Currently Posted December 26, 2012 Group: Members Topic Count: 162 Topics Per Day: 0.03 Content Count: 313 Reputation: 1 Joined: 01/22/12 Last Seen: November 17, 2023 Share Posted December 26, 2012 A quick script please (: Quote Link to comment Share on other sites More sharing options...
Emistry Posted December 26, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10017 Reputation: 2369 Joined: 10/28/11 Last Seen: 20 hours ago Share Posted December 26, 2012 if( !getmapusers("mapname") ) killmonsterall "mapname"; put it somewhere in your script that it can trigger this whenever you want. Quote Link to comment Share on other sites More sharing options...
Currently Posted December 26, 2012 Group: Members Topic Count: 162 Topics Per Day: 0.03 Content Count: 313 Reputation: 1 Joined: 01/22/12 Last Seen: November 17, 2023 Author Share Posted December 26, 2012 Thank you (: -Bump- How about if the players dies in the map, how can I make them autowarp to town? Quote Link to comment Share on other sites More sharing options...
Emistry Posted December 26, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10017 Reputation: 2369 Joined: 10/28/11 Last Seen: 20 hours ago Share Posted December 26, 2012 OnPCDieEvent: if( strcharinfo(3) == "mapname" ) warp "prontera",155,181; end; Quote Link to comment Share on other sites More sharing options...
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A quick script please (:
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