Mootie Posted November 10, 2012 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 815 Reputation: 86 Joined: 10/26/12 Last Seen: June 10, 2022 Share Posted November 10, 2012 to edit the respawn of the mvp will be in npc>pre-re>mobs? i already read this http://rathena.org/wiki/Permanent_Monster_Spawn Quote Link to comment Share on other sites More sharing options...
Mystery Posted November 10, 2012 Group: Members Topic Count: 94 Topics Per Day: 0.02 Content Count: 2192 Reputation: 253 Joined: 11/11/11 Last Seen: June 24, 2020 Share Posted November 10, 2012 to edit the respawn of the mvp will be in npc>pre-re>mobs? i already read this http://rathena.org/w...t_Monster_Spawn Editing spawns will always be in the mobs section, pre-re or re. For MvPs, they are labeled with boss_monster in their designated files. For example, Garm. Garm is found in .../mobs/fields/lutie.txt: //================================================== // xmas_fild01 - Lutie Field //================================================== xmas_fild01,0,0,0,0 monster Marin 1242,35,0,0,0 xmas_fild01,0,0,0,0 monster Sasquatch 1243,20,0,0,0 xmas_fild01,0,0,0,0 monster Garm Baby 1515,1,1800000,0,0 xmas_fild01,0,0,0,0 boss_monster Garm 1252,1,7200000,600000,1 As you can see, Garm is the last line and according to the time, he'll be spawning in about 2 hours after death. Following the Wiki link you provided, you can get a better understanding. However, keep in mind not MvP spawns are similar, especially LHZ Dungeon because the MvP in LHZ Dungeon is set in a script function: lhz_dun03,2,2,0 script summon_boss_lt -1,{ OnInit: initnpctimer; end; OnTimer6000000: if (rand(1,6) == 1) { donpcevent "summon_boss_lt::Onsummon"; stopnpctimer; } end; OnTimer6300000: if (rand(1,6) == 2) { donpcevent "summon_boss_lt::Onsummon"; stopnpctimer; } end; OnTimer6600000: if (rand(1,6) == 3) { donpcevent "summon_boss_lt::Onsummon"; stopnpctimer; } end; OnTimer6900000: if (rand(1,6) == 4) { donpcevent "summon_boss_lt::Onsummon"; stopnpctimer; } end; OnTimer7200000: if (rand(1,6) == 5) { donpcevent "summon_boss_lt::Onsummon"; stopnpctimer; } end; OnTimer7500000: if (rand(1,6) == 6) { donpcevent "summon_boss_lt::Onsummon"; stopnpctimer; } end; OnTimer7800000: donpcevent "summon_boss_lt::Onsummon"; stopnpctimer; end; Onsummon: // Select Coordinates to summon a random MVP on switch(rand(1,6)) { case 1: set .@x,140; set .@y,232; break; case 2: set .@x,75; set .@y,138; break; case 3: set .@x,140; set .@y,87; break; case 4: set .@x,205; set .@y,140; break; case 5: set .@x,123; set .@y,137; break; case 6: set .@x,175; set .@y,137; break; } set .@mob,rand(1646,1651); monster "lhz_dun03",.@x,.@y,strmobinfo(1,.@mob),.@mob,1,"summon_boss_lt::OnMyMvPDead"; // Select Coordinates to summon a random 99 on switch(rand(1,6)) { case 1: set .@x2,183; set .@y2,97; break; case 2: set .@x2,97; set .@y2,96; break; case 3: set .@x2,47; set .@y2,139; break; case 4: set .@x2,231; set .@y2,140; break; case 5: set .@x2,139; set .@y2,211; break; case 6: set .@x2,139; set .@y2,259; break; } set .@mob2,rand(1640,1645); monster "lhz_dun03",.@x2,.@y2,strmobinfo(1,.@mob2),.@mob2,1,"summon_boss_lt::OnMVP"; end; OnMyMvPDead: killmonster "lhz_dun03","summon_boss_lt::OnMVP"; initnpctimer; end; //Required to keep from erroring OnMVP: end; 1 Quote Link to comment Share on other sites More sharing options...
Emistry Posted November 10, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Sunday at 05:32 PM Share Posted November 10, 2012 depend on you are using RE or PRE-RE if RE then.. https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/npc/re/ if PRE-RE then... https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/npc/pre-re/ 1 Quote Link to comment Share on other sites More sharing options...
Mootie Posted November 10, 2012 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 815 Reputation: 86 Joined: 10/26/12 Last Seen: June 10, 2022 Author Share Posted November 10, 2012 thank you for the respawn if i set like this thana_boss,0,0,0,35 so it will be random spawn right? Quote Link to comment Share on other sites More sharing options...
Mystery Posted November 10, 2012 Group: Members Topic Count: 94 Topics Per Day: 0.02 Content Count: 2192 Reputation: 253 Joined: 11/11/11 Last Seen: June 24, 2020 Share Posted November 10, 2012 Changing the time value to 0 will make it respawn instantly. Quote Link to comment Share on other sites More sharing options...
Mootie Posted November 10, 2012 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 815 Reputation: 86 Joined: 10/26/12 Last Seen: June 10, 2022 Author Share Posted November 10, 2012 uhh what i mean is the coordinates o.o Quote Link to comment Share on other sites More sharing options...
Mystery Posted November 10, 2012 Group: Members Topic Count: 94 Topics Per Day: 0.02 Content Count: 2192 Reputation: 253 Joined: 11/11/11 Last Seen: June 24, 2020 Share Posted November 10, 2012 uhh what i mean is the coordinates o.o LOL sorry.. fail moment. Had to read it over :< Yes, changing it to 0,0 will make it spawn in a random location xd Quote Link to comment Share on other sites More sharing options...
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Mootie
to edit the respawn of the mvp will be in npc>pre-re>mobs?
i already read this http://rathena.org/wiki/Permanent_Monster_Spawn
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