patr3k Posted July 15, 2012 Group: Members Topic Count: 104 Topics Per Day: 0.02 Content Count: 257 Reputation: 7 Joined: 03/12/12 Last Seen: May 31, 2014 Share Posted July 15, 2012 How can i add this items in this script by Joseph 1pc valkyrie Armor +7 Item ID# 2357 1pc Valkyrie Manteau +7 Item ID# 2524 1pc Valkyrie Shoes +7 Item ID# 2421 1pc Valkyrie Shield +7 Item ID# 2115 3pcs - Bubble Gum 5 Box Item ID# 13607 3pcs - Battle Manual 5 Box Item ID# 14208 10pcs - Bloody Branch Item ID# 12103 10pcs - Mithril Coin Item ID# 674 4pcs - Abysmal Knight Card Item ID# 4140 http://rathena.org/b...ies/#entry91434 amatsu,116,146,3 script Seyra 90,{ set .@n$, "[seyra]"; setarray .@rwd[0],2115,1,2357,1,2421,1,2524,1; // Rewards: <item id>,<item amount> query_sql ("SELECT `last_ip` FROM `login` WHERE `account_id`=" + getcharid(3) + "", .@lip$); if ( getd("$" + .@lip$ + "_NG") > 0 || #NewbieGift > 0) { mes .@n$; mes "I'm sorry, the rewards are exclusively for new players."; close; } mes .@n$; mes "Welcome! Here are some free gifts"; mes "for newcomers:"; for ( set .@i, 0; .@i < getarraysize(.@rwd); set .@i, .@i + 2 ) mes .@rwd[.@i+1] + " x " + getitemname(.@rwd[.@i]); close2; set #NewbieGift, 1; setd "$" + .@lip$ + "_NG", getd("$" + .@lip$ + "_NG") + 1; for ( set .@i, 0; .@i < getarraysize(.@rwd); set .@i, .@i + 2 ) getitem .@rwd[.@i], .@rwd[.@i+1]; end; OnInit: waitingroom "Newbie Gift!",0; end; } Quote Link to comment Share on other sites More sharing options...
Euphy Posted July 15, 2012 Group: Members Topic Count: 72 Topics Per Day: 0.02 Content Count: 2997 Reputation: 1132 Joined: 05/27/12 Last Seen: June 1, 2017 Share Posted July 15, 2012 At least try reading the code first... // Rewards: <item id>,<item amount> Quote Link to comment Share on other sites More sharing options...
patr3k Posted July 15, 2012 Group: Members Topic Count: 104 Topics Per Day: 0.02 Content Count: 257 Reputation: 7 Joined: 03/12/12 Last Seen: May 31, 2014 Author Share Posted July 15, 2012 (edited) yeah i know.. but how can i put the item +7 valk armor etc...? Edited July 15, 2012 by patr3k Quote Link to comment Share on other sites More sharing options...
Euphy Posted July 15, 2012 Group: Members Topic Count: 72 Topics Per Day: 0.02 Content Count: 2997 Reputation: 1132 Joined: 05/27/12 Last Seen: June 1, 2017 Share Posted July 15, 2012 Use "getitem2" (it works the same way as @item2), add the lines under the "getitem" and don't include the items in the array. Quote Link to comment Share on other sites More sharing options...
patr3k Posted July 15, 2012 Group: Members Topic Count: 104 Topics Per Day: 0.02 Content Count: 257 Reputation: 7 Joined: 03/12/12 Last Seen: May 31, 2014 Author Share Posted July 15, 2012 Can you give me an example? sorry still new to this.. And thanks Euphy in advance Quote Link to comment Share on other sites More sharing options...
Kisuka Posted July 15, 2012 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 56 Reputation: 30 Joined: 02/22/12 Last Seen: August 8, 2020 Share Posted July 15, 2012 I normally don't do this... but here.... This is a modified version of the script to support refined items. What I've done is added a third value to the Reward Array for a refined amount. You set it to 0 if there is no refine option for that item. getitem2 works similarly to getitem, the difference is that it supports more parameters. Giving you the ability to set the refine amount, identify, and cards in an items. The item must support these options though. What this script is doing is... you specify the rewards in the Reward Array. The query_sql grabs the user's ip address and uses it for checking if they got the items on another account they own. If so, it throws them an error message that only new players are allowed to get the rewards. If not, then the script continues... The npc will then loop through all the items in the array and spit out a list. The modification I've done checks if the item it's currently looping on doesn't have a 0 for the refined option. If not then it will display a +<refined value> in the list. If it is a 0 then it doesn't include the refined part in the list... After showing the player the list, there is a close2 button. Which works like a close button, but allows you to perform an action / script after the button is clicked. What it's doing is similar to the previous loop. Only this time it's actually giving the player the item. With the modification it checks for the refined option. After this it's finished with an end; to make sure the script ends and allows the player to move in-game once finished talking to the npc. Hope this helps. Please be sure to read the scripting guides on the Wiki and be sure to read the Script_Commands documentation for more in-depth explanations of certain script functions. amatsu,116,146,3 script Seyra 90,{ // Reward Array <Item Id>, <Qty>, <Refine> // Set refine option to 0 if non-refinable. setarray .@rwd[0],13607,3,0,14208,3,0,12103,10,0,674,10,0,4140,4,0,2357,1,7,2524,1,7,2421,1,7,2115,1,7; query_sql ("SELECT `last_ip` FROM `login` WHERE `account_id`=" + getcharid(3) + "", .@lip$); if ( getd("$" + .@lip$ + "_NG") > 0 || #NewbieGift > 0) { mes "[seyra]"; mes "I'm sorry, the rewards are exclusively for new players."; close; } mes "[seyra]"; mes "Welcome! Here are some free gifts"; mes "for newcomers:"; // List all the items. for ( set .@i, 0; .@i < getarraysize(.@rwd); set .@i, .@i + 3 ) // Check if refined option is not 0. if(.@rwd[.@i+2] != 0) { mes .@rwd[.@i+1] + " x +" + .@rwd[.@i+2] + " " + getitemname(.@rwd[.@i]); }else{ mes .@rwd[.@i+1] + " x " + getitemname(.@rwd[.@i]); } close2; // Get Items for ( set .@i, 0; .@i < getarraysize(.@rwd); set .@i, .@i + 3 ) // Check if refined option is not 0. if(.@rwd[.@i+2] != 0) { // getitem2 <id>, <qty>, <identify>, <refine>, <attribute>, <card1>, <card2>, <card3>, <card4> getitem2 .@rwd[.@i], .@rwd[.@i+1], 1, .@rwd[.@i+2], 0, 0, 0, 0, 0; }else{ getitem .@rwd[.@i], .@rwd[.@i+1]; } // Set variable to make sure player can't get items again. set #NewbieGift, 1; setd "$" + .@lip$ + "_NG", getd("$" + .@lip$ + "_NG") + 1; end; OnInit: waitingroom "Newbie Gift!",0; end; } 1 Quote Link to comment Share on other sites More sharing options...
Euphy Posted July 15, 2012 Group: Members Topic Count: 72 Topics Per Day: 0.02 Content Count: 2997 Reputation: 1132 Joined: 05/27/12 Last Seen: June 1, 2017 Share Posted July 15, 2012 Woah Kisuka, definitely overkill, lol... xD (If you've got extra time on your hands, help me with my scripts instead~) Quote Link to comment Share on other sites More sharing options...
Kisuka Posted July 15, 2012 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 56 Reputation: 30 Joined: 02/22/12 Last Seen: August 8, 2020 Share Posted July 15, 2012 Woah Kisuka, definitely overkill, lol... xD (If you've got extra time on your hands, help me with my scripts instead~) XD No extra time, wrote this after I woke up. Kinda of a brain exercise to wake myself up I'll probably help with some AEGIS script conversion once I get my server back up and running. Quote Link to comment Share on other sites More sharing options...
patr3k Posted July 16, 2012 Group: Members Topic Count: 104 Topics Per Day: 0.02 Content Count: 257 Reputation: 7 Joined: 03/12/12 Last Seen: May 31, 2014 Author Share Posted July 16, 2012 Thank you so much Kisuka! also thanks to Euphy! Quote Link to comment Share on other sites More sharing options...
LomX Posted April 1, 2013 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 25 Reputation: 4 Joined: 11/06/12 Last Seen: December 3, 2024 Share Posted April 1, 2013 what if they want 1 per account in a single ip? how to change it? Thank You Quote Link to comment Share on other sites More sharing options...
Question
patr3k
How can i add this items in this script by Joseph
1pc valkyrie Armor +7 Item ID# 2357
1pc Valkyrie Manteau +7 Item ID# 2524
1pc Valkyrie Shoes +7 Item ID# 2421
1pc Valkyrie Shield +7 Item ID# 2115
3pcs - Bubble Gum 5 Box Item ID# 13607
3pcs - Battle Manual 5 Box Item ID# 14208
10pcs - Bloody Branch Item ID# 12103
10pcs - Mithril Coin Item ID# 674
4pcs - Abysmal Knight Card Item ID# 4140
http://rathena.org/b...ies/#entry91434
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