I'm trying to make an auto announcer script base on my War times.
- script WarAnnounce -1,{
OnInit:
//WAR START
if ( ( gettime(4)==0 && gettime(3)==21 ) || ( gettime(4)==2 && gettime(3)==21 ) || ( gettime(4)==4 && gettime(3)==21) || ( gettime(4)==6 && gettime(3)==21) ){ announce "The War of Emperium has begun! Please go to War Base (@go 36) to warp to WoE Castle!",0; end; }
if ( ( gettime(4)==1 && gettime(3)==21 ) || ( gettime(4)==3 && gettime(3)==21 ) || ( gettime(4)==5 && gettime(3)==21) ){ announce "The Baby War of Emperium has begun! Please go to War Base (@go 36) to warp to Baby WoE Castle!",0; end; }
if( gettime(3) == 19 ){ announce "The King of Emperium has begun! Please go to War Base (@go 36) to warp to KoE Castle!",0; end; }
//WAR END
if ( ( gettime(4)==0 && gettime(3)==22 ) || ( gettime(4)==2 && gettime(3)==22 ) || ( gettime(4)==4 && gettime(3)==22) || ( gettime(4)==6 && gettime(3)==22) ){ announce "The War of Emperium is over!",0; end; }
if ( ( gettime(4)==1 && gettime(3)==22 ) || ( gettime(4)==3 && gettime(3)==22 ) || ( gettime(4)==5 && gettime(3)==22) ){ announce "The Baby War of Emperium is over!",0; end; }
if( gettime(3) == 20 ){ announce "The King of Emperium is over!",0; end; }
}
Question
uDe
I'm trying to make an auto announcer script base on my War times.
No error and no announce.
What do I miss here?
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