Meister Posted August 25, 2012 Group: Members Topic Count: 280 Topics Per Day: 0.06 Content Count: 841 Reputation: 17 Joined: 04/16/12 Last Seen: March 4, 2024 Share Posted August 25, 2012 (edited) Job: 2nd Job, Kagerou/Oboro === 0x02012C80 -- wrong.. I thought I solved it how to implement this at item_db? TY! Edited August 26, 2012 by emong Quote Link to comment Share on other sites More sharing options...
Akkarin Posted August 26, 2012 Group: Forum Manager Topic Count: 282 Topics Per Day: 0.06 Content Count: 3144 Reputation: 1632 Joined: 03/26/12 Last Seen: April 15 Share Posted August 26, 2012 trunk/db/const.txt EAJ_KAGEROUOBORO 0x10A trunk/doc/item_db.txt Kagerou/Oboro (2^29): 0x20000000 Quote Link to comment Share on other sites More sharing options...
Meister Posted August 27, 2012 Group: Members Topic Count: 280 Topics Per Day: 0.06 Content Count: 841 Reputation: 17 Joined: 04/16/12 Last Seen: March 4, 2024 Author Share Posted August 27, 2012 here we go again, giving examples of const.db and etc.. like I've said.. I've tried it.. I used Job: 2nd Job, Kagerou/Oboro === 0x02012C80 .. using the bit mask for kagerou Kagerou/Oboro (2^29): 0x20000000 and added it onto existing item db for example... hat of sun god can only be used by 2nd job... so what I did.. used a calculator. from its hex to decimal. then from decimal added it up so. the resulting value of the hex value of the hat of sun god + 20000000 for kagerou is 0x02012C80 .. but didn't work.. kindly explain me this.. EAJ_KAGEROUOBORO 0x10A Quote Link to comment Share on other sites More sharing options...
Akkarin Posted August 28, 2012 Group: Forum Manager Topic Count: 282 Topics Per Day: 0.06 Content Count: 3144 Reputation: 1632 Joined: 03/26/12 Last Seen: April 15 Share Posted August 28, 2012 here we go again, giving examples of const.db and etc.. like I've said.. I've tried it.. I used Job: 2nd Job, Kagerou/Oboro === 0x02012C80 .. using the bit mask for kagerou Kagerou/Oboro (2^29): 0x20000000 and added it onto existing item db for example... hat of sun god can only be used by 2nd job... so what I did.. used a calculator. from its hex to decimal. then from decimal added it up so. the resulting value of the hex value of the hat of sun god + 20000000 for kagerou is 0x02012C80 .. but didn't work.. kindly explain me this.. EAJ_KAGEROUOBORO 0x10A I just changed the Red Potion in my test server, set the equip_jobs to 20000000 and upper to 8, and only my Kagerou could use it. Why are you adding extra numbers to the Kag/Obo bitmask? They have the highest in the database - you don't need to add more bitmasks from anywhere for them to use it. The copy/paste you thought you didn't want to see actually had the answer. If you searched the /doc folder, or the wiki, you'd find this information as easily as i did. Quote Link to comment Share on other sites More sharing options...
Meister Posted August 29, 2012 Group: Members Topic Count: 280 Topics Per Day: 0.06 Content Count: 841 Reputation: 17 Joined: 04/16/12 Last Seen: March 4, 2024 Author Share Posted August 29, 2012 here we go again, giving examples of const.db and etc.. like I've said.. I've tried it.. I used Job: 2nd Job, Kagerou/Oboro === 0x02012C80 .. using the bit mask for kagerou Kagerou/Oboro (2^29): 0x20000000 and added it onto existing item db for example... hat of sun god can only be used by 2nd job... so what I did.. used a calculator. from its hex to decimal. then from decimal added it up so. the resulting value of the hex value of the hat of sun god + 20000000 for kagerou is 0x02012C80 .. but didn't work.. kindly explain me this.. EAJ_KAGEROUOBORO 0x10A I just changed the Red Potion in my test server, set the equip_jobs to 20000000 and upper to 8, and only my Kagerou could use it. Why are you adding extra numbers to the Kag/Obo bitmask? They have the highest in the database - you don't need to add more bitmasks from anywhere for them to use it. The copy/paste you thought you didn't want to see actually had the answer. If you searched the /doc folder, or the wiki, you'd find this information as easily as i did. As i've said the item can be used by kagerou and 2nd job or (rebirth trans) thats why I added sub bit mask.. Look.. Job: 2nd Job, Kagerou/Oboro === 0x02012C80 -- wrong.. I thought I solved it how to implement this at item_db? TY! "Job: 2nd Job, Kagerou/Oboro === 0x02012C80 -- wrong.." it is clearly stated that is not for kagerou use only. That's why I'm asking it.. Quote Link to comment Share on other sites More sharing options...
Akkarin Posted August 29, 2012 Group: Forum Manager Topic Count: 282 Topics Per Day: 0.06 Content Count: 3144 Reputation: 1632 Joined: 03/26/12 Last Seen: April 15 Share Posted August 29, 2012 You edited your first post since i last actually looked at it xD What are the jobs you need to be able to equip a particular item? I'll see if i can come up with the correct bitmasks for it if that helps? Quote Link to comment Share on other sites More sharing options...
Meister Posted October 4, 2012 Group: Members Topic Count: 280 Topics Per Day: 0.06 Content Count: 841 Reputation: 17 Joined: 04/16/12 Last Seen: March 4, 2024 Author Share Posted October 4, 2012 @akkarin: all trans job + kagerou .. how can I do it? Quote Link to comment Share on other sites More sharing options...
GmOcean Posted October 4, 2012 Group: Members Topic Count: 31 Topics Per Day: 0.01 Content Count: 666 Reputation: 93 Joined: 04/27/12 Last Seen: August 17, 2015 Share Posted October 4, 2012 (edited) try using this: 0x200FFF80 and then change the upper to the appropiate one, i believe it's 2, but not sure. Note - This is obtained by adding up the classes you want (hex calc) using this file as a guide line: rAthena/doc/item_db.txt Edited October 4, 2012 by GmOcean Quote Link to comment Share on other sites More sharing options...
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Meister
Job: 2nd Job, Kagerou/Oboro === 0x02012C80 -- wrong..
I thought I solved it
how to implement this at item_db?
TY!
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