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How to let blue aura appear on level 175?


Meister

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Any tutorial on how to let blue aura to appear on level 175? Does this need client hexing ? TY!

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I don't see nothing wrong with a little bump and grind?

 

BTW, I use 2012-04-18 client.

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you mean these ?

trunk/conf/battle/client.conf

// Maximum allowed 'level' value that can be sent in unit packets.
// Use together with the aura_lv setting to tell when exactly to show the aura.
// NOTE: You also need to adjust the client if you want this to work.
// NOTE: Default is 99. Values above 127 will probably behave incorrectly.
// NOTE: If you don't know what this does, don't change it!!!
max_lv: 99

// Level required to display an aura.
// NOTE: This assumes that sending max_lv to the client will display the aura.
// NOTE: aura_lv must not be less than max_lv.
// Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149
//          will be sent as being all level 98, and only characters with level
//          150 or more will be reported as having level 99 and show an aura.
aura_lv: 99

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Do I need to change it to level 175? and apply the diff enableauraoverlevel150?

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you'll need client hexing, and src code may have to be applied. the client.conf doesn't seem to work with the settings you've mentioned

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Ayt. What hex strings do I need to edit? Is it enableauraoverlevel90?

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mainly has to do with enableover, for the 1st part, and 2nd part is editing the src code of what emistry mentioned. I've only experimented so I can't explain too much. 

 

I think ai4rei said that he would improve that .dll file though.

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By chance do you know where I can edit those in src so that I can let it appear to other players?

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well everything is in clif.c, forget what section, but it's near the aura_lv section

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Okay thanks.

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