I've got a question. We're building a VHR and our mobs (especially mvp) are too weak to be interesting to fight with.
Is there a possibility to reduce their cast time? I mean, in the mob_skill_db, the casttime is set to 0 but there's still a HUGEEEEE cast, making it too easy to avoid...
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Eirel
Hi guys,
I've got a question. We're building a VHR and our mobs (especially mvp) are too weak to be interesting to fight with.
Is there a possibility to reduce their cast time? I mean, in the mob_skill_db, the casttime is set to 0 but there's still a HUGEEEEE cast, making it too easy to avoid...
Any idea?
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