Well this is my first attempt to use browedit so i watched all Syouji's and Olrox tutorials.
I downloaded the version uploaded by Syouji, the fbx20133.3 from autodesk and the rsm converter by Xarple in Olrox's tutorials
Using 3D Max Design 2012 64bits i made some models(really simple low poly), animated it (just position) saved like Olrox said in the tutorials but when i try to open it, beside one thats just a box everything else crashes browedit.
Selected Node custom terminate called after throwing an instance of 'std::bad_alloc'
what(): std::bad_alloc
anybody knows what i did wrong?
Another thing is when i open browedit there's some missing models, a lot actually. Some directories like RO2 are almost empty (idk if its Syouji's custom folders), the rest is missing half of the models or more.
Is that something to do w/ my grf's path? because i checked it twice and it seems fine
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Saisho
Well this is my first attempt to use browedit so i watched all Syouji's and Olrox tutorials.
I downloaded the version uploaded by Syouji, the fbx20133.3 from autodesk and the rsm converter by Xarple in Olrox's tutorials
Using 3D Max Design 2012 64bits i made some models(really simple low poly), animated it (just position) saved like Olrox said in the tutorials but when i try to open it, beside one thats just a box everything else crashes browedit.
anybody knows what i did wrong?
Another thing is when i open browedit there's some missing models, a lot actually. Some directories like RO2 are almost empty (idk if its Syouji's custom folders), the rest is missing half of the models or more.
Is that something to do w/ my grf's path? because i checked it twice and it seems fine
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