Yonko Posted November 8, 2012 Group: Members Topic Count: 166 Topics Per Day: 0.03 Content Count: 789 Reputation: 50 Joined: 04/16/12 Last Seen: July 8, 2022 Share Posted November 8, 2012 it is possible to have a script for the item let's say a blade when knight job worn this when he cast bowling bash to the player will be not knockback. All replies will be appreciated Quote Link to comment Share on other sites More sharing options...
michaelsoftman Posted November 8, 2012 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 410 Reputation: 29 Joined: 04/04/12 Last Seen: November 28, 2024 Share Posted November 8, 2012 As far as I know, that would require some type of source edit. Quote Link to comment Share on other sites More sharing options...
Yonko Posted November 8, 2012 Group: Members Topic Count: 166 Topics Per Day: 0.03 Content Count: 789 Reputation: 50 Joined: 04/16/12 Last Seen: July 8, 2022 Author Share Posted November 8, 2012 yeah i was thinking of it too. Quote Link to comment Share on other sites More sharing options...
Arcenciel Posted November 9, 2012 Group: Members Topic Count: 69 Topics Per Day: 0.01 Content Count: 1315 Reputation: 372 Joined: 12/10/11 Last Seen: August 31, 2013 Share Posted November 9, 2012 Just to clarify, you want the player equipped with the item to not be knocked back whenever he is hit with the skill bowling bash or not be knocked back by any skill at all? Quote Link to comment Share on other sites More sharing options...
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Yonko
it is possible to have a script for the item let's say a blade when knight job worn this when he cast bowling bash to the player will be not knockback. All replies will be appreciated
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