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Broadcast when a specific monster(s) is/are killed

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Hi! Here I am once again asking for your help guys, I hope you don't mind.

 

Well I am planning to add custom MVP Bosses on our server, and since they're quite strong and hard to kill, can I request for a script that when a player defeats them, it will automatically announce it thru the whole server. For bragging rights of course :D

(and for security purpose as well, preventing GMs to spawn feed players, because I plan for them to drop quest requirements as well)

 

Example:

<player_name> of <guild_name> has slain <defeated_monster_name> at <map_name>!

(if possible, with an option where I can change the color of the message)

(and something where I could just input the mob IDs of the mob I want this to take effect on)

 

Thanks in advance!

Edited by orochimakoto

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3 answers to this question

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attach the event using Permanent_Monster_Spawn or monster or areamonster

 

OnNPCKillEvent:
if( killedrid == mob_id )
	announce strcharinfo(0)+" of "+strcharinfo(2)+" slained "+getmonsterinfo( killedrid,MOB_NAME )+" at "+strcharinfo(3),bc_all,0xFF0000";
end; 

 

 there are few way to attach the event too if you dont want to use OnNPCKillEvent...

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On 4/26/2013 at 12:22 AM, Emistry said:
OnNPCKillEvent:
if( killedrid == mob_id )
	announce strcharinfo(0)+" of "+strcharinfo(2)+" slained "+getmonsterinfo( killedrid,MOB_NAME )+" at "+strcharinfo(3),bc_all,0xFF0000";
end; 

 

 there are few way to attach the event too if you dont want to use OnNPCKillEvent...

hello where to put this

 

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^how to I add that to my server? (Sorry I am very noobish when it comes to this)

edit: nvm, figured this one out myself

 

and what are the other ways? :o

 

Thanks! I modified the script you gave me to fit our server. You were a great help, thanks again! :D

Edited by orochimakoto

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