donkeyg Posted April 4, 2013 Group: Members Topic Count: 344 Topics Per Day: 0.07 Content Count: 1060 Reputation: 1 Joined: 02/13/12 Last Seen: November 14, 2016 Share Posted April 4, 2013 izlude,129,149,4 script Waterfall#h1-1::Waterfall 111,{ end; OnInit: hideonnpc strnpcinfo(0); while(1){ specialeffect 349; } end; } When i reloadthe script, my client crash== Quote Link to comment Share on other sites More sharing options...
nanakiwurtz Posted April 4, 2013 Group: Members Topic Count: 81 Topics Per Day: 0.02 Content Count: 1654 Reputation: 583 Joined: 08/09/12 Last Seen: January 14, 2020 Share Posted April 4, 2013 It means your client doesn't support the effect, it depends on your client. Have you update your data folder or GRF? Quote Link to comment Share on other sites More sharing options...
Capuche Posted April 4, 2013 Group: Developer Topic Count: 10 Topics Per Day: 0.00 Content Count: 2407 Reputation: 616 Joined: 07/05/12 Last Seen: March 20 Share Posted April 4, 2013 About the script while(1){ specialeffect 349; } == mapserv display an infinite loop What I should do is something like this izlude,129,149,4 script Waterfall#h1-1::Waterfall 100,12,12,{ OnInit: hideonnpc strnpcinfo(1); end; OnTouch: specialeffect 349; end; } Quote Link to comment Share on other sites More sharing options...
Emistry Posted April 4, 2013 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 21 hours ago Share Posted April 4, 2013 349 is the waterfall effect....i believe it's better for you to create / edit your map using browedit .. those method above...can make ur "waterfall effect" worst only when it keep stacking... Quote Link to comment Share on other sites More sharing options...
donkeyg Posted April 4, 2013 Group: Members Topic Count: 344 Topics Per Day: 0.07 Content Count: 1060 Reputation: 1 Joined: 02/13/12 Last Seen: November 14, 2016 Author Share Posted April 4, 2013 About the script while(1){ specialeffect 349; } == mapserv display an infinite loop What I should do is something like this izlude,129,149,4 script Waterfall#h1-1::Waterfall 100,12,12,{ OnInit: hideonnpc strnpcinfo(1); end; OnTouch: specialeffect 349; end; } once i type @Load it's disappear=.=" 349 is the waterfall effect....i believe it's better for you to create / edit your map using browedit .. those method above...can make ur "waterfall effect" worst only when it keep stacking... oh... so cant be able to use script add? Quote Link to comment Share on other sites More sharing options...
Emistry Posted April 4, 2013 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 21 hours ago Share Posted April 4, 2013 OnTouch will only trigger when you move near to the npc .... this effect can be add using script...but not a good result .... for example....2 Players..named X and Y X come to the area..saw the waterfall effect... Y come...and saw the waterfall effect too... now.. X..do @refresh....so..the effect gone.....but Y still can see the effect... now...X walk near the NPC...the effect show up again.... but... Y will saw stacking waterfall effect... samething keep repeating if you do this by using script... Quote Link to comment Share on other sites More sharing options...
donkeyg Posted April 4, 2013 Group: Members Topic Count: 344 Topics Per Day: 0.07 Content Count: 1060 Reputation: 1 Joined: 02/13/12 Last Seen: November 14, 2016 Author Share Posted April 4, 2013 OnTouch will only trigger when you move near to the npc .... this effect can be add using script...but not a good result .... for example....2 Players..named X and Y X come to the area..saw the waterfall effect... Y come...and saw the waterfall effect too... now.. X..do @refresh....so..the effect gone.....but Y still can see the effect... now...X walk near the NPC...the effect show up again.... but... Y will saw stacking waterfall effect... samething keep repeating if you do this by using script... ok thanks Quote Link to comment Share on other sites More sharing options...
Question
donkeyg
When i reloadthe script, my client crash==
Link to comment
Share on other sites
6 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.