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Disable or reduce mob cast


Question

Posted

Hi guys,

I've got a question. We're building a VHR and our mobs (especially mvp) are too weak to be interesting to fight with.

Is there a possibility to reduce their cast time? I mean, in the mob_skill_db, the casttime is set to 0 but there's still a HUGEEEEE cast, making it too easy to avoid...

Any idea?

2 answers to this question

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Posted

Have you tried changing these configurations around?

https://rathena.svn....le/monster.conf

// Chance of mob casting a skill (Note 2)
// Higher rates lead to 100% mob skill usage with no/few normal attacks.
// Set to 0 to disable mob skills.
mob_skill_rate: 100

// Mob skill delay adjust (Note 2)
// After a mob has casted a skill, there is a delay before being able to
// re-cast it. Note that skills with a delay of 0 can't be affected by this
// setting.
mob_skill_delay: 100

Posted

Yep but this settings have an influence on the frequency of skills using, and on the delay after casting. But none of them influe on the cast itself ^^

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