zhaosin Posted December 9, 2012 Group: Members Topic Count: 45 Topics Per Day: 0.01 Content Count: 172 Reputation: 0 Joined: 07/07/12 Last Seen: May 22, 2016 Share Posted December 9, 2012 (edited) 1. I want to kick player out all woe's castle when they come in, except 2 castle I choose in Woe_controller.txt script pf Euphy! 2. Help how to enable Beaker announce? not only the guild name i want also the CharName..to be announce! 3. I want to delete Castle Owner but i don't know ID of that Castle ( in SQL ) Example: 13 16 9 1 That is four ID of Castle but don't know their name Edited December 9, 2012 by zhaosin Quote Link to comment Share on other sites More sharing options...
Eterno Posted December 9, 2012 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 50 Reputation: 0 Joined: 11/14/12 Last Seen: December 14, 2017 Share Posted December 9, 2012 I want to know the script for 1. too Quote Link to comment Share on other sites More sharing options...
Sryx Posted December 9, 2012 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 520 Reputation: 64 Joined: 11/19/11 Last Seen: October 19, 2024 Share Posted December 9, 2012 (edited) For #2. find: // Respawn the Emperium, and display new owners. add this set .@breaker$, strcharinfo(0); And this announce "The [" + getcastlename(strnpcinfo(2)) + "] castle has been conquered by [ "+.@breaker$+" ] of the [" + getguildName(.@GID) + "] guild.",bc_all; EDIT: For #3 db/castle_db.txt Edited December 9, 2012 by Rejected Quote Link to comment Share on other sites More sharing options...
AnnieRuru Posted December 9, 2012 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 2044 Reputation: 682 Joined: 10/09/12 Last Seen: December 20, 2020 Share Posted December 9, 2012 1. I want to kick player out all woe's castle when they come in, except 2 castle I choose in Woe_controller.txt script pf Euphy! - script sdfdsfsdfsdf -1,{ OnAgitStart: maprespawnguildid "<castle 1>", 0, 3; maprespawnguildid "<castle 2>", 0, 3; maprespawnguildid "<castle 3>", 0, 3; maprespawnguildid "<castle 4>", 0, 3; end; } don't really understand this question Quote Link to comment Share on other sites More sharing options...
Peopleperson49 Posted December 9, 2012 Group: Members Topic Count: 219 Topics Per Day: 0.05 Content Count: 1181 Reputation: 141 Joined: 01/27/12 Last Seen: April 15 Share Posted December 9, 2012 I think what you saying is that all your castles activate when WoE starts, but you only want people in the two you set up with the contorller. If that is correct (which it may not be) why not just commet out the entrance warps for the other castles you don't want, then who cares because nobpdy can't get in them anyway? Seems like the easiest way, lol. Peopleperson49 Quote Link to comment Share on other sites More sharing options...
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zhaosin
1. I want to kick player out all woe's castle when they come in, except 2 castle I choose in Woe_controller.txt script pf Euphy!
2. Help how to enable Beaker announce? not only the guild name i want also the CharName..to be announce!
3.
I want to delete Castle Owner but i don't know ID of that Castle ( in SQL )
Example:
13
16
9
1
That is four ID of Castle but don't know their name
Edited by zhaosinLink to comment
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