SlashGeeGee Posted July 4, 2012 Group: Members Topic Count: 111 Topics Per Day: 0.02 Content Count: 573 Reputation: 20 Joined: 11/19/11 Last Seen: October 24, 2014 Share Posted July 4, 2012 Hello rA how can i put prize after 1 party finishes endless tower , also the sealed shrine quest ? ~ SlashGeeGee bump Quote Link to comment Share on other sites More sharing options...
Pavi Posted July 4, 2012 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 10 Reputation: 0 Joined: 03/03/12 Last Seen: February 9, 2015 Share Posted July 4, 2012 (edited) I suggest looking at this post,the original creator is CarlosHenrq on eAthena,it's a source edit adding getitemparty,a scripting command that does just that,gives the whole party an item. Link to original post: http://www.eathena.ws/board/index.php?showtopic=252556 Link to the patch: http://carlos-scripts.googlecode.com/svn/snippets/eAthena/3ceam/getitemparty.patch Hope this is somewhat what you were looking for. Edited July 4, 2012 by Pavi Quote Link to comment Share on other sites More sharing options...
SlashGeeGee Posted July 6, 2012 Group: Members Topic Count: 111 Topics Per Day: 0.02 Content Count: 573 Reputation: 20 Joined: 11/19/11 Last Seen: October 24, 2014 Author Share Posted July 6, 2012 BUMP ! i need someone on how to add prize after the party completed these instances only the party leader will get it . Quote Link to comment Share on other sites More sharing options...
Emistry Posted July 6, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Sunday at 05:32 PM Share Posted July 6, 2012 show your script so that other member can help you edit accordingly.. and elaborate how you want the leader to get it.. Quote Link to comment Share on other sites More sharing options...
SlashGeeGee Posted July 9, 2012 Group: Members Topic Count: 111 Topics Per Day: 0.02 Content Count: 573 Reputation: 20 Joined: 11/19/11 Last Seen: October 24, 2014 Author Share Posted July 9, 2012 show your script so that other member can help you edit accordingly.. and elaborate how you want the leader to get it.. sorry for the late reply ! i'm using the default Endless Tower instance in rAthena. we'll after they killed the Naght Seiger Boss the party leader get's an item for example Apple #512 in his/her inventory Quote Link to comment Share on other sites More sharing options...
jTynne Posted July 9, 2012 Group: Members Topic Count: 33 Topics Per Day: 0.01 Content Count: 399 Reputation: 199 Joined: 11/09/11 Last Seen: December 14, 2020 Share Posted July 9, 2012 I'd just use: OnNPCKillEvent: if(killedrid == 1956) { getitem 501,1; } Granted, that wouldn't go to the party leader-- it'd go to someone in the party, but that could perhaps be useful if you don't want to use an event label. Otherwise, for ET: Find: OnTimer10500: instance_announce 0,"You'll soon know. Mine is the face of death!",bc_map,"0x00ffcc"; stopnpctimer; monster "6@tower",156,147,"Nacht Sieger",1956,1,instance_npcname("#4th Beeper", instance_id())+"::OnMyMobDead"; end; OnMyMobDead: donpcevent instance_npcname("Lost Soul#102", instance_id())+"::OnEnable"; end; Add: OnMyMobDead: getitem ###,#; donpc... Still doesn't go to the party leader, but too lazy to write that portion out. xP Quote Link to comment Share on other sites More sharing options...
SlashGeeGee Posted July 9, 2012 Group: Members Topic Count: 111 Topics Per Day: 0.02 Content Count: 573 Reputation: 20 Joined: 11/19/11 Last Seen: October 24, 2014 Author Share Posted July 9, 2012 (edited) I'd just use: OnNPCKillEvent: if(killedrid == 1956) { getitem 501,1; } Granted, that wouldn't go to the party leader-- it'd go to someone in the party, but that could perhaps be useful if you don't want to use an event label. Otherwise, for ET: Find: OnTimer10500: instance_announce 0,"You'll soon know. Mine is the face of death!",bc_map,"0x00ffcc"; stopnpctimer; monster "6@tower",156,147,"Nacht Sieger",1956,1,instance_npcname("#4th Beeper", instance_id())+"::OnMyMobDead"; end; OnMyMobDead: donpcevent instance_npcname("Lost Soul#102", instance_id())+"::OnEnable"; end; Add: OnMyMobDead: getitem ###,#; donpc... Still doesn't go to the party leader, but too lazy to write that portion out. xP Like this ? OnNPCKillEvent: OnMyMobDead: donpcevent instance_npcname("Lost Soul#102", instance_id())+"::OnEnable"; if(killedrid == 1956) { getitem 501,1; } end; Edited July 9, 2012 by SlashGeeGee Quote Link to comment Share on other sites More sharing options...
Emistry Posted July 9, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Sunday at 05:32 PM Share Posted July 9, 2012 if you want it to give to only party leader.. you can try this getitem 607,1,getpartyleader( getcharid(1),1 ); Quote Link to comment Share on other sites More sharing options...
SlashGeeGee Posted July 10, 2012 Group: Members Topic Count: 111 Topics Per Day: 0.02 Content Count: 573 Reputation: 20 Joined: 11/19/11 Last Seen: October 24, 2014 Author Share Posted July 10, 2012 if you want it to give to only party leader.. you can try this getitem 607,1,getpartyleader( getcharid(1),1 ); I'll put it here right ? OnMyMobDead: donpcevent instance_npcname("Lost Soul#102", instance_id())+"::OnEnable"; getitem 607,1,getpartyleader( getcharid(1),1 ); end; Quote Link to comment Share on other sites More sharing options...
Question
SlashGeeGee
Hello rA
how can i put prize after 1 party finishes endless tower , also the sealed shrine quest ?
~ SlashGeeGee
bump
Link to comment
Share on other sites
8 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.