hexor9 Posted March 30, 2013 Posted March 30, 2013 OnNPCKillEvent: if( rand(100) > 30 ) end; // 30% trigger Quote
Skorm Posted March 30, 2013 Posted March 30, 2013 I'm not sure what you mean OnNPCKillEvent is triggered when a "monster" is killed. Killerrid and Killedrid are set. If you want something that's triggered when a player is killed use. OnPCKillEvent: 1 Quote
hexor9 Posted March 30, 2013 Author Posted March 30, 2013 no i just asking if that is triggering a player vs player if not its good Quote
Emistry Posted March 31, 2013 Posted March 31, 2013 only OnPCKillEvent / OnPCDieEvent will be used / triggered when a player is killed / kills a player Quote
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hexor9
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