I have a pvp script that will give player pvp point for each kill.
now i want some modification which are below :
1. You only earn PvP point if you never kill that character today. This limitation won't dissapear even if you were logout or server was restarted.
2. You are limited to earn PvP Point at maximum "x" point per day. So let say you have earned 2300 pvp points today, you are still able to earn (x-2300) pvp points.
Currenty i have sql script which checks every PvP event occur. (It has killerrid,killedrid,killed,servertime table to recognize if player A had killed player B, or not)
I'm looking for more optimize way to represented this system.
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serakh00
I have a pvp script that will give player pvp point for each kill.
now i want some modification which are below :
1. You only earn PvP point if you never kill that character today. This limitation won't dissapear even if you were logout or server was restarted.
2. You are limited to earn PvP Point at maximum "x" point per day. So let say you have earned 2300 pvp points today, you are still able to earn (x-2300) pvp points.
Currenty i have sql script which checks every PvP event occur. (It has killerrid,killedrid,killed,servertime table to recognize if player A had killed player B, or not)
I'm looking for more optimize way to represented this system.
Hope some script master read this thread.
Thanks..
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