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getmapuser


caspa

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how do you make a script that when a player logs out it would check the map if it has no user then it would announce the room is now available for rent.

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put this into the script:

OnPCLogoutEvent:
if(getmapusers(.@map$) <= 0) announce .@map$+" is now empty",0;
end;

Of course don't forget to define .@map$

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its not announcing anything when the last player logs out it does not announce anything.

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Kindly post your script.

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//=====NPC:===================================

//=

1@pump,46,118,3 script MvP Summoner 868,{

//=

//=====Settings:=================================

//=

set .@npc$, "[MvP Summoner]";

//=

//===========================================

mes .@npc$;

mes "What would you like to do?";

next;

switch(select("Nothing:Summon:Leave here"))

{

case 1:

mes .@npc$;

mes "Talk to me, if you want to start the event.";

close;

case 2:

goto L_Check;

end;

case 3:

warp "prontera",155,178;

end;

}

L_Check:

If(getmapusers("1@pump") >= 2) goto L_Start;

mes .@npc$;

mes "You need at least 3 people to use this service.";

mes " ";

mes "Currently, there are only " + getmapusers("1@pump") + " players.";

close;

L_Start:

hideonnpc "MvP Summoner";

mes .@npc$;

mes "Event started.";

announce "[MvP Summoner]: The event has been officially started by " + strcharinfo(0) + ".",bc_map,0xFFFF00;

close2;

goto L_announce;

end;

L_announce:

mapannounce "1@pump","[MvP Summoner]: 5",0,0xFFFF00;

sleep2 1000;

mapannounce "1@pump","[MvP Summoner]: 4",0,0xFFFF00;

sleep2 1000;

mapannounce "1@pump","[MvP Summoner]: 3",0,0xFFFF00;

sleep2 1000;

mapannounce "1@pump","[MvP Summoner]: 2",0,0xFFFF00;

sleep2 1000;

mapannounce "1@pump","[MvP Summoner]: 1",0,0xFFFF00;

sleep2 1000;

mapannounce "1@pump","[MvP Summoner]: The monster has been spawned.",0,0xFFFF00;

monster 2001;

goto L_Enable;

end;

L_Enable:

if(getmapusers("1@pump") == 0) goto L_none;

end;

L_none:

announce " MvP room is now available.",bc_all;

end;

OnPCLogoutEvent:

if(getmapusers("1@pump") == 0) announce "the mvp room is now empty",bc_all;

warp "prontera",155,178;

end;

}

============================

this is the script

============================

i want it that when there's 3 people inside and they cant handle it! whenever all of them char select and no person are left in the room it would say the room is now availabe!

Edited by caspa
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