keoco Posted January 28, 2012 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 130 Reputation: 0 Joined: 01/24/12 Last Seen: April 11, 2012 Share Posted January 28, 2012 as the title states.. which one? and which id number would you recommend i start with? Quote Link to comment Share on other sites More sharing options...
Gepard Posted January 28, 2012 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 392 Reputation: 285 Joined: 12/19/11 Last Seen: January 23, 2022 Share Posted January 28, 2012 Usually, mob_db2 is used to add new custom monsters or modify existing ones (as entries in mob_db2 override these from mob_db). Quote Link to comment Share on other sites More sharing options...
keoco Posted January 28, 2012 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 130 Reputation: 0 Joined: 01/24/12 Last Seen: April 11, 2012 Author Share Posted January 28, 2012 thanks for the reply, would it be safe if i start with id 2000 for my custom mob? Quote Link to comment Share on other sites More sharing options...
Gepard Posted January 28, 2012 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 392 Reputation: 285 Joined: 12/19/11 Last Seen: January 23, 2022 Share Posted January 28, 2012 Take a look at mob_db and check what is the last used monster ID. Remember that monsters are being added as new episodes are released. Start with number high enough to avoid being forced to change it (in some foreseeable future) because of conflicts with new official monsters. Quote Link to comment Share on other sites More sharing options...
keoco Posted January 28, 2012 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 130 Reputation: 0 Joined: 01/24/12 Last Seen: April 11, 2012 Author Share Posted January 28, 2012 btw, is there a guide on the wiki for adding custom mobs into the client(the sprites etc)? ive only seen adding mobs into db so far Quote Link to comment Share on other sites More sharing options...
Judas Posted January 28, 2012 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 2244 Reputation: 182 Joined: 11/19/11 Last Seen: September 15, 2024 Share Posted January 28, 2012 http://supportmii.com/ro1/JudasBible.pdf theres a guide Quote Link to comment Share on other sites More sharing options...
eKoh Posted January 29, 2012 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 206 Reputation: 13 Joined: 01/07/12 Last Seen: July 12, 2020 Share Posted January 29, 2012 is possible to add custom mob with .lub files? Quote Link to comment Share on other sites More sharing options...
Rikimaru Posted January 29, 2012 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 658 Reputation: 57 Joined: 11/20/11 Last Seen: July 1, 2017 Share Posted January 29, 2012 .lub files are compiled lua files. So you add the Custom Mobs to .lua files and compile them with the luac tool to .lub files. But lua and lub files are part of the data folder ,so the mobs have to be added to the lua files ,because else the sprites won't show up if you spawn them. And you have to edit the mob_db2 for custom Mobs. Quote Link to comment Share on other sites More sharing options...
eKoh Posted January 29, 2012 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 206 Reputation: 13 Joined: 01/07/12 Last Seen: July 12, 2020 Share Posted January 29, 2012 .lub files are compiled lua files. So you add the Custom Mobs to .lua files and compile them with the luac tool to .lub files. But lua and lub files are part of the data folder ,so the mobs have to be added to the lua files ,because else the sprites won't show up if you spawn them. And you have to edit the mob_db2 for custom Mobs. thx for the info, but, I downloaded the luac tool from http://code.google.com/p/luaforwindows/downloads/list and it doesn't works, it just open less than a second and it closes, do you know what's happening? I've used windows 7 and xp service pack 3 and the same thing. Quote Link to comment Share on other sites More sharing options...
Rikimaru Posted January 29, 2012 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 658 Reputation: 57 Joined: 11/20/11 Last Seen: July 1, 2017 Share Posted January 29, 2012 You have to right click the .lua files and open them with the luac tool. I think there's a guide about that on google,so just search for a lua to lub files guide. Quote Link to comment Share on other sites More sharing options...
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keoco
as the title states.. which one? and which id number would you recommend i start with?
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