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Modification of Wizard Soul Link


Yonko

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can i request of this soul link modification of wizard, here's the scenario


Wiz 1 & Wiz 2

Wiz 1 is soul linked

then Wiz 1 casted firebolt on Wiz 2

Wiz 2 is wearing maya card,

therefore here's the conclusion i want to nullified the reflect magic damage that going back to wiz 1 if nullified then it consumes 1 crystal fragment.


THANKS !

Edited by wiideliva
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skill.c

@@ -2290,7 +2294,15 @@
status_heal(bl, 0, sp, 2);
  }
 }
+ if( tsd && dmg.flag&BF_MAGIC && sc && sc->data[sC_SPIRIT] && sc->data[sC_SPIRIT]->val2 == SL_WIZARD )
+ {
+  int rad = pc_search_inventory (tsd, 7321);
+  if (rad >= 0) {
+   pc_delitem(tsd, rad, 1, 0, 1, LOG_TYPE_CONSUME);
+   dmg.damage = dmg.damage2 = 0;
+   dmg.dmg_lv = ATK_MISS;
+  }
+ }
 damage = dmg.damage + dmg.damage2;

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thank you lemme try this, can i request 1 more? how will i trigger the NPC_Earthquake skills will be based on int?

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skill.c

@@ -2290,7 +2294,15 @@
	status_heal(bl, 0, sp, 2);
   }
  }
+ if( tsd && dmg.flag&BF_MAGIC && sc && sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_WIZARD )
+ {
+  int rad = pc_search_inventory (tsd, 7321);
+  if (rad >= 0) {
+   pc_delitem(tsd, rad, 1, 0, 1, LOG_TYPE_CONSUME);
+   dmg.damage = dmg.damage2 = 0;
+   dmg.dmg_lv = ATK_MISS;
+  }
+ }
  damage = dmg.damage + dmg.damage2;

thanks but it's not working

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BUMP???

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bump ! :(



bump? really need this :(

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bump

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