I don't know how to do this in rA, in eA it worked like this:
if(quest_done == 1) {
mes "Text here if quest succeeded.";
close;
}
next;
getitem 12157,1;
getexp 150,15;
next;
mes "Text here if quest done";
set quest_done,1;
close;
}
That would be a unrepeatable quest, when you wanted another unrepeatable quest it was copying the whole thing and simply changing the 1 into a 2.
But if i do that now, i can keep running in between two NPCs and they will keep giving me items and exp, so it's not unrepeatable at all.
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HristDead
I don't know how to do this in rA, in eA it worked like this:
That would be a unrepeatable quest, when you wanted another unrepeatable quest it was copying the whole thing and simply changing the 1 into a 2.
But if i do that now, i can keep running in between two NPCs and they will keep giving me items and exp, so it's not unrepeatable at all.
how can i make it unrepeatable...?
Help very much appreciated!
Edited by HristDeadLink to comment
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