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gm skills


Saix122

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how do i disable gm all skills...?????

note: even if i add gm_all_skills: no............. nothing happens :)

heres my gm.conf

//--------------------------------------------------------------

// rAthena Battle Configuration File

// Originally Translated by Peter Kieser <[email protected]>

// Made in to plainer English by Ancyker

//--------------------------------------------------------------

// Note 1: Value is a config switch (on/off, yes/no or 1/0)

// Note 2: Value is in percents (100 means 100%)

//--------------------------------------------------------------

// The maximum quantity of monsters that can be summoned per GM command (0 denotes an unlimited quantity)

atcommand_spawn_quantity_limit: 100

// Maximum number of slave-clones that can be have by using the @slaveclone at command. (0 denotes unlimited quantity)

atcommand_slave_clone_limit: 25

// If 'no', commands require exact player name. If 'yes', entering a partial

// name will work, as long as there's only one match from all players in the

// current map server.

partial_name_scan: yes

// (@) @allstats/@str/@agi/@vit/@int/@dex/@luk

// allow gms to bypass the maximum stat parameter? ( if yes gm stats can go up to 32k ) default: no

atcommand_max_stat_bypass: no

// Ban people that try trade dupe.

// Duration of the ban, in minutes (default: 5). To disable the ban, set 0.

ban_hack_trade: 5

how do i disable all gm skills... gm_all_skill: no is not working.. cmd says warning unknow setting at gm.config :)

Edited by Arcenciel
*merged topics
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that is now editable at groups.conf

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Dont double post your topic Here and use codebox or code for scripts

I think this what your looking for in conf/group.conf

/*

Player groups configuration file
---------------------------------

This file defines "player groups" and their privileges.

Each group has its id and name, lists of available commands and other
permissions, and a list of other groups it inherits from.


Group settings
--------------
<id>
Unique group number. The only required field.

<name>
Any string. If empty, defaults to "Group <id>". It is used in several @who
commands.

<level>
Equivalent of GM level, which was used in revisions before r15572. You can
set it to any number, but usually it's between 0 (default) and 99. Members of
groups with lower level can not perform some actions/commands (like @kick) on
members of groups with higher level. It is what script command getgmlevel()
returns. Group level can also be used to override trade restrictions
(db/item_trade.txt).

<commands>
A group of settings
<command name> : <bool>
or
<commandname> : [ <bool>, <bool> ]
First boolean value is for atcommand, second one for charcommand. If set to
true, group can use command. If only atcommand value is provided, false is
assumed for charcommand. If a command name is not included, false is assumed for
both atcommand and charcommand.
For a full list of available commands, see: doc/atcommands.txt.
Command names must not be aliases.

<log_commands>
Boolean value. If true then all commands used by the group will be logged to
atcommandlog. If setting is omitted in a group definition, false is assumed.
Requires 'log_commands' to be enabled in 'conf/log_athena.conf'.

<permissions>
A group of settings
<permission> : <bool>
If a permission is not included, false is assumed.
For a full list of available permissions, see: doc/permissions.txt

<inherit>
A list of group names that given group will inherit commands and permissions
from. Group names are case-sensitive.

Inheritance results
-------------------
Both multiple inheritance (Group 2 -> Group 1 and Group 3 -> Group 1) and
recursive inheritance (Group 3 -> Group 2 -> Group 1) are allowed.

Inheritance rules should not create cycles (eg Group 1 inherits from Group 2,
and Group inherits from Group 1 at the same time). Configuration with cycles is
considered faulty and can't be processed fully by server.

Command or permission is inherited ONLY if it's not already defined for the
group.
If group inherits from multiple groups, and the same command or permission is
defined for more than one of these groups, it's undefined which one will be
inherited.

Syntax
------
This config file uses libconfig syntax:
http://www.hyperrealm.com/libconfig/libconfig_manual.html#Configuration-Files


Upgrading from revisions before r15572
-------------------------------------
http://rathena.org/board/index.php?showtopic=58877
*/

groups: (
{
id: 0 /* group 0 is the default group for every new account */
name: "Player"
level: 0
inherit: ( /*empty list*/ )
commands: {
	/* no commands by default */
}
permissions: {
	/* without this basic permissions regular players could not
	trade or party */
	can_trade: true
	can_party: true
}
},
{
id: 1
name: "Super Player"
inherit: ( "Player" ) /* can do everything Players can and more */
level: 0
commands: {
	/* informational commands */
	commands: true
	charcommands: true
	help: true
	rates: true
	uptime: true
	showdelay: true
	exp: true
	mobinfo: true
	iteminfo: true
	whodrops: true
	time: true
	jailtime: true
	hominfo: true
	homstats: true
	showexp: true
	showzeny: true
	whereis: true
	/* feature commands */
	refresh: true
	noask: true
	noks: true
	main: true
	autoloot: true
	alootid: true
	autotrade: true
	request: true
	go: true
}
permissions: {
}
},
{
id: 2
name: "Support"
inherit: ( "Super Player" )
level: 1
commands: {
	version: true
	where: true
	jumpto: true
	who: true
	who2: true
	who3: true
	whomap: true
	whomap2: true
	whomap3: true
	users: true
	broadcast: true
	localbroadcast: true
}
log_commands: true
permissions: {
	receive_requests: true
	view_equipment: true
}
},
{
id: 3
name: "Script Manager"
inherit: ( "Support" )
level: 1
commands: {
	tonpc: true
	hidenpc: true
	shownpc: true
	loadnpc: true
	unloadnpc: true
	npcmove: true
	addwarp: true
}
log_commands: true
permissions: {
	any_warp: true
}
},
{
id: 4
name: "Event Manager"
inherit: ( "Support" )
level: 1
commands: {
	monster: true
	monstersmall: true
	monsterbig: true
	killmonster2: true
	cleanmap: true
	item: [true, true]
	zeny: [true, true]
	disguise: [true, true]
	undisguise: [true, true]
	size: [true, true]
	raise: true
	raisemap: true
	day: true
	night: true
	skillon: true
	skilloff: true
	pvpon: true
	pvpoff: true
	gvgon: true
	gvgoff: true
	allowks: true
	me: true
	marry: true
	divorce: true
}
log_commands: true
permissions: {
	can_trade: false
	any_warp: true
}
},
{
id: 10
name: "Law Enforcement"
inherit: ( "Support" )
level: 2
commands: {
	hide: true
	follow: true
	kick: true
	disguise: true
	fakename: true
	option: true
	speed: true
	warp: true
	kill: true
	recall: true
	ban: true
	block: true
	jail: true
	jailfor: true
	mute: true
	storagelist: true
	cartlist: true
	itemlist: true
	stats: true
}
log_commands: true
permissions: {
	join_chat: true
	kick_chat: true
	hide_session: true
	who_display_aid: true
	hack_info: true
	any_warp: true
	view_hpmeter: true
}
},
{
id: 99
name: "Admin"
level: 99
inherit: ( "Support", "Law Enforcement" )
commands: {
}
log_commands: true
permissions: {
	can_trade: true
	can_party: true
	all_skill: true
	all_equipment: true
	skill_unconditional: true
	use_check: true
	use_changemaptype: true
	all_commands: true
}
}
)

Also here in conf/atcommand_athena.conf

/* Atcommands and charcommands configuration file */

/* The symbol that will be used to recognize commands.
You can set any one character except:
- control-characters (0x00-0x1f),
- '%' (party chat symbol)
- '$' (guild chat symbol)
- '/' (client commands symbol)
atcommand_symbol represents @commands used locally.
charcommand_symbol represents #commands used on other players.
*/

atcommand_symbol : "@"
charcommand_symbol: "#"

/* Command aliases
You can define aliases for any command. Aliases work just like original
command.
Format is
<commandname>: ["<alias>", ...]
*/

aliases: {
mobinfo: ["monsterinfo", "mi"]
iteminfo: ["ii"]
time: ["date", "serverdate", "servertime"]
autotrade: ["at"]
help: ["h"]
jumpto: ["goto", "warpto"]
mount: ["mountpeco"]
who: ["whois"]
npctalk: ["npctalkc"]
gvgon: ["gpvpon"]
gvgoff: ["gpvpoff"]
jobchange: ["job"]
load: ["return"]
warp: ["rura", "mapmove"]
dye: ["ccolor"]
hairstyle: ["hstyle"]
haircolor: ["hcolor"]
monster: ["spawn"]
blvl: ["lvup", "blevel", "baselvl", "baselvup", "baselevel", "baselvlup"]
jlvl: ["jlevel", "joblvl", "joblvup", "joblevel", "joblvlup"]
glvl: ["glevel", "guildlvl", "guildlvup", "guildlevel", "guildlvlup"]
allskill: ["allskills", "skillall", "skillsall"]
allstats: ["allstat", "statall", "statsall"]
ban: ["banish"]
unban: ["unbanish"]
unjail: ["discharge"]
homlevel: ["hlvl", "hlevel", "homlvl", "homlvup"]
homevolution: ["homevolve"]
mutearea: ["stfu"]
monsterignore: ["battleignore"]
raise: ["revive"]
kill: ["die"]
}

/* Commands help file */
help: {
@include "conf/help.txt"
}

and also here too in conf/help.txt

// This is help file that contains help messages for atcommands/charcommands.

// Format:
// <command>: "<help message>"

// This file uses libconfig syntax.

help: "Params: <command>\n" "Shows help for specified command."
main: "Params: [on|off|<message>]\n" "Turns on or off main (server-wide) chat. Sends message to main chat."
noask: "Auto rejects deals/invites."
gmotd: "Broadcasts the Message of The Day to all players."
me: "Params: <message>\n" "Displays normal text as a message in this format: *name message* (like /me in mIRC)."
fakename: "Params: <name>\n" "Changes your name to your choice temporarily."
npctalk: "Params: <NPC name> <message>\n" "Forces a NPC to display a message in normal chat."
broadcast: "Params: <message>\n" "Broadcasts a message with your name (in yellow)."
kami: "Params: <message>\n" "Broadcasts a message without your name (in yellow)."
kamib: "Params: <message>\n" "Broadcasts a message without your name (in blue)."
localbroadcast: "Params: <message>\n" "Broadcasts a message with your name (in yellow) only on your map."
commands: "Displays a list of commands that you can use."
rates: "Displays the server's current rates."
uptime: "Displays how long the server has been online."
showdelay: "Shows/hides the \"There is a delay after this skill\" message."
exp: "Displays current levels and % progress."
mobinfo: "Params: <monster ID>|<monster name>\n" "Shows monster info (stats, exp, drops etc)."
iteminfo: "Params: <item ID>|<item name>\n" "Shows item info (type, price etc)."
whodrops: "Params: <item ID>|<item name>\n" "Shows who drops an item (monster with highest drop rates)."
version: "Displays SVN version of the server."
email: "Params: <current email> <new email>\n" "Changes your account e-mail address."
where: "Params: <char name>\n" "Tells you the location of a character."
time: "Shows the date and time of the server."
showexp: "Displays/hides experience gained."
showzeny: "Displays/hides Zeny gained."
mobsearch: "Params: <monster ID>|<monster name>\n" "Shows the location of a certain mob on the current map."
who: "Params: [<name>]\n" "Shows a list of online players and their party and guild."
who2: "Params: [<name>]\n" "Shows a list of online players and their job."
who3: "Params: [<name>]\n" "Shows a list of online players and their location."
whomap: "@whomap/@whomap2/@whomap3 [map] - like @who/@who2/@who3 but only for specifical map."
whogm: "Params: [match_text] - Like @who+@who2+who3, but only for GM."
guildspy: "Params: <guild_name/id> - You will receive all messages of the guild channel (Chat logging must be enabled)"
partyspy: "@partyspy <party_name/id> - You will receive all messages of the party channel (Chat logging must be enabled)"
mapinfo: "Params: [<0-3> [map]] - Give information about a map (general info +: 0: no more, 1: players, 2: NPC, 3: shops/chat)."
go: "Params: <number/city_name>\n" "Warps you to a city.\n"
"  -3: (Memo point 2)  14: louyang		 31: mora\n"
"  -2: (Memo point 1)  15: start point	 32: dewata\n"
"  -1: (Memo point 0)  16: prison/jail	 33: malangdo island\n"
"   0: prontera		17: jawaii		  34: malaya port\n"
"   1: morocc		  18: ayothaya		35: eclage\n"
"   2: geffen		  19: einbroch\n"
"   3: payon		   20: lighthalzen\n"
"   4: alberta		 21: einbech\n"
"   5: izlude		  22: hugel\n"
"   6: aldebaran	   23: rachel\n"
"   7: xmas (lutie)	24: veins\n"
"   8: comodo		  25: moscovia\n"
"   9: yuno			26: midgard camp\n"
"  10: amatsu		  27: manuk\n"
"  11: gonryun		 28: splendide\n"
"  12: umbala		  29: brasilis\n"
"  13: niflheim		30: el dicastes"
jumpto: "Params: <char name>\n" "Warps you to selected character."
follow: "Params: <char_name>\n" "Follow a player."
mount: "Give/remove you a peco (Class is required, but not skill)"
disguise: "Params: <monster_name_or_monster_ID>\n" "Change your appearence to other players to a mob."
undisguise: "Restore your normal appearance."
model: "Params:  <hair ID: 0-17> <hair color: 0-8> <clothes color: 0-4> - Changes your characters appearence."
size: "Params:  <1-3> Changes your size (1-Smallest 2-Biggest 3-Normal)"
hide: "Makes you character invisible (GM invisibility). Type again to become visible."
save: "Sets respawn point to current spot."
load: "Warps you to your save point."
warp: "Params: <mapname> [<x> <y>]\n" "Warps you to the selected map and position."
jump: "Params: [<x> [<y>]]\n" "Randomly warps you like a flywing."
jobchange: "Params: <job ID>\n" "Changes your job.\n"
"   0: Novice		   18: Alchemist	  4015: Paladin\n"
"   1: Swordman		 19: Bard		   4016: Champion\n"
"   2: Mage			 20: Dancer		 4017: Professor\n"
"   3: Archer		   23: Super Novice   4018: Stalker\n"
"   4: Acolyte		4001: High Novice	4019: Creator\n"
"   5: Merchant	   4002: High Swordman  4020: Clown\n"
"   6: Thief		  4003: High Mage	  4021: Gypsy\n"
"   7: Knight		 4004: High Archer	4046: Taekwon\n"
"   8: Priest		 4005: High Acolyte   4047: Star Gladiator\n"
"   9: Wizard		 4006: High Merchant  4049: Soul Linker\n"
"  10: Blacksmith	 4007: High Thief	 24: Gunslinger\n"
"  11: Hunter		 4008: Lord Knight	25: Ninja\n"
"  12: Assassin	   4009: High Priest\n"
"  14: Crusader	   4010: High Wizard\n"
"  15: Monk		   4011: Whitesmith\n"
"  16: Sage		   4012: Sniper\n"
"  17: Rogue		  4013: Assassin Cross\n"
" ---- Baby Classes ----\n"
" 4023: Baby		  4024: Baby Swordman   4025: Baby Mage\n"
" 4026: Baby Archer   4027: Baby Acolyte	4028: Baby Merchant\n"
" 4029: Baby Thief	4030: Baby Knight	 4031: Baby Priest\n"
" 4032: Baby Wizard   4033: Baby Blacksmith 4034: Baby Hunter\n"
" 4035: Baby Assassin 4037: Baby Crusader   4038: Baby Monk\n"
" 4039: Baby Sage	 4040: Baby Rogue	  4041: Baby Alchemist\n"
" 4042: Baby Bard	 4043: Baby Dancer	 4045: Super Baby\n"
option: "Params: <param1> <param2>(stackable) <param3>(stackable)\n" "Adds different visual effects on or around your character.\n"
" <param1>	   <param2>		<param3>\n"
"01: Stone	  01: Sight	   01: Sight		  512: Cart Lv. 4\n"
"02: Frozen	 02: Curse	   02: Hiding		1024: Cart Lv. 5\n"
"03: Stun	   04: Silence	 04: Cloaking	  2048: Orc Head\n"
"04: Sleep	  08: Signum	  08: Cart Lv. 1	4096: Wedding\n"
"06: Petrify	16: Blind	   16: Falcon		8192: Ruwach\n"
"07: Burning	32: Angelus	 32: Riding	   16384: Chasewalk\n"
"08: Imprison   64: Bleeding	64: Invisible\n"
"16: (Nothing) 128: D. Poison  128: Cart Lv. 2\n"
"32: (Nothing) 256: Fear	   256: Cart Lv. 3"
heal: "Params: [<HP> <SP>]\n" "Heals the desired amount of HP and SP. No value specified will do a full heal."
dye: "Params: <clothes palette no.>\n" "Changes your characters clothes color."
hairstyle: "Params: <hairstyle no.>\n" "Changes your hair style."
haircolor: "Params <hair palette no.>\n" "Changes your hair color."
speed: "Params: <1-1000>\n" "Changes you walking speed. 1 being the fastest and 1000 the slowest. Default is 150."
effect: "Params: <effect id> [<flag>]\n" "Give an effect to your character."
dropall: "Throws all your possession on the ground."
storeall: "Puts all your possessions in storage."
killable: "Make your character killable."
memo: "Params: [memo position]\n" "Set/change a memo location (no position: display memo points)."
spiritball: "Params: <1-100>\n" "Gives you \"spirit spheres\" like from the skill \"Call Spirits\".\n"
questskill: "Params: <#>\n" "Gives you the specified quest skill\n"
"Novice = 142: First Aid, 143: Act Dead\n"
"Archer = 147: Create Arrow, 148: Charge Arrow\n"
"Swordman = 144: Moving HP Recovery, 145: Attack Weak Point, 146: Auto Berserk\n"
"Acolyte = 156: Holy Light\n"
"Thief = 149: Throw Sand, 150: Back Sliding, 151: Take Stone, 152: Throw Stone\n"
"Merchant = 153: Cart Revolution, 154: Change Cart, 155: Crazy Uproar\n"
"Magician = 157: Energy Coat"
lostskill: "Params: <#>\n" "Takes away the specified quest skill from you\n"
"Novice = 142: First Aid, 143: Act Dead\n"
"Archer = 147: Create Arrow, 148: Charge Arrow\n"
"Swordman = 144: Moving HP Recovery, 145: Attack Weak Point, 146: Auto Berserk\n"
"Acolyte = 156: Holy Light\n"
"Thief = 149: Throw Sand, 150: Back Sliding, 151: Take Stone, 152: Throw Stone\n"
"Merchant = 153: Cart Revolution, 154: Change Cart, 155: Crazy Uproar\n"
"Magician = 157: Energy Coat"
skillid: "Params: <name>\n" "Look up a skill by name"
useskill: "Params: <skillid> <skillv> <target>\n" "Use a skill on target"
skilltree: "Params: <skillnum> <charname>\n" "Prints the skill tree needed to get a skill for the target player."
marry: "Params: <player name>\n" "Marry another player."
divorce: "Divorce player."
alive: "Revives yourself from death."
blvl: "Params: <number of levels>\n" "Raises your base level the desired number of levels."
jlvl: "Params: <number of levels>\n" "Raises your job level the desired number of levels."
allskill: "Give you all skills."
stpoint: "Params: <number of points> - Gives you the desired number of stat points."
skpoint: "Params: <number of points> - Gives you the desired number of skill points."
zeny: "Params: <amount> - Gives you desired amount of Zeny."
cash: "Params: <amount> - Gives you the specified amount of cash points."
points: "Params: <amount> - Gives you the specified amount of Kafra Points."
str: "Params: <amount>\n" "Raises STR by given amount."
agi: "Params: <amount>\n" "Raises AGI by given amount."
dex: "Params: <amount>\n" "Raises DEX by given amount."
vit: "Params: <amount>\n" "Raises VIT by given amount."
int: "Params: <amount>\n" "Raises INT by given amount."
luk: "Params: <amount>\n" "Raises LUK by given amount."
allstats: "Params: <value>\n" "Adds value in all stats (maximum if no value)."
addwarp: "Params: <map name> <x coord> <y coord>\n"
killmonster2: "Kills all monsters of your map (without drops)."
monster: "Params: <monster_name_or_monster_ID> [<number to spawn> [<desired_monster_name> [<x coord> [<y coord>]]]]\n"
"@monster2 <desired_monster_name> <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]\n"
"@spawn/@monster/@summon/@monster2 \"desired monster name\" <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]\n"
"@spawn/@monster/@summon/@monster2 <monster_name_or_monster_ID> \"desired monster name\" [<number to spawn> [<x coord> [<y coord>]]]\n"
"	Spawns the desired monster with any desired name."
monstersmall: "Params: <monster_name_or_monster_ID>\n" "Spawns a smaller version of a monster."
monsterbig: "Params: <monster_name_or_monster_ID>\n" "Spawns a larger version of a monster."
killmonster: "Params: <map>\n" "Kill all monsters of the map (they drop)"
autoloot: "Params: <on|off|#>\n" "Makes items go straight into your inventory."
autotrade: "Allows you to vend while you are offline."
changegm: "Params: <charname>\n" "Changes the leader of your guild (You must be guild leader)"
changeleader: "Params: <charname>\n" "Changes the leader of your party (You must be party leader)"
request: "Params: <message>\n" "Sends a message to all connected GMs (via the gm whisper system)"
sound: "Params: <path to file in data folder or GRF file>\n" "Plays a sound from the data folder or GRF file located on the client."
clone: "Params: <charname>\n" "Spawns a supportive clone of the given player."
slaveclone: "Params: <charname>\n" "Spawns a supportive clone of the given player that follows the creator around."
evilclone: "Params: <charname>\n" "Spawns an agressive clone of the given player."
changesex: "Changes your gender."
duel: "Starts a duel."
invite: "Invites a player to a duel."
accept: "Accepts an invitation to a duel."
reject: "Rejects an invitation to a duel."
leave: "Leaves a duel."
mail: "Open mail box."
storage: "Opens storage."
itemreset: "Remove all your items."
guildstorage: "Opens guild storage."
idsearch: "Params: <part_of_item_name>\n" "Search all items that name have part_of_item_name"
refine: "Params: <equip position> <+/- amount>"
produce: "Params: <equip name or equip ID> <element> <# of very's>\n"
"	Element: 0=None 1=Ice 2=Earth 3=Fire 4=Wind\n"
"	You can add up to 3 Star Crumbs and 1 element\n"
repairall: "Repair all items of your inventory"
item: "Params: <item name or ID> <quantity>\n" "Gives you the desired item."
item2: "Params: <item name or ID> <quantity> <identified_flag> <refine> <broken_flag> <Card1> <Card2> <Card3> <Card4>\n" "Gives you the desired item."
pvpon: "Turns pvp on on the current map"
pvpoff: "Turns pvp off on the current map"
gvgon: "Turns gvg on on the current map"
gvgoff: "Turns gvg off on the current map"
agitstart: "Starts War of Emperium"
agitend: "End War of Emperium"
party: "Params: <party_name>\n" "Create a party."
guild: "Params: <guild_name>\n" "Create a guild."
glvl: "Params: <# of levels>\n" "Raise Guild by desired number of levels"
guildrecall: "Params: <guild_name/id>\n" "Warps all online characters of a guild to you."
partyrecall: "Params: <party_name/id>\n" "Warps all online characters of a party to you."
petrename: "Re-enable pet rename"
pettalk: "Params: <message>\n" "Makes your pet say a message."
petfriendly: "Params: <#>\n" "Set pet friendly amount (0-1000) 1000 = Max"
pethungry: "Params: <#>\n" "Set pet hungry amount (0-100) 100 = Max"
hatch: "Create a pet from your inventory eggs list."
makeegg: "Params: <pet_id>\n" "Gives pet egg for monster number in pet DB"
kick: "Params: <char name>\n" "Kicks specified character off the server"
unjail: "Params: <char name>\n" "Discharges specified character/prisoner"
kill: "Params: <char name>\n" "Kills player."
recall: "Params: <char name>\n" "Warps target character to you."
raise: "Params: <char name>\n" "Revives target character."
block: "Params: <char name>\n" "Permanently blocks an account."
unblock: "Params: <char name>\n" "Unblocks an account."
ban: "Params: <time> <name>\n" "Temporarily ban an account.\n"
"	time usage: adjustment (+/- value) and element (y/a, m, d/j, h, mn, s)\n"
"	Example: @ban +1m-2mn1s-6y testplayer\n"
unban: "Params: <name> - Unban a account"
jail: "Params: <char name> - Sends specified character in jails"
trade: "Params: <char name> - Open a trade window with a another player"
recallall: "Warps every character online to you."
doom: "Kills all NON GM chars on the server."
doommap: "Kills all non GM characters on the map."
raisemap: "Resurrects all characters on the map."
night: "Enables night mode on all maps, all characters are affected."
day: "Disables night mode and restores regular lighting, all characters are affected."
skillon: "turn skills on for a map"
skilloff: "turn skills on for a map"
snow: "Makes all maps to have the snow weather effect."
clouds: "Makes all maps to have the cloudy weather effect."
clouds2: "Makes all maps to have another cloudy weather effect."
fog: "Makes all maps to have the fog weather effect."
fireworks: "Makes all maps to have the fireworks weather effect."
sakura: "Makes all maps to have the sakura weather effect."
leaves: "Makes all maps to have the leaves weather effect."
shownpc: "Params: <NPC name>\n" "Enable a NPC"
hidenpc: "Params: <NPC name>\n" "Disable a NPC"
loadnpc: "Params: <path to script>\n" "Load the specified script file path."
unloadnpc: "Params: <NPC name>\n" "Unload the specified NPC according to name."
adjgroup: "Params: <level> <char name> - Do a temporary adjustment of the GM level of a player"
kickall: "Kick all characters off the server"
mapexit: "Kick all players and shut down map-server."
reloaditemdb: "Reload item database."
reloadmobdb: "Reload monster database."
reloadskilldb: "Reload skills definition database."
reloadscript: "Reload all scripts."
gat: "For debugging (you inspect around gat)"
send: "For debugging (packet variety)"
nuke: "Params: <char name>\n" "Blow somebody up, including those surrounding them."

Same post Here

Edited by Arcenciel
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check permissions in the groups.conf

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thnks lelouch and sorry my bad... but thnks alot for the reply... problem solved !

thank you guys! problem solved...!! sorry for double post though... thnkss!!

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