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Can anyone give me a script that when a boss has been slained / kill it will be announce together with his/her next spawn time? OR only the name of the boss that has been slained?

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Posted

- script BOSSKILL -1,{
OnNPCKillEvent:
setarray .BOSSID[0],1511,1647,1785,1630,1399,1039,1874,2068,1272,1719,1046,1389,1112,1115,1957,
1418,1871,1252,1768,1086,1688,1646,
    1373,1147,1059,1150,1956,2022,1087,1190,1038,1157,1159,1502,1623,1650,1583,
1708,1312,1751,1685,1648,1917,1658;
for (set .@i, 0; .@i < getarraysize(.BOSSID) && killedrid!= .BOSSID[.@i]; set .@i, .@i + 1)
   if (killedrid == .BOSSID[.@i])
    set .@isboss, 1;

if (!.@isboss) end;
announce "Player " +strcharinfo(0) +" has killed "+getmonsterinfo(.BOSSID[.@i],0)+"!",0;
end;
}

try this since you are using eAthena 15087M :)

Posted
Can anyone give me a script that when a boss has been slained / kill it will be announce together with his/her next spawn time? OR only the name of the boss that has been slained?

To also show the next respawn time, you would have to store the respawn time of every MVP in the npc script. Currently, there is no script command to get the next respawn time.

And by "boss", do you mean MVPs only ?

-	script	MVP_death_announce	-1,{
OnNPCKillEvent:
if (getmonsterinfo(killedrid,MOB_MVPEXP)) {
	announce getmonsterinfo(killedrid,MOB_NAME)+" has been killed by "+strcharinfo(0)+" on "+strcharinfo(3)+".", bc_blue|bc_all;
}
end;
}

* requires rAthena r15872 or later, for MOB_MVPEXP to work

Posted

then follow this 2 picture and edit your src file...then recompile ...

erm..not really sure with download the diff and apply using software...i was aware that might changed other thing of your eA file..since both are kinda different..

ajFk3.png

vdBcC.png

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