I'm sorry, i know there's many around but so far i got no answer for that and looks like i'm not the only one.
My problem is:
I followed all steps of the wiki.
i followed all other topics i could find in the forum.
i used google, youtube and all other ways to find a fix.
Still my monsters shows up in the search, they spawn, have all attributes (still don't have skills but i'm sure it will work fine when i add them) but in the client side they shows as a poring when i spawn so it's not a server side problem.
i tried to replace the sprites w/ normal monsters and they works fine its somehow a problem w/ the lua files i presume.
Question
Saisho
I'm sorry, i know there's many around but so far i got no answer for that and looks like i'm not the only one.
My problem is:
I followed all steps of the wiki.
i followed all other topics i could find in the forum.
i used google, youtube and all other ways to find a fix.
Still my monsters shows up in the search, they spawn, have all attributes (still don't have skills but i'm sure it will work fine when i add them) but in the client side they shows as a poring when i spawn so it's not a server side problem.
i tried to replace the sprites w/ normal monsters and they works fine its somehow a problem w/ the lua files i presume.
here what i did:
expanded ids to 10000
npcidentity
jobname
i use read lua before lub but even changing that and converting the files the result is the same.
can this be a problem w/ the hexed?
i'm using 2012-04-10aRagexeRE
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