Musika Posted February 15, 2013 Posted February 15, 2013 Sorry if this is already been asked and, kindly relocate this topic if i posted it on a wrong section but.. I'm having problem with my exp.conf.. No matter how much i increase or decrease the numbers for base exp drop rate, its still the same, it has no effect at all.. Can someone please help me with this?.. Thanks in advance.. Quote
David Posted February 15, 2013 Posted February 15, 2013 Hello, How do you know it has no effect? Do you check @rates in game ? Hope it helps, goodluck Thanks. Quote
Musika Posted February 15, 2013 Author Posted February 15, 2013 It changes when you view it on @rates, but it has no effect when you try to kill monsters to level up..XD Quote
Playtester Posted February 15, 2013 Posted February 15, 2013 What rates have you set it to? Keep in mind that by default a hero can only get ~100% exp per kill. Quote
Musika Posted February 16, 2013 Author Posted February 16, 2013 (edited) // Rate at which exp. is given. (Note 2) base_exp_rate: 1000 // Rate at which job exp. is given. (Note 2) job_exp_rate: 1000 // Turn this on to allow a player to level up more than once from a kill. (Note 1) multi_level_up: yes actually, even if i increase or decrease that, the effect would show on @rates but, when i kill a monster to level up, same exp.droprate i get..XD i get 6% - 10% per kill, poring to be exact cause im level 1..XD It was all ok last night, but when i woke up this morning and check the rates by @rates, its Base:1.29 / Job:2.00, but on my exp.conf, // Rate at which exp. is given. (Note 2) base_exp_rate: 10000 // Rate at which job exp. is given. (Note 2) job_exp_rate: 10000.. can anyone please help.. bump.. Edited February 16, 2013 by Musika Quote
Emistry Posted February 16, 2013 Posted February 16, 2013 did you used any floating exp npc script ? or any other script that set / alter the exp rate ? Quote
Musika Posted February 16, 2013 Author Posted February 16, 2013 (edited) Haha!!... Actually, i just figure that out just now, before i read your reply../e8 I just disabled my autofloatingrates and going to check if that's what really causing my problem..XD Haha.. You've gotten so high boss Ems,.. FIXED!!... SILLY ME.. Edited February 16, 2013 by Musika Quote
papol22 Posted February 20, 2013 Posted February 20, 2013 Haha!!... Actually, i just figure that out just now, before i read your reply../e8 I just disabled my autofloatingrates and going to check if that's what really causing my problem..XD Haha.. You've gotten so high boss Ems,.. FIXED!!... SILLY ME.. where is this "autofloatingrates"? Quote
Emistry Posted February 20, 2013 Posted February 20, 2013 @papol22 trunk/npc/custom/etc/floating_rates.txt 1 Quote
papol22 Posted February 21, 2013 Posted February 21, 2013 how about the problem in the cast even the dex reach 180 or higher it is still have a cast. Quote
Emistry Posted February 21, 2013 Posted February 21, 2013 @papol22 remove the RENEWAL Casting system /// renewal cast time /// (disable by commenting the line) /// /// leave this line to enable renewal casting time algorithms /// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats. /// example: /// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a /// "fixed cast time" which can only be reduced by specialist items and skills #define RENEWAL_CAST disable it and recompile... Please make your own topic for your own issues.... 1 Quote
Question
Musika
Sorry if this is already been asked and, kindly relocate this topic if i posted it on a wrong section but..
I'm having problem with my exp.conf..
No matter how much i increase or decrease the numbers for base exp drop rate, its still the same, it has no effect at all..
Can someone please help me with this?..
Thanks in advance..
10 answers to this question
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