeZoneEvent#Effect1) SafeZoneEvent#Effect8 139 @Skorm First i have the same problem with the one who post this thread . But since you provide yours it happen all of error is gone . But right now the problem is when you are inside the safe zone you get kick out then if you are outside in the safe zone you won't get kick out .... I check the script and i don't see any problem it is a behavior thing or wrong code ? Quote
Akinari Posted July 2, 2013 Posted July 2, 2013 Well I'm pretty sure there multiple things wrong with this script, although your warning and debug messages are showing because you're using a sleep within a while loop. It should look more like: Start: set .event,2; set .e_x,rand(1,35); set .e_y,rand(1,35); set .e_t,5; callsub WarpShow,.e_x,.e_y; while(1) { sleep 1000; if(.e_t-- < 0) break; else callsub ShowEffect; } callsub WarpNoSafe,.e_x,.e_y; sleep 1000; return; Quote
youtube Posted July 2, 2013 Author Posted July 2, 2013 ok ill try master but i replace your code to my script i got error something see this master Quote
Skorm Posted July 4, 2013 Posted July 4, 2013 Start: set .event,2; set .e_x,rand(1,35); set .e_y,rand(1,35); set .e_t,5; callsub WarpShow,.e_x,.e_y; while(1) { sleep 1000; if(set(.e_t,.e_t-1) < 0) break; else callsub ShowEffect; } callsub WarpNoSafe,.e_x,.e_y; sleep 1000; return;You're not using rAthena? Quote
youtube Posted July 4, 2013 Author Posted July 4, 2013 im using EA the old version madam skrom can you change to GM activeted or staff ? Quote
Skorm Posted July 4, 2013 Posted July 4, 2013 (edited) before: select("[Join]");add: if(!.event&&getgmlevel()<10) { mes "Sorry but the event isn't active right now."; mes "Please come back at a later time."; close; } else if (!.event&&getgmlevel()>10) { mes "Would you like to start the event?"; next; if(select("Yes:No")&2) { mes "Alright, maybe later then."; emotion e_sigh,0; close; } set .event,1; initnpctimer; announce "["+strcharinfo(0)+"] Started the safe zone event in Prontera!",bc_all|bc_yellow; close; } Edited July 4, 2013 by Skorm Quote
youtube Posted July 4, 2013 Author Posted July 4, 2013 where can replace the if(!.event&&getgmlevel()<10) { mes "Sorry but the event isn't active right now."; mes "Please come back at a later time."; close; } else if (!.event&&getgmlevel()>10) { mes "Would you like to start the event?"; next; if(select("Yes:No")&2) { mes "Alright, maybe later then."; emotion e_sigh,0; close; } set .event,1; announce "["+strcharinfo(0)+] Started the safe zone event in Prontera!",bc_all|bc_yellow; close; } Quote
Skorm Posted July 4, 2013 Posted July 4, 2013 where can replace the if(!.event&&getgmlevel()<10) { mes "Sorry but the event isn't active right now."; mes "Please come back at a later time."; close; } else if (!.event&&getgmlevel()>10) { mes "Would you like to start the event?"; next; if(select("Yes:No")&2) { mes "Alright, maybe later then."; emotion e_sigh,0; close; } set .event,1; announce "["+strcharinfo(0)+] Started the safe zone event in Prontera!",bc_all|bc_yellow; close; } Did you actually color all that out? Anyways check out your other post regarding this script I posted the full thing with that in it. Quote
youtube Posted July 4, 2013 Author Posted July 4, 2013 (edited) sorry madam about my another post .. i replace your code is work but when i warp to ggpro autokick or lose madam and when i click the npc there no warp for ggpro madam and i try another account the npc is activeted by gm and normal player can join.. sorry for bad english i use SS madam ... after the npc actived there no join or warp to ggpro Edited July 4, 2013 by youtube Quote
Skorm Posted July 4, 2013 Posted July 4, 2013 (edited) Pick a topic and stay with it both of the post are about the same npc just pick one of them... As for the getting kicked and whatever that is a completely different problem. Edit: Hmm in the first version I post I forgot to start the timer try copying it over again. Edited July 4, 2013 by Skorm Quote
youtube Posted July 4, 2013 Author Posted July 4, 2013 madam now is work is event one of my favorite event madam Quote
Question
youtube
guys i got error safety zone event i dunno what is the problem..
and i wanna change to activeted by GM or staff
http://pastebin.com/9MLBYaLu this is the script of safezone
14 answers to this question
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