Jump to content
  • 0

Another Custom Mob Topic


Saisho

Question


  • Group:  Members
  • Topic Count:  52
  • Topics Per Day:  0.01
  • Content Count:  185
  • Reputation:   20
  • Joined:  01/06/13
  • Last Seen:  

I'm sorry, i know there's many around but so far i got no answer for that and looks like i'm not the only one.

 

My problem is:

 

I followed all steps of the wiki.

i followed all other topics i could find in the forum.

i used google, youtube and all other ways to find a fix.

 

Still my monsters shows up in the search, they spawn, have all attributes (still don't have skills but i'm sure it will work fine when i add them) but in the client side they shows as a poring when i spawn so it's not a server side problem.

 

i tried to replace the sprites w/ normal monsters and they works fine its somehow a problem w/ the lua files i presume.

 

here what i did:

 

expanded ids to 10000

 

npcidentity


	["JT_4_F_SWORDMAN"] = 645,
	--646-7999 Free
	["JT_SNOWBUNNY"] = 8000,
	--8001
	["JT_antonia"] = 8002,
	["JT_apocalypsa"] = 8003,
	["JT_ayame_man"] = 8004,

 

 

jobname


	[jobtbl.JT_TREASURE_BOX_TE_10] = "TREASUREBOX_2.gr2",
	[jobtbl.JT_SNOWBUNNY] = "SNOWBUNNY",
	[jobtbl.JT_antonia] = "antonia",
	[jobtbl.JT_apocalypsa] = "apocalypsa",
	[jobtbl.JT_ayame_man] = "ayame_man",

 

 

i use read lua before lub but even changing that and converting the files the result is the same.

 

can this be a problem w/ the hexed?

 

i'm using 2012-04-10aRagexeRE

Link to comment
Share on other sites

9 answers to this question

Recommended Posts


  • Group:  Members
  • Topic Count:  26
  • Topics Per Day:  0.01
  • Content Count:  331
  • Reputation:   63
  • Joined:  11/29/11
  • Last Seen:  

Show ur mob db where you added the mob

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  52
  • Topics Per Day:  0.01
  • Content Count:  185
  • Reputation:   20
  • Joined:  01/06/13
  • Last Seen:  

mob_db2


8000,SNOWBUNNY,Snow Bunny,Snow Bunny,31,2585,0,967,407,1,188,223,0,15,1,77,15,0,76,10,10,12,1,7,27,0x83,150,1180,480,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

8002,antonia,Antonia,Antonia,31,2585,0,967,407,1,188,223,0,15,1,77,15,0,76,10,10,12,1,7,27,0x83,150,1180,480,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
8003,apocalypsa,Apocalypse Rider,Apocalypse Rider,31,2585,0,967,407,1,188,223,0,15,1,77,15,0,76,10,10,12,1,7,27,0x83,150,1180,480,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
8004,ayame_man,Ayame,Ayame,31,2585,0,967,407,1,188,223,0,15,1,77,15,0,76,10,10,12,1,7,27,0x83,150,1180,480,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  98
  • Topics Per Day:  0.02
  • Content Count:  1302
  • Reputation:   77
  • Joined:  12/04/12
  • Last Seen:  

What the error bro?

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  52
  • Topics Per Day:  0.01
  • Content Count:  185
  • Reputation:   20
  • Joined:  01/06/13
  • Last Seen:  

the error 

in the client side they shows as a poring when i spawn 

 

the monsters are there, they walk, fight but i cant click on them and the sprite is always a poring.

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  17
  • Topics Per Day:  0.00
  • Content Count:  754
  • Reputation:   186
  • Joined:  05/22/12
  • Last Seen:  

show us the modifications you made in your lua files..

jobname.lua

npcidentity.lua

 

oops, it is there.

 

try lower ids

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  209
  • Topics Per Day:  0.05
  • Content Count:  892
  • Reputation:   27
  • Joined:  12/09/11
  • Last Seen:  

I'm sorry, i know there's many around but so far i got no answer for that and looks like i'm not the only one.

 

My problem is:

 

I followed all steps of the wiki.

i followed all other topics i could find in the forum.

i used google, youtube and all other ways to find a fix.

 

Still my monsters shows up in the search, they spawn, have all attributes (still don't have skills but i'm sure it will work fine when i add them) but in the client side they shows as a poring when i spawn so it's not a server side problem.

 

i tried to replace the sprites w/ normal monsters and they works fine its somehow a problem w/ the lua files i presume.

 

here what i did:

 

expanded ids to 10000

 

npcidentity


	["JT_4_F_SWORDMAN"] = 645,
	--646-7999 Free
	["JT_SNOWBUNNY"] = 8000,
	--8001
	["JT_antonia"] = 8002,
	["JT_apocalypsa"] = 8003,
	["JT_ayame_man"] = 8004,

 

 

jobname


	[jobtbl.JT_TREASURE_BOX_TE_10] = "TREASUREBOX_2.gr2",
	[jobtbl.JT_SNOWBUNNY] = "SNOWBUNNY",
	[jobtbl.JT_antonia] = "antonia",
	[jobtbl.JT_apocalypsa] = "apocalypsa",
	[jobtbl.JT_ayame_man] = "ayame_man",

 

 

i use read lua before lub but even changing that and converting the files the result is the same.

 

can this be a problem w/ the hexed?

 

i'm using 2012-04-10aRagexeRE

 

don't use 8000 + as mob id...

try 2400 - 2800 like that

Edited by TrojanWorm
  • Upvote 1
Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  52
  • Topics Per Day:  0.01
  • Content Count:  185
  • Reputation:   20
  • Joined:  01/06/13
  • Last Seen:  

@clydelion

all the files r in the 1st and 3rd posts

 

 

@TrojanWorm

you know whats funny? i tried before using around 2600-2800 to avoid problems w/ new updates and i got a poring too.

 

using the lowest id possible it works. thanks!

 

i hope gravity dont expand the official mobs so soon xD

Edited by Saisho
Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  209
  • Topics Per Day:  0.05
  • Content Count:  892
  • Reputation:   27
  • Joined:  12/09/11
  • Last Seen:  

@clydelion

all the files r in the 1st and 3rd posts

 

 

@TrojanWorm

you know whats funny? i tried before using around 2600-2800 to avoid problems w/ new updates and i got a poring too.

 

using the lowest id possible it works. thanks!

 

i hope gravity dont expand the official mobs so soon xD

i don't have any problem im using 2400+. with 100+ new mobs and all of that is working perfectly

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  52
  • Topics Per Day:  0.01
  • Content Count:  185
  • Reputation:   20
  • Joined:  01/06/13
  • Last Seen:  

im still having some bugs w/ ids and sprites but i can fix that :3

 

 

 

i know that may sounds weird but, the monsters work "but" only if i summon by the ID. if i summon by the name a random monster appears.

 

IDs 2452 - 2462 seems to conflict w/ treasure boxes.

Edited by Saisho
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...