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renewal EDP


donkeyg

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how do i change the renewal EDP is x2 atk ? the default is x4

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status.c

#ifndef RENEWAL_EDP
  val3 = 50*(val1+1); //Damage increase (+50 +50*lv%)
#endif

change it to

#ifndef RENEWAL_EDP
  val3 = 40*(val1); //Damage increase (+40*lv%)
#endif

40 * skilllevel(5) = 200.

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status.c

#ifndef RENEWAL_EDP
  val3 = 50*(val1+1); //Damage increase (+50 +50*lv%)
#endif

change it to

#ifndef RENEWAL_EDP
  val3 = 40*(val1); //Damage increase (+40*lv%)
#endif

40 * skilllevel(5) = 200.

is this fix the over power issue?

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I like how COUNTLESS users have complained about the EDP damage, and it's still not been addressed completely so we're all having to use workarounds. Whose dicks do I have to suck around here for this to get a little bit more priority? It renders default rA incredibly imbalanced when running in RE mode in its current state. :/

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Jtynne what did you do to rebalance the skills, what if i use pre - renewal edp is't going to fix it temporary?

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status.c

#ifndef RENEWAL_EDP
  val3 = 50*(val1+1); //Damage increase (+50 +50*lv%)
#endif

change it to

#ifndef RENEWAL_EDP
  val3 = 40*(val1); //Damage increase (+40*lv%)
#endif

40 * skilllevel(5) = 200.

hi clydelion, is it a good idea to reduce the edp effect to x2 instead of chaging to pre-renewal EDP?

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Jtynne what did you do to rebalance the skills, what if i use pre - renewal edp is't going to fix it temporary?

There's a mod available on the rA forum (I don't feel like playing hide and seek with the thread atm) that allows you to change the damage output of certain skills, so I use that to lower various OP skills, modified the item script of Ice Pick (and other items that use the same script) to decrease damage to Demi-Human (by 85-95% depending on your base str). It's still pretty broken/OP, but it's a work around to an otherwise absolutely horrendous situation.

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Jtynne what did you do to rebalance the skills, what if i use pre - renewal edp is't going to fix it temporary?

There's a mod available on the rA forum (I don't feel like playing hide and seek with the thread atm) that allows you to change the damage output of certain skills, so I use that to lower various OP skills, modified the item script of Ice Pick (and other items that use the same script) to decrease damage to Demi-Human (by 85-95% depending on your base str). It's still pretty broken/OP, but it's a work around to an otherwise absolutely horrendous situation.

I believe what jTynne is trying to say is this topic: Manage Skill Damage [2.0] xD

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