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Whats the job code of for this?


Meister

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Job: 2nd Job, Kagerou/Oboro === 0x02012C80 -- wrong..

I thought I solved it :(

how to implement this at item_db?

TY!

Edited by emong
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trunk/db/const.txt

EAJ_KAGEROUOBORO 0x10A

trunk/doc/item_db.txt

Kagerou/Oboro  (2^29): 0x20000000

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here we go again, giving examples of const.db and etc.. like I've said.. I've tried it.. I used Job: 2nd Job, Kagerou/Oboro === 0x02012C80 .. using the bit mask for kagerou

Kagerou/Oboro (2^29): 0x20000000

and added it onto existing item db for example...

hat of sun god can only be used by 2nd job... so what I did..

used a calculator. from its hex to decimal. then from decimal added it up so. the resulting value of the hex value of the hat of sun god + 20000000 for kagerou is 0x02012C80 .. but didn't work..

kindly explain me this..

EAJ_KAGEROUOBORO 0x10A

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here we go again, giving examples of const.db and etc.. like I've said.. I've tried it.. I used Job: 2nd Job, Kagerou/Oboro === 0x02012C80 .. using the bit mask for kagerou

Kagerou/Oboro (2^29): 0x20000000

and added it onto existing item db for example...

hat of sun god can only be used by 2nd job... so what I did..

used a calculator. from its hex to decimal. then from decimal added it up so. the resulting value of the hex value of the hat of sun god + 20000000 for kagerou is 0x02012C80 .. but didn't work..

kindly explain me this..

EAJ_KAGEROUOBORO 0x10A

I just changed the Red Potion in my test server, set the equip_jobs to 20000000 and upper to 8, and only my Kagerou could use it.

Why are you adding extra numbers to the Kag/Obo bitmask? They have the highest in the database - you don't need to add more bitmasks from anywhere for them to use it. The copy/paste you thought you didn't want to see actually had the answer. If you searched the /doc folder, or the wiki, you'd find this information as easily as i did.

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here we go again, giving examples of const.db and etc.. like I've said.. I've tried it.. I used Job: 2nd Job, Kagerou/Oboro === 0x02012C80 .. using the bit mask for kagerou

Kagerou/Oboro (2^29): 0x20000000

and added it onto existing item db for example...

hat of sun god can only be used by 2nd job... so what I did..

used a calculator. from its hex to decimal. then from decimal added it up so. the resulting value of the hex value of the hat of sun god + 20000000 for kagerou is 0x02012C80 .. but didn't work..

kindly explain me this..

EAJ_KAGEROUOBORO 0x10A

I just changed the Red Potion in my test server, set the equip_jobs to 20000000 and upper to 8, and only my Kagerou could use it.

Why are you adding extra numbers to the Kag/Obo bitmask? They have the highest in the database - you don't need to add more bitmasks from anywhere for them to use it. The copy/paste you thought you didn't want to see actually had the answer. If you searched the /doc folder, or the wiki, you'd find this information as easily as i did.

As i've said the item can be used by kagerou and 2nd job or (rebirth trans) thats why I added sub bit mask..

Look..

Job: 2nd Job, Kagerou/Oboro === 0x02012C80 -- wrong..

I thought I solved it :(

how to implement this at item_db?

TY!

"Job: 2nd Job, Kagerou/Oboro === 0x02012C80 -- wrong.."

it is clearly stated that is not for kagerou use only. That's why I'm asking it.. :(

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You edited your first post since i last actually looked at it xD

What are the jobs you need to be able to equip a particular item? I'll see if i can come up with the correct bitmasks for it if that helps?

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@akkarin: all trans job + kagerou .. how can I do it?

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try using this: 0x200FFF80 and then change the upper to the appropiate one, i believe it's 2, but not sure.

Note - This is obtained by adding up the classes you want (hex calc) using this file as a guide line: rAthena/doc/item_db.txt

Edited by GmOcean
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