VladimirCastro Posted November 1, 2012 Group: Members Topic Count: 114 Topics Per Day: 0.02 Content Count: 298 Reputation: 4 Joined: 03/13/12 Last Seen: September 18, 2016 Share Posted November 1, 2012 why no digits showing? only question mark Quote Link to comment Share on other sites More sharing options...
Mang-Berto Posted November 3, 2012 Group: Members Topic Count: 36 Topics Per Day: 0.01 Content Count: 139 Reputation: 2 Joined: 11/15/11 Last Seen: September 20, 2013 Share Posted November 3, 2012 is it compatible with eAthena? I've check the thread of this Botkiller on eAthena forum and all links are down Quote Link to comment Share on other sites More sharing options...
exneval Posted November 12, 2012 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 164 Reputation: 12 Joined: 01/03/12 Last Seen: November 18, 2019 Share Posted November 12, 2012 (edited) [Error]: npc_event: event not found [queueBK::OnStart] this happen with my custom rA, but with fresh rA, it's working perfect, what should I do? Edited November 13, 2012 by exneval Quote Link to comment Share on other sites More sharing options...
Loki81 Posted January 1, 2013 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 79 Reputation: 0 Joined: 06/27/12 Last Seen: March 19, 2013 Share Posted January 1, 2013 (edited) My server is french. It is possible to translate to french. Thank edit I translated the boot killer but there was an error and the boot killer was executed badly. Edited January 1, 2013 by Loki81 Quote Link to comment Share on other sites More sharing options...
Petey Pablo Posted January 2, 2013 Group: Members Topic Count: 152 Topics Per Day: 0.03 Content Count: 569 Reputation: 11 Joined: 11/24/11 Last Seen: March 7, 2022 Share Posted January 2, 2013 (edited) How to solve this debugging problem! [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` es' and `dialog`='Precauci≤n, BotKiller 6 no estß activad [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,89,'es',0,'Precauci≤n, BotKiller 6 no estß a [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` es' and `dialog`='Mapa' [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,90,'es',0,'Mapa') [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` es' and `dialog`='La lista de mapas ignorados de BotKille [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,91,'es',0,'La lista de mapas ignorados de Bo [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` es' and `dialog`='La lista de mapas ignorados de BotKille es mapas' [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,92,'es',0,'La lista de mapas ignorados de Bo guientes mapas') [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` es' and `dialog`='BotKiller 6 estß desactivado en este ma [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,93,'es',0,'BotKiller 6 estß desactivado en e [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` es' and `dialog`='fue agregado a la lista de mapas ignora [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,94,'es',0,'fue agregado a la lista de mapas 6.') [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` es' and `dialog`='fue removido de la lista de mapas ignor [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,95,'es',0,'fue removido de la lista de mapas 6.') [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` es' and `dialog`='Ver Lista de Mapas Ignorados' [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,96,'es',0,'Ver Lista de Mapas Ignorados') [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` es' and `dialog`='La informaci≤n fue enviada a tu Chat.' [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,97,'es',0,'La informaci≤n fue enviada a tu C [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` es' and `dialog`='Desactivar BotKiller (Global)' [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,98,'es',0,'Desactivar BotKiller (Global)') [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` es' and `dialog`='Desactivar BotKiller (Este Mapa)' [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,99,'es',0,'Desactivar BotKiller (Este Mapa)' [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` 'es' and `dialog`='Remover este mapa de la lista de ignor [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,100,'es',0,'Remover este mapa de la lista de [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` 'es' and `dialog`='Agregar este mapa a la lista de ignora [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,101,'es',0,'Agregar este mapa a la lista de [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` 'es' and `dialog`='estß en un mapa ignorado por BotKiller [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,102,'es',0,'estß en un mapa ignorado por Bot [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` 'es' and `dialog`='Lo lamento, no puedo reportarte a ti m [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,103,'es',0,'Lo lamento, no puedo reportarte [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_npc' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select `npcid` from `bk6_npc` where `name` = ' [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_npc' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - insert into `bk6_npc` (`name`) values ('BKLog [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` s' and `dialog`='El personaje se ha desconectado para evi [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,0,'es',0,'El personaje se ha desconectado pa orio.') [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` s' and `dialog`='El personaje fue enviado a prisi≤n, inte [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,1,'es',0,'El personaje fue enviado a prisi≤n .') [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` s' and `dialog`='El personaje fue acusado de usar Bot y n r al interrogatorio.' [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,2,'es',0,'El personaje fue acusado de usar B sponder al interrogatorio.') [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` s' and `dialog`='El personaje intent≤ hablar con otro NPC l antibot.' [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,3,'es',0,'El personaje intent≤ hablar con ot adir el antibot.') [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_npc' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select `npcid` from `bk6_npc` where `name` = ' [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_npc' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - insert into `bk6_npc` (`name`) values ('BKGua [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` s' and `dialog`='Lo lamento, no puedo ayudarte dado que u ' [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,0,'es',0,'Lo lamento, no puedo ayudarte dado peles.') [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` s' and `dialog`='Por favor relßjate ' [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,1,'es',0,'Por favor relßjate ') [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` s' and `dialog`=', debes esperar ' [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,2,'es',0,', debes esperar ') [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - select 1 from `bk6_talk` where `npcid`=0 and ` s' and `dialog`=' para tu liberaci≤n.' [Debug]: Source (NPC): BK6LangES (invisible/not on a map) [sql]: DB error - Table 'ragnarok.bk6_talk' doesn't exist [Debug]: at c:\documents and settings\administrator\deskt .c:12657 - replace into `bk6_talk` (`npcid`, `talkid`, `l `) values (0,3,'es',0,' para tu liberaci≤n.') [Debug]: Source (NPC): BK6LangES (invisible/not on a map) Edited January 2, 2013 by WillSuranol Quote Link to comment Share on other sites More sharing options...
Myzter Posted January 3, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Author Share Posted January 3, 2013 (edited) How to solve this debugging problem! [Debug]: at c:\documents and settings\administrator\deskt... The Tables doesn't exist in your DataBase. My server is french. It is possible to translate to french. Thank edit I translated the boot killer but there was an error and the boot killer was executed badly. Empty the table bk_talk and follow this instructions: 1. Copy "BK6_EN.txt" as "BK6_FR.txt" 2. Open "BK6_FR.txt" and set the language code in the line 26, like this: set .@lc$,"fr"; 3. Now, translate the file in this way: Original: callfunc "newMes", $@BKNPCID, 70, "Attention: If you want to change the language of your account, whisp to npc:lang",.@lc$; New: callfunc "newMes", $@BKNPCID, 70, "Attention: Si vous voulez changer la langue de votre compte, chuchoter npc: lang",.@lc$; 4. Include this line in the file "scripts_custom.conf": npc: npc/custom/bk/lang/BK6_FR.txt // French Dialogs 5. Open the table "bk_lang" and search for the language "fr", then change the value of "Enabled" to 1 Restart your server and check it whispering to npc:lang is it compatible with eAthena? I've check the thread of this Botkiller on eAthena forum and all links are down It's compatible, the post is in the new eAthena forum. why no digits showing? only question mark Are you sure you installed the cutins required by that module in your client? I still don't get any idea how to use this BK6 there's no .txt with the name of npc/custom/bk/LangManagement.txt . then still don't know how to start or operate this script Ensure all the steps in the instructions are OK, then enter to the game and whisper anything to npc:bkconfig (using a Administrator account) how can i use manual interrogatory to anyone in any moment. It's simple, just whisper to npc:bk and enter 3 or more letters of the nick. Edited January 3, 2013 by Myzter 1 Quote Link to comment Share on other sites More sharing options...
DJFUNK Posted January 4, 2013 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 115 Reputation: 4 Joined: 10/25/12 Last Seen: August 31, 2023 Share Posted January 4, 2013 Sir, how to include BK6 in NPCs ? like your Botkiller #1 For Eathena V.5.2 such as: I want to put bk6 in my Kafra... Quote Link to comment Share on other sites More sharing options...
Myzter Posted January 4, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Author Share Posted January 4, 2013 Sir, how to include BK6 in NPCs ? like your Botkiller #1 For Eathena V.5.2 such as: I want to put bk6 in my Kafra... Open BotKiller6.txt and look the sample at line 1044 1 Quote Link to comment Share on other sites More sharing options...
DJFUNK Posted January 4, 2013 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 115 Reputation: 4 Joined: 10/25/12 Last Seen: August 31, 2023 Share Posted January 4, 2013 thank's now, whenever I interogate a player (manually). I can't interogate that player again, after it has answered. so, the botter can easily break that, by disconnecting their OpenKore, relogin to answer the antibot, and do the bot again Quote Link to comment Share on other sites More sharing options...
Myzter Posted January 4, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Author Share Posted January 4, 2013 Sure, this new version try to be less annoying for users, giving more information than jails, the time it takes a user to answer or the number of retries can be a good indicator to investigate and catch a Bot. If some user relogin to bypass the antibot, just Ban it. Quote Link to comment Share on other sites More sharing options...
jigsgfx Posted January 15, 2013 Group: Members Topic Count: 20 Topics Per Day: 0.00 Content Count: 83 Reputation: 0 Joined: 06/02/12 Last Seen: June 11, 2018 Share Posted January 15, 2013 (edited) hi im just curious coz when i load this script NO bot police ever ask or check my test player when im trying to kill monsters in fields.. also tried to reload the config and im sure i followed all instructions.. here's the only error on my console [Warning]: npc_parsename: Duplicate unique name in file 'npc/bk/mods/BK6_Lie2Me.txt', line'22'. Renaming 'lie2me_init' to '10_-1_0_0'. [Debug]: this npc: display name 'lie2me_init' unique name 'lie2me_init' map=(not on a map), x=0, y=0 [Debug]: other npc in 'npc/bk/mods/BK6_Lie2Me.txt' : display name 'lie2me_init' unique name 'lie2me_init' map=(not on a map), x=0, y=0 [info]: npc_parse_function: Overwriting user function [bK_lie2me] (npc/bk/mods/BK6_Lie2Me.txt:52) [info]: npc_parse_function: Overwriting user function [rndName] (npc/bk/mods/BK6_Lie2Me.txt:116) how can i trigger this bot police to check or ask my test player or test GM ? can the bot police also check even on GM account? also do i need to restart my server or just reloadscript ? thanks in advance Edited January 15, 2013 by jigsgfx Quote Link to comment Share on other sites More sharing options...
Myzter Posted January 15, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Author Share Posted January 15, 2013 Whisper to npc:bk and test if have a your good installation. Quote Link to comment Share on other sites More sharing options...
jigsgfx Posted January 16, 2013 Group: Members Topic Count: 20 Topics Per Day: 0.00 Content Count: 83 Reputation: 0 Joined: 06/02/12 Last Seen: June 11, 2018 Share Posted January 16, 2013 ever Whisper to npc:bk and test if have a your good installation. everything is good i can access bkconfig and npc:bk for manual interrogation im just wondering even my test gm or player killed a monster i think 5 monster there's still no bot police asking my testplayer is there a required amount of monster to kill like 100 monsters to trigger the bot police ? Quote Link to comment Share on other sites More sharing options...
Myzter Posted January 16, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Author Share Posted January 16, 2013 ever Whisper to npc:bk and test if have a your good installation. everything is good i can access bkconfig and npc:bk for manual interrogation im just wondering even my test gm or player killed a monster i think 5 monster there's still no bot police asking my testplayer is there a required amount of monster to kill like 100 monsters to trigger the bot police ? It's rate based, look into bk6_config table and see the parameters to define the rates and other stuff. Quote Link to comment Share on other sites More sharing options...
jigsgfx Posted January 16, 2013 Group: Members Topic Count: 20 Topics Per Day: 0.00 Content Count: 83 Reputation: 0 Joined: 06/02/12 Last Seen: June 11, 2018 Share Posted January 16, 2013 (edited) ever Whisper to npc:bk and test if have a your good installation. everything is good i can access bkconfig and npc:bk for manual interrogation im just wondering even my test gm or player killed a monster i think 5 monster there's still no bot police asking my testplayer is there a required amount of monster to kill like 100 monsters to trigger the bot police ? It's rate based, look into bk6_config table and see the parameters to define the rates and other stuff. is it the modules? i set them all to 100% so how long it would take to catch my test player by the bk6 bot or bot police? sorry coz just want to know first what will player may experienced when a bot police catch them.. before i transfer it to live server.. also is there a way to rename the Bot Police ? sorry for too many questions this is the first time i used your bot script never test your old versions coz i think this is much better than the old ones.. Edited January 16, 2013 by jigsgfx Quote Link to comment Share on other sites More sharing options...
Myzter Posted January 16, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Author Share Posted January 16, 2013 ever Whisper to npc:bk and test if have a your good installation. everything is good i can access bkconfig and npc:bk for manual interrogation im just wondering even my test gm or player killed a monster i think 5 monster there's still no bot police asking my testplayer is there a required amount of monster to kill like 100 monsters to trigger the bot police ? It's rate based, look into bk6_config table and see the parameters to define the rates and other stuff. is it the modules? i set them all to 100% so how long it would take to catch my test player by the bk6 bot or bot police? sorry coz just want to know first what will player may experienced when a bot police catch them.. before i transfer it to live server.. also is there a way to rename the Bot Police ? sorry for too many questions this is the first time i used your bot script never test your old versions coz i think this is much better than the old ones.. The Rates of each module allow you to give higher chances to use some modules over other modules, but the Trigger Rates have to be changed in the table. ie: Module A: 100% Rates, Module B: 50% Rates and Module C: 10% Rates -> After 100 interrogatories the A module will be used 60 times, the B module 30 times and C module 10 times. (approximated values because is a random pattern) Quote Link to comment Share on other sites More sharing options...
jigsgfx Posted January 16, 2013 Group: Members Topic Count: 20 Topics Per Day: 0.00 Content Count: 83 Reputation: 0 Joined: 06/02/12 Last Seen: June 11, 2018 Share Posted January 16, 2013 (edited) i see so i dont need to set them on a same rates do GM need to manually interrogate a player or report a player or its also automatically interrogate a player? Edited January 16, 2013 by jigsgfx Quote Link to comment Share on other sites More sharing options...
Myzter Posted January 18, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Author Share Posted January 18, 2013 i see so i dont need to set them on a same rates do GM need to manually interrogate a player or report a player or its also automatically interrogate a player? According with the global rates declared in BK6_Config table, an automatic interrogatory will be run on any player that be killing monsters, btw, the manual interrogatory is intended to be a secondary way to control bots on your server. Quote Link to comment Share on other sites More sharing options...
Pedro Brito Posted January 25, 2013 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 20 Reputation: 1 Joined: 04/18/12 Last Seen: May 8, 2013 Share Posted January 25, 2013 how can i fix this??? I'm getting this same error. How to fix it? This appears when i talk with a npc using npc:bk or npc:bkconfig... Quote Link to comment Share on other sites More sharing options...
fernandobonela Posted January 25, 2013 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 15 Reputation: 1 Joined: 01/25/13 Last Seen: November 17, 2015 Share Posted January 25, 2013 Hello good afternoon to all of the forum would like to thank the incredible anti-bot more I tested in emulator and Cronus did not work, I would ask for a Translation PT / BR would greatly appreciate it, I registered on the forum today if I can do this please help disseminating I appreciate your work for your attention Quote Link to comment Share on other sites More sharing options...
Myzter Posted January 25, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Author Share Posted January 25, 2013 Hello good afternoon to all of the forum would like to thank the incredible anti-bot more I tested in emulator and Cronus did not work, I would ask for a Translation PT / BR would greatly appreciate it, I registered on the forum today if I can do this please help disseminating I appreciate your work for your attention Hello, There are not translations to PT / BR, but you can doit following this instructions: http://rathena.org/board/topic/66834-antibot-botkiller-6/page__st__40#entry168820 If you made it, please share your translation with me, i will update the first post with this file (with your credits). Regards, Myzter Quote Link to comment Share on other sites More sharing options...
Pedro Brito Posted January 26, 2013 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 20 Reputation: 1 Joined: 04/18/12 Last Seen: May 8, 2013 Share Posted January 26, 2013 (edited) I translated it for PT-BR, but i got problems... See my previous post Myzter. '-' Here is the translation: https://mega.co.nz/#...3PuvscZZNCJwE6c // --/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/--/ // // ______ _ _ ___ _ _ ____ // // | ___ \ | | | | / (_) | | / ___| // // | |_/ / ___ | |_| |/ / _| | | ___ _ __ / /___ // // | ___ \/ _ \| __| \| | | |/ _ \ '__| | ___ \ // // | |_/ / (_) | |_| |\ \ | | | __/ | | \_/ | // // \____/ \___/ \__\_| \_/_|_|_|\___|_| \_____/ // // __ // // / / __ _ _ __ __ _ _ _ __ _ __ _ ___ // // / / / _` | '_ \ / _` | | | |/ _` |/ _` |/ _ \ // // / /__| (_| | | | | (_| | |_| | (_| | (_| | __/ // // \____/\__,_|_| |_|\__, |\__,_|\__,_|\__, |\___| // // |___/ |___/ // // --------------------------------------------------------------------------- // // Português 1.0 por Pedro Brito || PositivoGames www.positivogames.com.br // Sistema de linguagens desenvolvido pelo usuário do rAthena Myzter // // --------------------------------------------------------------------------- // // ** Para usar esse arquivo como base para uma nova linguagem ** // Certifique-se de atribuir o nome certo para este script // ex: Para Rússia use BK6LangRU // Além disso, você tem que mudar o código da linguagem na linha 26 - script BK6LangPT -1,{ OnInit: // Set the language code (pt) set .@lc$,"pt"; // Read (or create) the BotKiller NPC ID set $@BKNPCID, callfunc("getNPCID","BotKiller"); callfunc "newMes", $@BKNPCID, 0, "** Atividade não autorizada detectada, você deve ficar na cadeia por ",.@lc$; callfunc "newMes", $@BKNPCID, 1, "Eu não tenho os direitos necessários para usar este serviço.",.@lc$; callfunc "newMes", $@BKNPCID, 2, "Eu preciso ",.@lc$; callfunc "newMes", $@BKNPCID, 3, " interrogatórios mais para ser autorizado a utilizar este serviço.",.@lc$; callfunc "newMes", $@BKNPCID, 4, "Olá ",.@lc$; callfunc "newMes", $@BKNPCID, 5, ", como eu posso ajudá-lo?",.@lc$; callfunc "newMes", $@BKNPCID, 6, "Estatísticas do jogador",.@lc$; callfunc "newMes", $@BKNPCID, 7, "^ff0000Interrogar Jogador^000000",.@lc$; callfunc "newMes", $@BKNPCID, 8, "^0000ffEu estou bem, obrigado.^000000",.@lc$; callfunc "newMes", $@BKNPCID, 9, "Claro, digite o nome do jogador (ou parte dele)",.@lc$; callfunc "newMes", $@BKNPCID, 10, "(Ao menos 3 caracteres)",.@lc$; callfunc "newMes", $@BKNPCID, 11, "Desculpe, não há jogadores que correspondem aos critérios de: ^ff0000",.@lc$; callfunc "newMes", $@BKNPCID, 12, "Desculpe, não há jogadores online que correspondem aos critérios: ^ff0000",.@lc$; callfunc "newMes", $@BKNPCID, 13, "Estatísticas do ^0000ff",.@lc$; callfunc "newMes", $@BKNPCID, 14, "> Respostas Corretas: ^ff0000",.@lc$; callfunc "newMes", $@BKNPCID, 15, "> Preso: ^ff0000",.@lc$; callfunc "newMes", $@BKNPCID, 16, "> Eficácia: ^ff0000",.@lc$; callfunc "newMes", $@BKNPCID, 17, "Impossível, você não pode usar o serviço ainda.",.@lc$; callfunc "newMes", $@BKNPCID, 18, "Interessante, por favor me diga o nome (ou parte do nome) do suspeito.",.@lc$; callfunc "newMes", $@BKNPCID, 19, ":^ff0000Cancelar^000000",.@lc$; callfunc "newMes", $@BKNPCID, 20, "Você deseja interrogar este jogador?",.@lc$; callfunc "newMes", $@BKNPCID, 21, "Sim, Faça isso!",.@lc$; callfunc "newMes", $@BKNPCID, 22, "Não, pode ser um erro.",.@lc$; callfunc "newMes", $@BKNPCID, 23, "Desculpe, o jogador ",.@lc$; callfunc "newMes", $@BKNPCID, 24, " não está online.",.@lc$; callfunc "newMes", $@BKNPCID, 25, "Preste atenção!, ",.@lc$; callfunc "newMes", $@BKNPCID, 26, " denunciá-lo como um bot, por favor preencha o interrogatório.",.@lc$; callfunc "newMes", $@BKNPCID, 27, "O jogador ",.@lc$; callfunc "newMes", $@BKNPCID, 28, " não foi preso. Você está agora incapaz de usar esse serviço novamente por 7 dias.",.@lc$; callfunc "newMes", $@BKNPCID, 29, " não é um Bot.",.@lc$; callfunc "newMes", $@BKNPCID, 30, " não foi capaz de responder e agora está preso, graças a sua ajuda.",.@lc$; callfunc "newMes", $@BKNPCID, 31, "Botkiller: Não existem módulos activos para interrogar.",.@lc$; callfunc "newMes", $@BKNPCID, 32, ": Para recompensar sua bondade, por favor, pegue ",.@lc$; callfunc "newMes", $@BKNPCID, 33, "um bônus de nível Benção level ",.@lc$; callfunc "newMes", $@BKNPCID, 34, "um bônus de AGI level",.@lc$; callfunc "newMes", $@BKNPCID, 35, " zeny.",.@lc$; callfunc "newMes", $@BKNPCID, 36, " % de experiência.",.@lc$; callfunc "newMes", $@BKNPCID, 37, ": Não haverá bônus, enquanto a sua eficácia não exceder os 90%. [Correto: ",.@lc$; callfunc "newMes", $@BKNPCID, 38, " / Incorreto: ",.@lc$; callfunc "newMes", $@BKNPCID, 39, "Desculpe, sua resposta está errada",.@lc$; callfunc "newMes", $@BKNPCID, 40, "Você utilizou todas as suas tentativas, você está preso.",.@lc$; callfunc "newMes", $@BKNPCID, 41, ": Por questões de segurança nós precisamos interrogar você, por favor, encontre uma área de segurança. [",.@lc$; callfunc "newMes", $@BKNPCID, 42, " seg.]",.@lc$; callfunc "newMes", $@BKNPCID, 43, ": Prepare-se para ir ... ",.@lc$; callfunc "newMes", $@BKNPCID, 44, " segundo(s)",.@lc$; callfunc "newMes", $@BKNPCID, 45, ": Você tem ",.@lc$; callfunc "newMes", $@BKNPCID, 46, " segundo(s) para responder.",.@lc$; callfunc "newMes", $@BKNPCID, 47, "** Você será liberado em ",.@lc$; callfunc "newMes", $@BKNPCID, 48, ": Você foi temporariamente perdoado, não use bots novamente.",.@lc$; callfunc "newMes", $@BKNPCID, 49, " e ",.@lc$; callfunc "newMes", $@BKNPCID, 50, " segundo",.@lc$; callfunc "newMes", $@BKNPCID, 51, "s",.@lc$; callfunc "newMes", $@BKNPCID, 52, " minuto",.@lc$; callfunc "newMes", $@BKNPCID, 53, " hora",.@lc$; callfunc "newMes", $@BKNPCID, 54, "Botkiller não está pronto, aguarde...",.@lc$; callfunc "newMes", $@BKNPCID, 55, "Bemvindo ao ^0000ffBotKiller^000000:",.@lc$; callfunc "newMes", $@BKNPCID, 56, "^ff0000Bot Atividade^000000",.@lc$; callfunc "newMes", $@BKNPCID, 57, "^0000ffManusear Modulos^000000",.@lc$; callfunc "newMes", $@BKNPCID, 58, "^ffc0c0Traduções^000000",.@lc$; callfunc "newMes", $@BKNPCID, 59, "^00ff00Guardião Staff^000000",.@lc$; callfunc "newMes", $@BKNPCID, 60, "^c0ffc0Tradução Staff^000000",.@lc$; callfunc "newMes", $@BKNPCID, 61, "^1010ffManusear Parametros^000000",.@lc$; callfunc "newMes", $@BKNPCID, 62, "^1010ffRecarregar Parametros^000000",.@lc$; callfunc "newMes", $@BKNPCID, 63, "^ff0000Sair^000000",.@lc$; callfunc "newMes", $@BKNPCID, 64, "Pronto!",.@lc$; callfunc "newMes", $@BKNPCID, 65, "Alterar Linguagem!",.@lc$; callfunc "newMes", $@BKNPCID, 66, "Estatisticas",.@lc$; callfunc "newMes", $@BKNPCID, 67, "* Tentiva ",.@lc$; callfunc "newMes", $@BKNPCID, 68, " de ",.@lc$; callfunc "newMes", $@BKNPCID, 69, "% de eficácia.",.@lc$; callfunc "newMes", $@BKNPCID, 70, "Atenção: Se você deseja alterar a linguagem da sua conta, envie uma PM para npc:lang",.@lc$; callfunc "newMes", $@BKNPCID, 71, "Selecione languagem: ",.@lc$; callfunc "newMes", $@BKNPCID, 72, "Configure seus módulos do BotKiller: ",.@lc$; callfunc "newMes", $@BKNPCID, 73, "Editando modulo ^ff0000",.@lc$; callfunc "newMes", $@BKNPCID, 74, "Status",.@lc$; callfunc "newMes", $@BKNPCID, 75, "Ativado",.@lc$; callfunc "newMes", $@BKNPCID, 76, "Desativado",.@lc$; callfunc "newMes", $@BKNPCID, 77, "Habilitar",.@lc$; callfunc "newMes", $@BKNPCID, 78, "Desativar",.@lc$; callfunc "newMes", $@BKNPCID, 79, "Variação",.@lc$; callfunc "newMes", $@BKNPCID, 80, "Voltar",.@lc$; callfunc "newMes", $@BKNPCID, 81, "Modulo",.@lc$; callfunc "newMes", $@BKNPCID, 82, "Insira uma variação: (entre 1 e 100, 0 to cancel)",.@lc$; callfunc "newMes", $@BKNPCID, 83, "Número inválido, por favor coloque uma variação entre 1 e 100",.@lc$; callfunc "newMes", $@BKNPCID, 84, "Configure a linguagem para ser usada no seu servidor.",.@lc$; callfunc "newMes", $@BKNPCID, 85, "O jogador não pode responder a uma interrogação, por favor, não use o sistema em quem estiver com chats ou loja aberta.",.@lc$; callfunc "newMes", $@BKNPCID, 86, "Este jogador está ocupado, você deseja iniciar o interrogatório de qualquer maneira?",.@lc$; callfunc "newMes", $@BKNPCID, 87, "Habilitar BotKiller (Global)",.@lc$; callfunc "newMes", $@BKNPCID, 88, "Habilitar BotKiller (Neste Mapa)",.@lc$; callfunc "newMes", $@BKNPCID, 89, "Atenção, o BotKiller 6 não está habilitado.",.@lc$; callfunc "newMes", $@BKNPCID, 90, "Mapa",.@lc$; callfunc "newMes", $@BKNPCID, 91, "A Lista de Mapas Ignorados está vazia.",.@lc$; callfunc "newMes", $@BKNPCID, 92, "A Lista de Mapas Ignorados é carregado com os seguintes mapas",.@lc$; callfunc "newMes", $@BKNPCID, 93, "BotKiller 6 está desativado no mapa atual",.@lc$; callfunc "newMes", $@BKNPCID, 94, "foi adicionado na lista de ignorados do BotKiller 6.",.@lc$; callfunc "newMes", $@BKNPCID, 95, "foi removido da lista de ignorados do BotKiller 6.",.@lc$; callfunc "newMes", $@BKNPCID, 96, "Ver lista de mapas desativados",.@lc$; callfunc "newMes", $@BKNPCID, 97, "A informação foi enviada para o seu chat log.",.@lc$; callfunc "newMes", $@BKNPCID, 98, "Disabilitar BotKiller (Global)",.@lc$; callfunc "newMes", $@BKNPCID, 99, "Desabilitar BotKiller (Deste Mapa)",.@lc$; callfunc "newMes", $@BKNPCID,100, "Remover este mapa da lista de ignorados do BK6",.@lc$; callfunc "newMes", $@BKNPCID,101, "Adicionar este mapa para a lista de ignorados do BK6",.@lc$; callfunc "newMes", $@BKNPCID,102, "está em um mapa ignorado pelo BotKiller 6.",.@lc$; callfunc "newMes", $@BKNPCID,103, "Desculpe, eu não posso denunciá-lo para si mesmo.",.@lc$;// Logs Messages set $@LOGNPCID, callfunc("getNPCID","BKLog"); callfunc "newMes", $@LOGNPCID, 0, "Personagem desconectou para evitar o interrogatório.",.@lc$; callfunc "newMes", $@LOGNPCID, 1, "O personagem foi enviado para a prisão, o interrogatório falhou.",.@lc$; callfunc "newMes", $@LOGNPCID, 2, "O personagem foi acusado de usar Bot e não foi capaz de responder ao interrogatório.",.@lc$; callfunc "newMes", $@LOGNPCID, 3, "O personagem está tentando utilizar um outro npc para burlar a interrogação.",.@lc$; // Guards Dialogs set $@GuardNPCID, callfunc("getNPCID","BKGuard"); callfunc "newMes", $@GuardNPCID, 0, "Desculpe, eu não posso ajudá-lo porque um GM está com os seus papéis.",.@lc$; callfunc "newMes", $@GuardNPCID, 1, "Por favor relaxe ",.@lc$; callfunc "newMes", $@GuardNPCID, 2, ", você deve esperar ",.@lc$; callfunc "newMes", $@GuardNPCID, 3, " até ser liberado.",.@lc$; } Edited January 26, 2013 by PedroHills Quote Link to comment Share on other sites More sharing options...
umbelku Posted January 27, 2013 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 8 Reputation: 0 Joined: 01/06/12 Last Seen: September 21, 2014 Share Posted January 27, 2013 sir.. when my character got interogation when the cooldown's over i got nothing, there's not interogation. And when i do relog, then i got an interogation. Why like that? help me, ty sir Regards. Quote Link to comment Share on other sites More sharing options...
YuliChenz Posted January 27, 2013 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 40 Reputation: 0 Joined: 11/04/12 Last Seen: May 8, 2013 Share Posted January 27, 2013 hello, i got prob with your antibot, i cannot unjail a player even with lv 99 GM. and admins also get jailed with your script XD help pls Quote Link to comment Share on other sites More sharing options...
Myzter Posted January 28, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 107 Reputation: 91 Joined: 01/19/12 Last Seen: April 19, 2024 Author Share Posted January 28, 2013 I translated it for PT-BR, but i got problems... See my previous post Myzter. '-' Here is the translation: Thanks PedroHills, your translation was included in the first post. I don't understand what kind of problem you have, please give me more details and ensure you follow all installation steps. sir.. when my character got interogation when the cooldown's over i got nothing, there's not interogation. And when i do relog, then i got an interogation. Why like that? help me, ty sir Please look the server console, maybe some of the installation steps were missed, search any error or warning. hello, i got prob with your antibot, i cannot unjail a player even with lv 99 GM. and admins also get jailed with your script XD help pls Yes, BK6 detect any try to unjail players and jail them again, is a way to avoid corruption in the hands of your team, any jailed player have to wait the same time as others players with no exceptions. Regards, Myzter 1 Quote Link to comment Share on other sites More sharing options...
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