Ind Posted April 12, 2012 Group: Members Topic Count: 169 Topics Per Day: 0.03 Content Count: 1260 Reputation: 750 Joined: 11/19/11 Last Seen: April 11, 2013 Share Posted April 12, 2012 HOLA AMIGOS! I'm here to introduce, and open for discussion, rAthena's Inter Server Chat Network (RISCN/ISCN). What is it does Example #0 Server Epoque has a public cchannel at irc.rathena.org, #SEpoque GM Epoque is not at home, but he is carrying his smartphone which has a irc client.GM Epoque is able to talk with his in-game players from #SEpoque channel. Example #1 Guild Epoque has a password-protected channel at irc.rathena.org, #Gepoque Guild Epoque member CK is currently playing at vsfRO Guild Epoque member Maki is currently playing at IndROCK and Maki are able to talk between themselves and other members of Guild Epoque through #Gepoque even though they are online in different servers. Example #2 CKRO Server owner doesn't want to have his server chat accessible from outside the game.CKRO Disables the public area of the channel and grants his server a closed version of the chat network for his players to use. How does it work To begin with, rathena-wise, It replaces @main functionality (reducing @main overhead by about 50% -- less code). Players are given a "mini irc client" They can join/create channels/whatever all the irc stuff. The connections, messages and settings are all handled by rathena's new, custom-tailored-by-me, irc server. IRC Server Why creating a new server from scratch: I didn't like ours. It's messy, lots of redundancy and horribly hard to customize. It's mostly done, about to ~ 2k lines of code only. Y U WASTING TIME ON THAT. RENEWAL STUFF NAW tbh I was pretty tired so if I werent to do this I'd be doing something else e.g. playing hon. I'd rather do something for rathena. Discussion Loathe or Love the idea, share your opinions, thoughts and cookies. 3 Quote Link to comment Share on other sites More sharing options...
KeiKun Posted April 12, 2012 Group: Members Topic Count: 31 Topics Per Day: 0.01 Content Count: 967 Reputation: 53 Joined: 11/13/11 Last Seen: February 23 Share Posted April 12, 2012 Isn't Example 0 - 3 is already in irc mod wait why my name not use as example /me is disappointed i wish we can separate console with the 3 servers Quote Link to comment Share on other sites More sharing options...
Ind Posted April 12, 2012 Group: Members Topic Count: 169 Topics Per Day: 0.03 Content Count: 1260 Reputation: 750 Joined: 11/19/11 Last Seen: April 11, 2013 Author Share Posted April 12, 2012 Isn't Example 0 - 3 is already in irc mod wait why my name not use as example /me is disappointed i wish we can separate console with the 3 servers no. that thing looks horrible and its bad performance-wise for the server (it has to parse all irc crap). this one makes them appear as a actual user not as saying something from other user, and the server only handles the messages Quote Link to comment Share on other sites More sharing options...
KeiKun Posted April 12, 2012 Group: Members Topic Count: 31 Topics Per Day: 0.01 Content Count: 967 Reputation: 53 Joined: 11/13/11 Last Seen: February 23 Share Posted April 12, 2012 Suggestions * Separate IRC from char-map-server console! * Multi-Channel Support * Web Chat Support (for RO Web Browser) Question * IRC Server = Public Release? * y u not use my name in the examples :@ Quote Link to comment Share on other sites More sharing options...
Terces Posted April 14, 2012 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 91 Reputation: 25 Joined: 11/28/11 Last Seen: May 6, 2021 Share Posted April 14, 2012 would it be possible to make it so that channels are based on the region? Like I have a GameMasters Room and when a GM enters it, he automatically chats in the #GM channel of irc. So all conversation is posted in irc and of course the other way around, everything that is said in the channel is posted ingame. Quote Link to comment Share on other sites More sharing options...
Ind Posted April 15, 2012 Group: Members Topic Count: 169 Topics Per Day: 0.03 Content Count: 1260 Reputation: 750 Joined: 11/19/11 Last Seen: April 11, 2013 Author Share Posted April 15, 2012 yes it'd be possible 1 Quote Link to comment Share on other sites More sharing options...
jTynne Posted April 15, 2012 Group: Members Topic Count: 33 Topics Per Day: 0.01 Content Count: 399 Reputation: 199 Joined: 11/09/11 Last Seen: December 14, 2020 Share Posted April 15, 2012 Thoroughly looking forward to this, Ind! <3 1 Quote Link to comment Share on other sites More sharing options...
Maki Posted August 22, 2012 Group: Members Topic Count: 146 Topics Per Day: 0.03 Content Count: 1195 Reputation: 467 Joined: 11/15/11 Last Seen: April 11, 2023 Share Posted August 22, 2012 Bump. This has been planned since forever now D: 1 Quote Link to comment Share on other sites More sharing options...
Sneaky Posted August 22, 2012 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 392 Reputation: 47 Joined: 11/18/11 Last Seen: July 8, 2024 Share Posted August 22, 2012 Lol I never read this before (well I do remember a discussion 'bout this in IRC, from sketchyphoenix)... This is a pretty good idea. Question: Would it affect server's stability somehow? like lag or something... Quote Link to comment Share on other sites More sharing options...
GreenBox Posted August 22, 2012 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 303 Reputation: 101 Joined: 11/13/11 Last Seen: October 11, 2023 Share Posted August 22, 2012 +1 for it Would be great people chatting between servers o/ Guild Epoque member CK is currently playing at vsfRO I see what you did here Quote Link to comment Share on other sites More sharing options...
Brian Posted August 23, 2012 Group: Members Topic Count: 75 Topics Per Day: 0.02 Content Count: 2223 Reputation: 593 Joined: 10/26/11 Last Seen: June 2, 2018 Share Posted August 23, 2012 fallback = local server chat only ? Quote Link to comment Share on other sites More sharing options...
Ind Posted August 23, 2012 Group: Members Topic Count: 169 Topics Per Day: 0.03 Content Count: 1260 Reputation: 750 Joined: 11/19/11 Last Seen: April 11, 2013 Author Share Posted August 23, 2012 During planning we expected not everyone to want their servers chat channels available through other servers, so we did plan for a switch (and therefore a local, version), it however still should be smaller than @main and yet support multiple concurrent channels. 1 Quote Link to comment Share on other sites More sharing options...
Arcenciel Posted August 24, 2012 Group: Members Topic Count: 69 Topics Per Day: 0.01 Content Count: 1315 Reputation: 372 Joined: 12/10/11 Last Seen: August 31, 2013 Share Posted August 24, 2012 So how many server owners actually want this/will use this? Is it worth the time investment into coding this? 1 Quote Link to comment Share on other sites More sharing options...
Ind Posted August 24, 2012 Group: Members Topic Count: 169 Topics Per Day: 0.03 Content Count: 1260 Reputation: 750 Joined: 11/19/11 Last Seen: April 11, 2013 Author Share Posted August 24, 2012 none of this is coded. what is coded is rathenas new irc server, but again this feature would be little amount of code, since most of it relies on the irc server (except for the local version but it'd be a very small amount as well) Quote Link to comment Share on other sites More sharing options...
Maki Posted August 24, 2012 Group: Members Topic Count: 146 Topics Per Day: 0.03 Content Count: 1195 Reputation: 467 Joined: 11/15/11 Last Seen: April 11, 2023 Share Posted August 24, 2012 So how many server owners actually want this/will use this? Is it worth the time investment into coding this? You can assume how many want this by the popularity of this topic and the staff that are voting for it or discussing it. Also, Ind answer the 'time investment' part indirectly I believe: Y U WASTING TIME ON THAT. RENEWAL STUFF NAW tbh I was pretty tired so if I werent to do this I'd be doing something else e.g. playing hon. I'd rather do something for rathena. /me would love this idea. Quote Link to comment Share on other sites More sharing options...
Arcenciel Posted August 25, 2012 Group: Members Topic Count: 69 Topics Per Day: 0.01 Content Count: 1315 Reputation: 372 Joined: 12/10/11 Last Seen: August 31, 2013 Share Posted August 25, 2012 You can assume how many want this by the popularity of this topic and the staff that are voting for it or discussing it. Also, Ind answer the 'time investment' part indirectly I believe: I don't think the number of replies in this topic has any correlation to how many actual server owners want/will use the feature. I'm not against the idea, just trying to be practical. Quote Link to comment Share on other sites More sharing options...
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