Werdio Posted December 12, 2012 Posted December 12, 2012 Hi, I want to know where I can change the Power of the Heal Skill, cuz it is to low :/ Quote
Zephyr Posted December 17, 2012 Posted December 17, 2012 Here: #ifdef RENEWAL /** * Renewal Heal Formula * Formula: ( [(Base Level + INT) / 5] × 30 ) × (Heal Level / 10) × (Modifiers) + MATK **/ hp = (status_get_lv(src) + status_get_int(src)) / 5 * 30 * skill_lv / 10; #else hp = ( status_get_lv(src) + status_get_int(src) ) / 8 * (4 + ( skill_id == AB_HIGHNESSHEAL ? ( sd ? pc_checkskill(sd,AL_HEAL) : 10 ) : skill_lv ) * 8); src/map/skill.c line 399 (at rAthena rev17026) If you want to increase the heal, apply your own changes of your formula, or increase the "hp" value. Quote
Werdio Posted December 22, 2012 Author Posted December 22, 2012 (edited) #ifdef RENEWAL /** * Renewal Heal Formula (from Doddler) * TODO: whats that( 1+ %Modifier / 100 ) ? currently using 'x1' (100/100) until found out * - Min = ( [ ( BaseLvl + INT ) / 5 ] * 30 ) * (1+( %Modifier / 100)) * (HealLvl * 0.1) + StatusMATK + EquipMATK - [(WeaponMATK * WeaponLvl) / 10] * - Max = ( [ ( BaseLvl + INT ) / 5 ] * 30 ) * (1+( %Modifier / 100)) * (HealLvl * 0.1) + StatusMATK + EquipMATK + [(WeaponMATK * WeaponLvl) / 10] **/ hp = ( ( ( ( status_get_lv(src) + status_get_int(src) ) / 5 ) * 3 ) * skill_lv + status_get_matk_min(src) + status_get_matk_max(src) - ( ( status_get_matk_max(src) * status_get_wlv(src) ) / 10 ) ) + rnd()%( ( ( ( status_get_lv(src) + status_get_int(src) ) / 5 ) * 3 ) * skill_lv + status_get_matk_min(src) + status_get_matk_max(src) + ( ( status_get_matk_max(src) * status_get_wlv(src) ) / 10 ) ); #else hp = ( status_get_lv(src) + status_get_int(src) ) / 8 * (4 + ( skill_id == AB_HIGHNESSHEAL ? ( sd ? pc_checkskill(sd,AL_HEAL) : 10 ) : skill_lv ) * 8); #endif if( sd && ((skill = pc_checkskill(sd, HP_MEDITATIO)) > 0) ) hp += hp * skill * 2 / 100; else if( src->type == BL_HOM && (skill = merc_hom_checkskill(((TBL_HOM*)src), HLIF_BRAIN)) > 0 ) hp += hp * skill * 2 / 100; break; Help me ... what I've to change? >.< Edited December 22, 2012 by Lightning Farron Quote
Mystery Posted December 23, 2012 Posted December 23, 2012 Help me ... what I've to change? >.< Looking at the code for Renewal, hp = (status_get_lv(src) + status_get_int(src)) / 5 * 30 * skill_lv / 10; (status_get_lv(src) + status_get_int(src)) / 5 * 30 is (Base Level + INT) / 5] × 30 ) and * skill_lv / 10; is × (Heal Level / 10) Looking at the 5 * 30, you can increase the 30 to a higher amount which will give you a more heal amount. Because what its doing is getting your Max Level + your INT dividing by 5 and timing the amount by 30 to give you your heal amount. (Not really a "Source" techie ... this is what I believe what's going on). Quote
Kyo Posted December 27, 2012 Posted December 27, 2012 hp = ( status_get_lv(src) + status_get_int(src) ) / 8 * (4 + ( skill_id == AB_HIGHNESSHEAL ? ( sd ? pc_checkskill(sd,AL_HEAL) : 10 ) : skill_lv ) * 8); Change the 8 at the end of the code. Set it to 16 for example, compile your server and your heal should be higher. Quote
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Werdio
Hi,
I want to know where I can change the Power of the Heal Skill, cuz it is to low :/
6 answers to this question
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