Loke Posted January 9, 2012 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 174 Reputation: 6 Joined: 12/20/11 Last Seen: July 20, 2024 Share Posted January 9, 2012 How to make Despair song is like iRO even party/guild and caster are affected also in Deep Sleep Lullaby Quote Link to comment Share on other sites More sharing options...
Flaid Posted January 9, 2012 Group: Members Topic Count: 20 Topics Per Day: 0.00 Content Count: 398 Reputation: 140 Joined: 01/04/12 Last Seen: February 19, 2022 Share Posted January 9, 2012 Open you skill_db.txt and look for skill ID 2419 and edit it to the following: 2419,0,6,4,0,0x1,0,10,1,no,0,0x20,0,misc,0, Do the same with the skill id 2422. 2422,0,6,4,0,0x1,0,10,1,no,0,0x20,0,misc,0, Quote Link to comment Share on other sites More sharing options...
Loke Posted January 9, 2012 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 174 Reputation: 6 Joined: 12/20/11 Last Seen: July 20, 2024 Author Share Posted January 9, 2012 Ok ill try not working lol passive Not Working :< Quote Link to comment Share on other sites More sharing options...
Flaid Posted January 9, 2012 Group: Members Topic Count: 20 Topics Per Day: 0.00 Content Count: 398 Reputation: 140 Joined: 01/04/12 Last Seen: February 19, 2022 Share Posted January 9, 2012 The skill is passive? Was it passive before? Provide some more information if you want help. Quote Link to comment Share on other sites More sharing options...
Daredevil Posted January 9, 2012 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 48 Reputation: 7 Joined: 11/15/11 Last Seen: April 6, 2012 Share Posted January 9, 2012 (edited) at skill.c [Lullaby Deep Sleep] case NC_COLDSLOWER: case NC_ARMSCANNON: case RK_DRAGONBREATH: case WM_LULLABY_DEEPSLEEP: i = skill_get_splash(skillid,skilllv); map_foreachinarea(skill_area_sub,src->m,x-i,y-i,x+i,y+i,BL_CHAR, src,skillid,skilllv,tick,flag|BCT_ENEMY|1,skill_castend_damage_id); break; change to case NC_COLDSLOWER: case NC_ARMSCANNON: case RK_DRAGONBREATH: case WM_LULLABY_DEEPSLEEP: i = skill_get_splash(skillid,skilllv); map_foreachinarea(skill_area_sub,src->m,x-i,y-i,x+i,y+i,BL_CHAR, src,skillid,skilllv,tick,(skillid == WM_LULLABY_DEEPSLEEP)? flag|BCT_ALL|1 : flag|BCT_ENEMY|1,skill_castend_damage_id); break; at skill_unit_db.txt [Poem of Netherworld] 2419,0xde, , 0, 1,1000,enemy, 0x010 //WM_POEMOFNETHERWORLD change to 2419,0xde, , 0, 1,1000,all, 0x010 //WM_POEMOFNETHERWORLD please feedback if you found a error Edited January 9, 2012 by Daredevil Quote Link to comment Share on other sites More sharing options...
Loke Posted January 9, 2012 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 174 Reputation: 6 Joined: 12/20/11 Last Seen: July 20, 2024 Author Share Posted January 9, 2012 Not working in Lullaby after recompile no error but still the party / guild cant affected Quote Link to comment Share on other sites More sharing options...
Daredevil Posted January 9, 2012 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 48 Reputation: 7 Joined: 11/15/11 Last Seen: April 6, 2012 Share Posted January 9, 2012 try this case NC_COLDSLOWER: case NC_ARMSCANNON: case RK_DRAGONBREATH: case WM_LULLABY_DEEPSLEEP: i = skill_get_splash(skillid,skilllv); map_foreachinarea(skill_area_sub,src->m,x-i,y-i,x+i,y+i,BL_CHAR, src,skillid,skilllv,tick,flag|BCT_ENEMY|1,skill_castend_damage_id); if (skillid == WM_LULLABY_DEEPSLEEP) target = BCT_ALL; break; Quote Link to comment Share on other sites More sharing options...
Loke Posted January 9, 2012 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 174 Reputation: 6 Joined: 12/20/11 Last Seen: July 20, 2024 Author Share Posted January 9, 2012 Not working Quote Link to comment Share on other sites More sharing options...
Loke Posted January 9, 2012 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 174 Reputation: 6 Joined: 12/20/11 Last Seen: July 20, 2024 Author Share Posted January 9, 2012 case NC_COLDSLOWER: case NC_ARMSCANNON: case RK_DRAGONBREATH: case WM_LULLABY_DEEPSLEEP: i = skill_get_splash(skillid,skilllv); map_foreachinarea(skill_area_sub,src->m,x-i,y-i,x+i,y+i,BL_CHAR, src,skillid,skilllv,tick,(skillid == WM_LULLABY_DEEPSLEEP)? flag|BCT_ALL|1 : flag|BCT_ENEMY|1,skill_castend_damage_id); break; Working but the user is also affected w/ Lullaby :< Quote Link to comment Share on other sites More sharing options...
Daredevil Posted January 9, 2012 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 48 Reputation: 7 Joined: 11/15/11 Last Seen: April 6, 2012 Share Posted January 9, 2012 (edited) oh i remember keep deep sleep lullaby at skill.c like this case NC_COLDSLOWER: case NC_ARMSCANNON: case RK_DRAGONBREATH: case WM_LULLABY_DEEPSLEEP: i = skill_get_splash(skillid,skilllv); map_foreachinarea(skill_area_sub,src->m,x-i,y-i,x+i,y+i,BL_CHAR, src,skillid,skilllv,tick,flag|BCT_ENEMY|1,skill_castend_damage_id); break; at skill_db 2422,7,6,2,0,0x3,5:6:7:8:9,5,1,yes,0,0,0,none,0, WM_LULLABY_DEEPSLEEP,Deep Sleep Lullaby change to 2422,7,6,2,0,0x3,5:6:7:8:9,5,1,yes,0,0x1200,0,none,0, WM_LULLABY_DEEPSLEEP,Deep Sleep Lullaby Edited January 9, 2012 by Daredevil Quote Link to comment Share on other sites More sharing options...
Loke Posted January 9, 2012 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 174 Reputation: 6 Joined: 12/20/11 Last Seen: July 20, 2024 Author Share Posted January 9, 2012 Ok ill try later thanks to your help :> Quote Link to comment Share on other sites More sharing options...
Daredevil Posted January 9, 2012 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 48 Reputation: 7 Joined: 11/15/11 Last Seen: April 6, 2012 Share Posted January 9, 2012 (edited) a little mistake 2419,0xde, , 0, 1,1000,enemy, 0x010 //WM_POEMOFNETHERWORLD change to 2419,0xde, , 0, 1,1000,friend 0x010 //WM_POEMOFNETHERWORLD Edited January 9, 2012 by Daredevil Quote Link to comment Share on other sites More sharing options...
Question
Loke
How to make Despair song is like iRO even party/guild and caster are affected
also in Deep Sleep Lullaby
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