donkeyg Posted April 4, 2013 Posted April 4, 2013 izlude,129,149,4 script Waterfall#h1-1::Waterfall 111,{ end; OnInit: hideonnpc strnpcinfo(0); while(1){ specialeffect 349; } end; } When i reloadthe script, my client crash== Quote
nanakiwurtz Posted April 4, 2013 Posted April 4, 2013 It means your client doesn't support the effect, it depends on your client. Have you update your data folder or GRF? Quote
Capuche Posted April 4, 2013 Posted April 4, 2013 About the script while(1){ specialeffect 349; } == mapserv display an infinite loop What I should do is something like this izlude,129,149,4 script Waterfall#h1-1::Waterfall 100,12,12,{ OnInit: hideonnpc strnpcinfo(1); end; OnTouch: specialeffect 349; end; } Quote
Emistry Posted April 4, 2013 Posted April 4, 2013 349 is the waterfall effect....i believe it's better for you to create / edit your map using browedit .. those method above...can make ur "waterfall effect" worst only when it keep stacking... Quote
donkeyg Posted April 4, 2013 Author Posted April 4, 2013 About the script while(1){ specialeffect 349; } == mapserv display an infinite loop What I should do is something like this izlude,129,149,4 script Waterfall#h1-1::Waterfall 100,12,12,{ OnInit: hideonnpc strnpcinfo(1); end; OnTouch: specialeffect 349; end; } once i type @Load it's disappear=.=" 349 is the waterfall effect....i believe it's better for you to create / edit your map using browedit .. those method above...can make ur "waterfall effect" worst only when it keep stacking... oh... so cant be able to use script add? Quote
Emistry Posted April 4, 2013 Posted April 4, 2013 OnTouch will only trigger when you move near to the npc .... this effect can be add using script...but not a good result .... for example....2 Players..named X and Y X come to the area..saw the waterfall effect... Y come...and saw the waterfall effect too... now.. X..do @refresh....so..the effect gone.....but Y still can see the effect... now...X walk near the NPC...the effect show up again.... but... Y will saw stacking waterfall effect... samething keep repeating if you do this by using script... Quote
donkeyg Posted April 4, 2013 Author Posted April 4, 2013 OnTouch will only trigger when you move near to the npc .... this effect can be add using script...but not a good result .... for example....2 Players..named X and Y X come to the area..saw the waterfall effect... Y come...and saw the waterfall effect too... now.. X..do @refresh....so..the effect gone.....but Y still can see the effect... now...X walk near the NPC...the effect show up again.... but... Y will saw stacking waterfall effect... samething keep repeating if you do this by using script... ok thanks Quote
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donkeyg
When i reloadthe script, my client crash==
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