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kohakusan

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How do I set an item to fall into a certain storage category? Currently most of my custom headgears are going to the "hand" category while "armor" and "weapon" are switched around...

Hexed: 2012-03-07

Latest SVN

First window is from Armor button but shows weapons, same for second window, Weapon button but shows armor. And all hats are on the "Hand" category instead of "Armor" just above on storage.

Clipboard01-2.jpg

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Hmm it's like your item_db.txt is messed up somehow.

Can you try to redownload it?

And you can try to inspect it manually, see their 'item type'

3 = etc, 4=weapon, 5=armor, shield, garment, shoes.

Ooooorrrr... It's the translation of tabs that gets mixed up

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1. first and second window just swap line 1468 and line 1469 in msgstringtable.txt

2.I think you aren't using kro client so just modifty tab_itm_ex_01.bmp ~ tab_itm_ex_07.bmp

Edited by QQfoolsorellina
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Thanks for the replies!

I am using kRO, I just put some translated .lua files.

Anyway, even regular items, mostly with "5" item type aka. Armor fall under other categories...

For swapping the window names, yes it would work but the problem is that when I click the Shield icon, I want to open the armor, not the weapons... Same for the Sword icon...

Anyway, it's just mostly aesthetic so I don't really care much if it stays that way, just wouldn't hurt to fix it somehow...

Edited by kohakusan
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Likewise you can swap icon fiename

Shield icon

  • data exture\유저인터페이스\basic_interface\방어구-1.bmp
  • data exture\유저인터페이스\basic_interface\방어구-2.bmp

Sword icon

  • data exture\유저인터페이스\basic_interface\무기-1.bmp
  • data exture\유저인터페이스\basic_interface\무기-2.bmp

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Thanks a lot QQfoolserellina!

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