GM Takumirai Posted November 25, 2012 Group: Members Topic Count: 69 Topics Per Day: 0.01 Content Count: 592 Reputation: 31 Joined: 11/14/11 Last Seen: July 29, 2015 Share Posted November 25, 2012 im just wondering how to make it a 1 npc but all players can rent that npc.. its to waste of space if we duplicate the npc.. //Author Goddameit //Version 2012/11/23 //Web http://bit.ly/MDuQ9F - script DedicatedNPCMain -1,{ set .@type,atoi(strnpcinfo(2)); if( getd(".n_"+.@type+"_status") == 0 ) { for(set .@i,1;.@i<=.amount;set .@i,.@i+1) if( getd(".n_"+.@i+"_master") == getcharid(3) ) { end; } mes "Hi, will you hire me?"; select("Yes"); set .@type,atoi(strnpcinfo(2)); setd ".n_"+.@type+"_status",1; setd ".n_"+.@type+"_master",getcharid(3); setd ".n_"+.@type+"_time",10; setd ".n_"+.@type+"_name$",strcharinfo(0); getmapxy(getd(".n_"+.@type+"_origin_map$"),getd(".n_"+.@type+"_origin_x"),getd(".n_"+.@type+"_origin_y"),1,strnpcinfo(0)); initnpctimer; close; }else { set .@type,atoi(strnpcinfo(2)); if( getd(".n_"+.@type+"_master") == getcharid(3) ) { mes "Hi, any problem?"; switch(select("Storage","Repair all","Dismissal")) { case 1: openstorage; close; case 2: repairall; close; case 3: callsub OnEndd; close; } }else { end; } } end; OnPCLogoutevent: callsub OnEndd; end; OnEndd: set .@type,atoi(strnpcinfo(2)); if(getd(".n_"+.@type+"_origin_map$")!="") unitwarp getd(".n_"+.@type+"_unit_id"),getd(".n_"+.@type+"_origin_map$"),getd(".n_"+.@type+"_origin_x"),getd(".n_"+.@type+"_origin_y"); if(isloggedin(getd(".n_"+.@type+"_master"))) message getd(".n_"+.@type+"_name$"),strnpcinfo(1)+" : See you!"; stopnpctimer; setd ".n_"+.@type+"_status",0; setd ".n_"+.@type+"_tmp_time",0; setd ".n_"+.@type+"_master",0; setd ".n_"+.@type+"_time",0; setd ".n_"+.@type+"_name$",""; setd ".n_"+.@type+"_master_map$",""; setd ".n_"+.@type+"_master_x",0; setd ".n_"+.@type+"_master_y",0; setd ".n_"+.@type+"_npc_map$",""; setd ".n_"+.@type+"_npc_x",0; setd ".n_"+.@type+"_npc_y",0; return; OnTimer1000: { set .@type,atoi(strnpcinfo(2)); for(;isloggedin(getd(".n_"+.@type+"_master")) { set .@type,atoi(strnpcinfo(2)); set .@aid,getd(".n_"+.@type+"_master"); if(attachrid(.@aid)) { getmapxy(getd(".n_"+.@type+"_master_map$"),getd(".n_"+.@type+"_master_x"),getd(".n_"+.@type+"_master_y"),0); getmapxy(getd(".n_"+.@type+"_npc_map$"),getd(".n_"+.@type+"_npc_x"),getd(".n_"+.@type+"_npc_y"),1,strnpcinfo(0)); if(maxhp/hp>=4) { percentheal 15,15; specialeffect2 312; } if(getd(".n_"+.@type+"_tmp_time") == 0) { sc_start SC_BLESSING,60000,10; specialeffect2 42; sc_start SC_INCREASEAGI,60000,10; specialeffect2 37; sc_start SC_IMPOSITIO,60000,10; specialeffect2 84; sc_start SC_MAGNIFICAT,60000,10; specialeffect2 76; sc_start SC_GLORIA,60000,10; specialeffect2 75; sc_start SC_SUFFRAGIUM,60000,10; specialeffect2 88; sc_start SC_ASSUMPTIO,60000,10; specialeffect2 375; } set .@tmp_time,getd(".n_"+.@type+"_tmp_time"); setd ".n_"+.@type+"_tmp_time",.@tmp_time+1; if( .@tmp_time >= 59 ) setd ".n_"+.@type+"_tmp_time",0; } detachrid; if(!isloggedin(.@aid)) { callsub OnEndd; break; } set .@map$,getd(".n_"+.@type+"_master_map$"); set .@x,getd(".n_"+.@type+"_master_x"); set .@y,getd(".n_"+.@type+"_master_y"); set .@uid,getd(".n_"+.@type+"_unit_id"); if(distance(getd(".n_"+.@type+"_npc_x"),getd(".n_"+.@type+"_npc_y"),.@x,.@y)>=8||.@map$!=getd(".n_"+.@type+"_npc_map$")) unitwarp .@uid,.@map$,.@x,.@y; else unitwalk .@uid,.@x+rand(-3,3),.@y+rand(-3,3); setd ".n_"+.@type+"_time",getd(".n_"+.@type+"_time")-1; if( getd(".n_"+.@type+"_time") <= 0 ) { callsub OnEndd; break; } sleep2 1000; } } callsub OnEndd; end; OnInit: setd ".n_"+atoi(strnpcinfo(2))+"_unit_id",getnpcid(0); set .amount,.amount+1; end; } prontera,155,180,4 duplicate(DedicatedNPCMain) Dedicated Poring 1#1 1002 prontera,157,180,4 duplicate(DedicatedNPCMain) Dedicated Poring 2#2 1002 prontera,159,180,4 duplicate(DedicatedNPCMain) Dedicated Poring 3#3 1002 Quote Link to comment Share on other sites More sharing options...
Emistry Posted November 25, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2371 Joined: 10/28/11 Last Seen: 22 hours ago Share Posted November 25, 2012 i dont think you can create 1 NPC and ask the only 1 NPC to follow more than 1 player.. O.O common sense.. how 1 NPC can follow more than 1 player at the same time ?? the answer still the same... you have to duplicate / clone the npc ... a suggestion for you .... in the NPC folder... there are ALOT npc that are not used....remove all of them...and then create those duplicated npc for rent by player.. and i belive you dont need much .... 50 ~ 100 should be enough for your server ......else... improve your server specs.... Quote Link to comment Share on other sites More sharing options...
goddameit Posted November 25, 2012 Group: Members Topic Count: 60 Topics Per Day: 0.01 Content Count: 562 Reputation: 219 Joined: 11/22/11 Last Seen: August 3, 2024 Share Posted November 25, 2012 (edited) if you don't need those npc functions (storage,repairall...) you can use ''summon'' to spawn mob which you can set AI to give you buff and I'm sure it will be very easy. (100% based on script and db) Edited November 25, 2012 by goddameit Quote Link to comment Share on other sites More sharing options...
Question
GM Takumirai
im just wondering how to make it a 1 npc but all players can rent that npc.. its to waste of space if we duplicate the npc..
Link to comment
Share on other sites
2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.