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who can make a woe warper if the woe is on the npc will show and if the woe is off the npc will hide map kriem only ty ty



ohhh or lets make it like a event npc will show at main map 12:00 the npc will hide 1:00 yeah yeah and if your novice you can warp and if you donate have guild too ty ty :D

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Help help

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OnAgitStart:
	hideoffnpc "npcname";
	end;
	
OnAgitEnd:
	hideonnpc "npcname";
	end;

 

refer hideonnpc , hideoffnpc , OnAgitStart , OnAgitEnd

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- script  warper -1{
OnAgitStart:
	hideoffnpc "npcname";
	end;
	
OnAgitEnd:
	hideonnpc "npcname";
	end;

 

like that? and if i want to put some mes?

how to add this warp prtg_cas01 99 32

gonryun,166,114,5	script	WoE Warper	843,{
	warp "prtg_cas01" ,99,32;
}

OnAgitStart:
	hideoffnpc "WoE Warper";
	end;
	
OnAgitEnd:
	hideonnpc "WoE Warper";
	end;

 

he dont hide wew

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- script  warper -1{
OnAgitStart:
	hideoffnpc "npcname";
	end;
	
OnAgitEnd:
	hideonnpc "npcname";
	end;

 

like that? and if i want to put some mes?

how to add this warp prtg_cas01 99 32

gonryun,166,114,5	script	WoE Warper	843,{
	warp "prtg_cas01" ,99,32;
}

OnAgitStart:
	hideoffnpc "WoE Warper";
	end;
	
OnAgitEnd:
	hideonnpc "WoE Warper";
	end;

 

he dont hide wew

 

 

gonryun,166,114,5    script    WoE Warper    843,{
    warp "prtg_cas01" ,99,32;
OnAgitStart:
    hideoffnpc "WoE Warper";
    end;
    
OnAgitEnd:
    hideonnpc "WoE Warper";
    end;
}

You put your OnAgitStart and OnAgitEnd label outside the script /swt

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yeah yeah but now is my problem is i have two woe a day 1st woe krim after 30 minutes bamboo castel

 

time krim 11:00 to 12:00 bamboo 12:30 to 1:30

 

if i use this the krim warper will show too wew help help



and can someone add some mes

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gonryun,166,114,5 script WoE Warper 843,{

if( getcharid(2) && ( eaclass()&EAJ_BASEMASK ) != EAJ_NOVICE ) {

mes "you are not in a guild";

close;

}

mes "Do you want to go above the "+ ( .warp_type ? "krimtruc" : "bamboo" ) + " castle ?";

if ( select( "Yes", "No" ) -1 ) close;

if( .warp_type )

warp "prtg_cas01" ,99,32; // krim castle

else

warp "prtg_cas01" ,99,32; // bamboo castle

close;

OnAgitStart:

sleep 1;

if( gettime(3) == 11 )

.warp_type = 1; // warp to krim

else

.warp_type = 0; // warp to bamboo

hideoffnpc "WoE Warper";

end;

OnInit:

OnAgitEnd:

hideonnpc "WoE Warper";

end;

}

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ty capuche

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